Fallout New Vegas

File information

Last updated

Original upload

Created by

Someguy2000

Uploaded by

someguy2000

Virus scan

Safe to use

441 comments

  1. someguy2000
    someguy2000
    • supporter
    • 3,373 kudos
    Locked
    Sticky
    FAQ's:

     

    Q: Is this mod fully-voiced?

    A: Yes.

     

    Q: Is this your final mod for FO:NV?

    A: Yes.

     

    Q: Why have you forsaken us?

    A: I'm ready to move on from this engine, and quite frankly, I want a fresh start in a new setting.

     

    Q: I ask again, will you mod Skyrim?

    A: Maybe. I will need to be in the proper frame of mind for it.

     

    Q: By "Proper frame of mind", you mean drunk, right?

    A: Yes.

     

    Q: THE BATTLE CRASHES TEH WORLD! YOU BROKE TEH GAME!

    A: Yes, I threw caution to the wind with this one and pushed the engine to its limits. You should disable any ENB for the course of the battle, and you may have to dismiss companions. You can always skip it if all else fails.

     

    Q: [Insert NPC] DIED! HOW DO I SAVE THEM?

    A: You can't save everyone, usually. You'll have to make some hard choices and stick with them when it comes to where you defend against the Legion.

     

    Q: WHY ARE YOU MAKING ME ASK QUESTIONS IN ALL CAPS? I DON'T NORMALLY SPEAK LIKE THIS!

    A: This falls under the spectrum of "Modder fatigue", wherein reasonable questions and reports begin to appear like the ravings of a madman. In fact, I may be the one going mad.

     

    Q: Will you mod Fallout 4?

    A: Yes, provided the toolkit is functional, and I can find some way to work around the voiced protagonist without shattering immersion.

     

    Q: Why do you have so much Wild Wasteland crap in this mod?

    A: Because I like adding wacky, nonsensical s***, and WW permits me to do this without agonizing over lore.

     

    Q: Can I bring companions?

    A: Yes.

     

    Q: Are you saying that so I'll bring them, only to have them suffer a brutal death that I'm helpless to prevent?

    A: No, I'm being serious. It's a rare moment in FAQ's for me these days, but truly - you can bring Ranger Fluffy and Mister Sparkles. They might eat a mortar, but they won't be tortured to death by a conniving madman.

     

    Q: Josey's dialogue offends me.

    A: I'm offended that you're offended.

    Q: You don't get to be offended. I'm the perpetual offendee. It is written.

    A: Nothing is written. I'm now doubly offended.

    Q: YOU CAN'T BE OFFENDED! THE PLAYER IS ALWAYS THE VICTIM HERE!

    A: Double-secret offense taken.

    Q: I WILL UNINSTALL AND UN-ENDORSE YOU SO BAD! I'M OFF TO REDDIT, SOMETHINGAWFUL, AND OTHER FORUMS TO SHARE THE TRUTH ABOUT WHAT A MONSTER YOU ARE!

    A: Good. I'm at the point as a modder that I actually want to discourage players from downloading my mods, if only to filter out whiners and assholes.

     

    Q: Is this really the grand conclusion you've planned all this time? I was hoping for a little more, honestly.

    A: I was hoping to publish a Skyrim mod without smashing my desk and unleashing a feral roar of frustration. We can all dream, right?

     

    Q: Will you make my mod for me?

    A: No, and please don't email me intricate design documents and/or try to guilt me into it. That well dried up a LONG time ago.

     

    Q: I'm the lead for [Insert Audacious Fallout 4 mod]. Want to join our team?

    A: No.

     

    Q: You don't seem to understand. I made [Insert impressive mod]. So, when will you start?

    A: Never.

     

    Q: Why are you so combative?

    A: Because I enjoy making mods alone, by and large. Voice acting is something else entirely, of course.

     

    Q: Yes, I see you took the low road of sloth and just voiced everything yourself this time.

    A: It had more to do with time, actually. Holding auditions, distributing scripts, and then processing VO takes time. I just wanted this done, so deal with it.

     

    Q: You've become a bitter, bitter man, you know that?

