A really simple mode that adds .50 BMG (Browning Machine Gun) round to the game. Basicly I was unsatisfied with the performance of the base .50 MG round and decided to make a better bullet.
The BMG round travels faster than the MG and as a -15DT and 1.75x damage modifier. It also costs more but should be well worth it. Ideal for sniping Deathclaws at non-suicidal ranges.
250 rounds can be found in Doc Mitchell's house on the bookcase in the main hallway. You can also add it using the console with player.additem xx0002ade count. check NMM for the load order and substitute that for xx, count is just how many bullets you want.
*does not explode/ignite enemies
This is my first mod it's fairly simple I hope to make more complex stuff later on.
The BMG round travels faster than the MG and as a -15DT and 1.75x damage modifier. It also costs more but should be well worth it. Ideal for sniping Deathclaws at non-suicidal ranges.
250 rounds can be found in Doc Mitchell's house on the bookcase in the main hallway. You can also add it using the console with player.additem xx0002ade count. check NMM for the load order and substitute that for xx, count is just how many bullets you want.
*does not explode/ignite enemies
This is my first mod it's fairly simple I hope to make more complex stuff later on.