Fallout New Vegas
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Implodinggoat

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implodinggoat

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About this mod

Set up your Xbox controller to have the same simple interface it would as if your were playing on Xbox 360 while adding in new button combos to let you use the added features of Project Nevada allowing you to Sprint, use Bullet Time, Hotkey Grenades and Thrown weapons, Use Enhanced Vision Modes and Hotkey use of Stealth Field.

Requirements
Permissions and credits
Xbox 360 Controls Plus Project Nevada Controls for Xpadder.
What It Does:


It sets up your Xbox controller to have the same simple interface it would as if your were playing on Xbox 360; but adds in new button combos to let you use the added features of Project Nevada allowing you to Sprint, use Bullet Time, Hotkey Grenades and Thrown weapons, Use Enhanced Vision Modes and Hotkey use of Stealth Field.

More specifically it adds the following new controls.....


#1: Hold A and move forward to Sprint (Left Shift).

#2: Click Down the Right Thumbstick to arm chosen Grenade or Thrown Weapon (G).

#3: Hold Down Left Trigger and Press A for Bullet Time (C).

#4: Hold Down Left Trigger and Press Right Thumb Stick for Stealth Field (X).

#5: Hold Down A and press Left Trigger for Enhanced Vision (M).

#6: Hold Down A and click Right Thumb Stick to cycle through thrown weapons, grenades and mines activated by control #2 (H).



Requirements:


1:You'll need a wired Xbox 360 Controller plugged into your USB or a controller and a Wireless Microsoft 360 receiver for PC ($15 on Amazon)

2: The Xpadder program $10 for Positive Karma or free for Negative Karma.

3: and Project Nevada obviously.


Installation:


Step 1: Unzip wherever you want.

Step 2: If you already have a controller progammed into Xpadder then skip this step if not then open Xpadder and click the controller button in the upper left and open the My Controller file.

Step 3: Click the Keyboard button in the upper middle of the screen and open the FNV file.

Step 4: Have xpadder running whenever you start New Vegas.

Step 5: In the FNV game settings Activate the Xbox Controller rather than mouse and keyboard controls.


And that's it, you're good to go.


Things You Still Need a Mouse and Keyboard For:


Sadly I couldn't map Project Nevada's variable zoom (mousewheel up and down) to the controller.  There simply isn't a way to do it without things
getting weird or clunky.

Installing implants through Project Nevada's Cyberware interface will still have to be done with a mouse and keyboard since its not designed to accept controller inputs.  So you'll have to switch back to mouse and keyboard when you want an implant installed; but since swapping out implants isn't super common it shouldn't be too much of a hassle.

Also installing and uninstalling mods using the Weapons Mod Menu will require you to press the "X" key on the keyboard in order to access it rather than the default interface for weapon mods which will be activated by pressing LB on the controller fortunately you won't need to switch to the keyboard
to do it just press X while using the controller and it will work fine (alternatively you could access it by using command #4 while in the pipboy since it is also hotkeyed to activate "X").


How It Works:


Since the Xbox controls are active under settings the game automatically inputs the normal control then Xpadder triggers a second mapped key simultaneously.   For example when you hold down A to sprint the game still inputs the Activate command when you first press the button but then Xpadder triggers the Sprint command (Left Shift) as you hold it down.  Unfortunately only combinations of a few buttons can be exploited in this way, namely...A for Activate, Left Trigger for Aim, and Clicking the Right Thumb Stick to grab objects.  Holding down A to sprint works seemlessly because hitting the Activate command at the same time has little to no effect; but if you tried to map Sprint to Y then you'd jump first before you started to sprint.

Have Fun!