    A: Keep calling me bitter, and I'll melt Ranger Fluffy and Mister Sparkles in magm... I mean, thanks for the feedback.

     

    Q: Okay, what the hell is up with all the AlChestbreach references?

    A: Jimmy Whistles told me to do it.

     

    Q: You know that you suck at support, right?

    A: Yep. I'm not a helpdesk, and I sure as s*** can't fix everyone load order. It's nothing personal, but that's how I roll.

     

    Q: The last person I knew that said, "That's how I roll" was a colossal douchebag that used the phrase to rationalize their idiocy. What's your response?

    A: Uninstall and un-endorse.

     

    Q: You can't hide behind those phrases forever. One day we'll start endorsing your plugins out of spite. What then?

    A: I will give you kudos out of spite.

     

    Q: I will file for kudos harassment.

    A: I will drink some more and your voice will go silent. I win!

  2. dannydidit818
    dannydidit818
    • member
    • 0 kudos
    Having just finished the Someguy Series in entirety, I have to ask the community something:

    We collectively play a game where just the right shot can cause your target to literally explode. 
    By the time you're level 20, you will have easily removed over 5000 NPC's from the mortal coil.
    Both within this mod series and the vanilla game alone, we have come face to face with some of the most depraved and psychotic characters in gaming (and that's without counting Overs33r's Depths of Depravity).
    Cook-Cook alone is just as offensive as any words Someguy wrote here. 

    ... so why are you guys pressed about naughty language? Like, would it be less awful if after dispatching 2 dozen raiders in gruesome fashion, you face the leader of said Raider camp, he looks at you and says "Oh, fiddlesticks!" instead of something vaguely Tarantino-esque? 
    I'm just saying the bad words are hardly the harshest part of the content. You'd think you were desensitized to cursing after seeing this much polygonal gore.  

    Really great series. Didn't feel like half a dozen mods, felt like one seamless story. Can't really fault someone's writing over language when they're capable of weaving this many plot threads together. 
  3. Henriquejv
    Henriquejv
    • member
    • 0 kudos
    You entered a place that not a single soul should enter and still managed to make a good mod series. You gave the protagonist PTSD and instead of making it goofy you actually made me have PTSD too. You see, the courier you play is a reflecion of the player, it is difficult to give the courier a trauma and still get some credibility by it. Some people didn't get it, but I got it, you made my reflection in the game have a mental disorder after the events of your story, at the moment my reflection got mental disorder, i got mental disorder. 

    Look, you ain't reading this but you made a great story, the kind of story that changes the one experiencing it. You made a great story, but you made me fell terrible at the end, and i hope i don't ever experience any new story from you. You are a genius, but you have to leave.
  4. Holhander
    Holhander
    • member
    • 1 kudos
    Personally, I really didn't like this mod.

    I enjoyed all the other mods of the main NV Bounties line. 1 through 3, Russel and Inheritance but this one was just a bit overboard.

    Like the profanity was always over the top, but this one was just...there is such a thing as "too much", you know? Also how it went full on NCR dick sucking at the end really soured the whole experience. This is apart from my Legion playthrough too because during NVB:3 you see and experience the true NCR. A corrupt suit, which was nice we did get to travel to the Embassy and get revenge on that prick.

    You also got to maintain neutrality during the whole NVB series. Yes, you are contracted by the NCR, but you are not always acting in their best interest. Even the Legion commander you kill or whatever, you can argue is  a Legion character approved hit since he went against Caesar and this needs to be made an example of.

    Yeah, part 3 did get a little preachy but that was trying to appeal to the player's humanity and even then you can still just be a dick and murder everyone in sight to really piss off Virgil.

    I would have appreciated an option to stab Omega in the back when the Legion came, like if you have high rep with the Legion you get recognized or something and a choice to side with them happens (though you obviously don't like the Legion so doubt that would ever happen) or at least a bad ending for the NCR when everyone gets wiped out at the camp (like what happened to me). Everyone getting paraded as a hero and "wow so cool" got old fast.

