Fallout New Vegas
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Created by

WJ Kovacs

Uploaded by

wjkovacs

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About this mod

Fully voiced quest mod with references to zombie culture. Additional side quest and unique weapons included.

Requirements
Permissions and credits
2023 Note: This mod is dated. Do not play it.

Description:
Feral ghouls are still a threat in the Mojave. There are even some who will weaponize them and use these creatures to terrorize the Wasteland. However, a new contractor is in town and will pay anyone willing to combat this threat.

Location:
Speak with Matthew behind Doc Mitchell's house. There is also a side quest with one of the andr-I mean clients. I recommend that you do the main quest first.

Difficulty:
Recommended for players level 15+

F. A. Q:
Q: Is it lore friendly?
A: Not really, but there aren't ponies if that's what you're worried about.
Q: Can I bring companions?
A: Sure.
Q: Why should I check this mod out?
A: It's voiced, provides a decent challenge for early-midgame players, and has plenty of zombie pop culture references. Also, there are two cool "unique" weapons.
Q: How long is it?
A: 15-20 minutes.
Q: "I'm stuck. Got the book for the mysterious stranger before I got the Living Dead gang mission and now the quest won't advance."
A: Check the comment section of this page. I wrote a response there.

Compatibility:
This mod puts a shack near the Crashed Vertibird site, a shack behind Doc Mitchell's house (it fits into a rock, so it's not in his backyard or anything), and puts NPCs near Sniper's Nest and the New Vegas Medical Clinic. It should not conflict with New Vegas Bounties I, II, and Courier's Cache. I do not know if it conflicts with AWOP.

Requirements:
None

Installation:
Even though there isn't a FOMOD script, FOMM should work. Only download ONE file.

Get this if you want the NPC heads to match their bodies' skin color: Facegen For Various Mods





Feedback:
Please give me feedback so I can improve! And feel free to point any references out.

Credits:
This was inspired by someguy2000's bounties mods.