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Nofumasa

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Nofumasa

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About this mod

Lucent ENB is an atmospheric ENB preset adjusted and balanced for smooth gameplay and clear visuals. Colors and shadows has been tweaked to be easy on the player's eyes, and to not interfere with gameplay. A selection of palettes are also available to adjust the ENB's mood and appearance to your preferences.

Permissions and credits
LUCENT ENB

Lucent ENB V2 has been released









Note
: Pictures above are the "Warm" optional palette from the latest version (V2)
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Requirements: ENB series v0.267 or higher

RECOMMENDED MODS:
Interior Lighting Overhaul
Realistic Wasteland Lighting Enhancement
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Check the IMAGES section to see screenshots
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INSTALLATION:

1) Download the ENB binaries for Fallout New Vegas from http://enbdev.com/download_mod_falloutnv.htm
2) Extract the files in the binaries' archive into your Fallout New Vegas main directory
3) Extract Lucent ENB's files into the same location. Overwrite when asked.
4) OPTIONAL: Choose a preset for for performance if needed.
5) OPTIONAL: Choose one of three different palettes to your liking. (SEE IMAGES SECTION FOR COMPARISONS)
6) SUGGESTION: Warm palette works best for New Vegas (Mojave) while Default works best for Fallout 3 or TTW users (Capital Wasteland). If you are not using any weather mods that alter the game's default colors and lighting, then Neutral palette may work the best.
7) SUGGESTION: You should turn off Fallout's Depth of Field if you want to use Lucent ENB's own Depth of Field settings.
8) SUGGESTION: If you feel the nights are too bright, press SHIFT+ENTER in-game to bring up the ENB GUI. Look for the Adaptation section and change the ForceMinMaxValues to True. Alternatively, manually change it on the enbseries.ini file.

NOTE:
Disable anti-aliasing (this preset adds SMAA), anisotropic filtering, and water displacement from the Fallout Launcher/Settings and make sure HDR is turned on

IF YOU DID ANY SHADER PACKAGE TWEAKS TO FALLOUT: NEW VEGAS, REMOVE/REVERT YOUR CHANGES BACK TO THE ORIGINAL SETTINGS. ENB WILL NOT FUNCTION PROPERLY WITH TWEAKS THAT CHANGE THE GAME SHADERS (Example: Tweaks that enables Allow30Shaders=1 on your ini files)

DON'T FORGET TO ADJUST YOUR IN-GAME BRIGHTNESS AS NEEDED

If you see weird artifacts, shadows, or odd lighting on NPCs, smoke particles, or dirt. Turn off Detailed Shadows and Ambient Occlusion. Both of these features don't play too well with New Vegas' lighting. Detailed Shadows are already on by default. Decide for yourself if you prefer having them on while sacrificing the the smoke/fog visuals, and the occasional weird lighting, or rather turn them off (personally, I turn them off).

Quality Preset (Detailed Shadows and Ambient Occlusion turned on)


Performance Preset (Detailed Shadows and Ambient Occlusion turned off)
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ENB FEATURES:
- Color Correction
- Ambient Occlusion (optional)
- Bokeh Depth of Field (optional)
- Sun Rays
- Detailed Shadows
- Eye Adaptation
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DESCRIPTION:
Put this near the bottom, because people don't need to read the boring stuff.


A personal ENB I messed with while playing around with the game. I've tried many ENBs and not just from Fallout alone, but they tend to interfere with gameplay by making stuff either too dark, too bright, too "cinematic", or over-exaggeration of colors. I decide to mess around with the settings to give myself a nice looking ENB with clear visuals. I was pretty satisfied with the result after some tweaking. A couple of friends suggested I put it up for download, so I made this to share it with everyone else.

Lucent ENB (default palette) features a vintage or "oldie" look reminiscent of vintage photos, which lines up with Fallout's "retro future" aesthetics. I also balanced the colors to also fit the post-apocalyptic nuclear wasteland setting. This ENB is designed to provide clear visuals between realistic and atmospheric (although leaning more into the latter).

I used this ENB while playing through Tale of Two Wastelands (mod that merges Fallout 3 and New Vegas) and because of the nature of two different settings was why I made multiple palettes to fit the location of the two games. The default palette I used mostly for Fallout 3, while for New Vegas I prefer and recommend using the Warm palette (Neutral works for both). Experiment with them for yourself and see which works best for you!

Lucent ENB is mainly designed for medium-end PCs, but optional presets are available should you want some extra boost on graphics for high-end PCs, or a lighter version for low-end PCs.
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 New Vegas Palette has been added. Check the Files section.



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