    It was very railroaded I guess is what I'm trying to say and some extra roleplaying options like your other works would have gone a long way.
    1. thecoolestlol
      thecoolestlol
      • supporter
      • 1 kudos
      Hey man I wanted to add that I think while NVB3 shows "the real NCR" its actually kind of showing a side that exists of every group of humans. What happened to you and your betrayal was actually the fault of human greed and weakness and not really representative of the NCR faction itself. All factions will have greed and evil somewhere inside of them because that's part of the human condition 
    2. Dunehelm
      Dunehelm
      • member
      • 2 kudos
      Not everyone in the NCR is a corrupt self-serving dickhead. I think it's a nice change to see the good side of the NCR in a mod instead of the usual "They don't care about anyone but themselves" crap. The NCR, like all the other factions, have good people and bad people, this mod just highlights the good people.
    3. Spartacus2211
      Spartacus2211
      • member
      • 7 kudos
      I agree with both of the earlier comments. Legion-Players be like 'kEeP nEuTrAlItY'. Pfff. Legion is fascist terror regime. Got their as*es kicked in all of SG2000's mods for this very good reason.
  5. irexbr1
    irexbr1
    • member
    • 0 kudos
    Anyone can help me my game always crashes after talking to cutty or even at the beginning
  6. 1datdude1
    1datdude1
    • member
    • 1 kudos
    What's a good strategy for the end fight? I know you cant save everyone but I don't want to lose EVERYONE.  I've been reverse pickpocketing better gear into peoples inventories but I cant support both sides with my holorifle. Any suggestions?
    1. Sambath2500
      Sambath2500
      • member
      • 0 kudos
      My personal advice. Get all of the companions you can. Make wait on one side and handle the other. Stand around the middle so, you can head to the other side to help your companion if need me
    2. Dunehelm
      Dunehelm
      • member
      • 2 kudos
      Bring a Red Glare or Missile Launcher, mine the area in front of the defenses and have a follower or two that can take a lot of damage or deal a lot of damage. The more you can kill before they reach the defenses, the less will be shooting at your fellow defenders. AOE attacks are a great option. Other than that I can suggest using a weapon with a faster projectile speed than the Holorifle so you can kill more before they reach you. Try standing somewhere in the middle of the defenses so you can quickly fire upon each side without having to run across the trenches too much.
  7. 360327893
    360327893
    • member
    • 0 kudos
    DO NOT teach soldiers about explosives. They'll kill themselves the moment the battle begins.
  8. teuast
    teuast
    • member
    • 0 kudos
    I have the "wait for the courier" quest active and have finished NVBIII. Courier won't show. I've waited most of an in game week for him. Tried spawning him with the console commands other users posted: Vortex says this mod's index on my load order is 1E, so I plugged that in in place of xx on those form ids like you're supposed to do, and both of them are giving me "Compiled command not saved!" and refusing to do anything. I even installed Someguy Series Revamped in the hopes that that would do literally anything, and it didn't. I want to play this mod, but I am at a loss as to how to actually do so at this point. Halp.
    1. teuast
      teuast
      • member
      • 0 kudos
      OK, I got it to work, and I'm going to explain my steps. I did "prid xx0010A1" and just brute forced my way through hex numbers until I found the correct one. The courier for TBA turned out to have his ID linked to Someguy Revamped instead of TBA itself, which was one later in my index, so I'd been putting in 1E just because that was what Vortex was telling me when I should have been using 1F instead. Then once I found him using prid, I used "enable," and that seemed to do something, so I waited 24 hours at the Mojave Express in Primm, but he still didn't show. So at that point I selected him with "prid" and then used "moveto player" and that finally worked. I hope this helps somebody.
  9. Notxd6
    Notxd6
    • member
    • 0 kudos
    for anyone crashing after the slaves cave, a simple method is to use "movetoqt" in the console
    1. CrokDok
      CrokDok
      • member
      • 0 kudos
      still crashes mate
  10. BerserkBear1776
    BerserkBear1776
    • member
    • 0 kudos
    Game keeps crashing every time I leave hooks passage no matter what I do, anyone have the same issue?
  11. kamikazes
    kamikazes
    • member
    • 3 kudos
    So after getting back from the Mojave with the child. You a Courier delivered a Thank You note from Wickham. The note mentioned some kind of financial compensation but I received nothing. Talk to Wickham yield no new dialogue.