About this mod
Loot, enemies and a micro story await!
- Requirements
- Permissions and credits
-
Translations
- Portuguese
Random mod idea again, uses the previously unused train tunnel in the bandit camp before the Ranger Station on the way up to Novac.
Lore friendly as far as I can tell since there's nothing TOO crazy about it, some good loot for either using or selling!
A tiny single holotape story like some of my other mods, story telling through items and props as well.
Ammo, guns, books, food, chems, amrour and most importantly, adding a little something to liven up your playthrough.
Robots will be your primary enemies in this one, make sure to pack AP and EMP rounds!
Yes I'm aware of the "water" when you exit the tunnel, first I was pulling my hair out trying to figure out how to lower/raise terrain
and then I was pulling my hair out trying to figure out why THAT was happening, doesn't seem to effect anything so just
pretend it's like, sewer water or something, I don't care anymore...
This mod uses and thus requires most of if not all the DLC's with exception to the packs (mercenary, raider, classic etcetera).
Also there's radiation, I've turned it down since that screen shot so it shouldn't be AS bad.
It's meant to feel like this was a war time camp constructed in the middle of a small town, tops of buildings and trees outside the wall, you can't go out.
Lore friendly as far as I can tell since there's nothing TOO crazy about it, some good loot for either using or selling!
A tiny single holotape story like some of my other mods, story telling through items and props as well.
Ammo, guns, books, food, chems, amrour and most importantly, adding a little something to liven up your playthrough.
Robots will be your primary enemies in this one, make sure to pack AP and EMP rounds!
Yes I'm aware of the "water" when you exit the tunnel, first I was pulling my hair out trying to figure out how to lower/raise terrain
and then I was pulling my hair out trying to figure out why THAT was happening, doesn't seem to effect anything so just
pretend it's like, sewer water or something, I don't care anymore...
This mod uses and thus requires most of if not all the DLC's with exception to the packs (mercenary, raider, classic etcetera).
Also there's radiation, I've turned it down since that screen shot so it shouldn't be AS bad.
It's meant to feel like this was a war time camp constructed in the middle of a small town, tops of buildings and trees outside the wall, you can't go out.