Fallout New Vegas

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Prodlimen

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prodlimen

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43 comments

  1. prodlimen
    prodlimen
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    Sticky
    I uploaded a compressed file called TTW Burger Bunker Plugins ESM Versions. I was adviced that turning the original plugins (.ESP files) into .ESM files could allow navmeshes changes to work properly, so I made the changes and the updated ESM plugins are located in that file. Please check them out and let me know if they worked for you . If you use and ESM plugin remember to deactivate the Esp version.

    Adoni, many thanks for the technical support and feedback you're providing
    1. Thatzenguy
      Thatzenguy
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      I just wanted to say thanks for the Indivual plugin's for Freeside and Keep up the good work.
    2. XiumX
      XiumX
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      Nice work.
      P.S. It's advised.
  2. LittlePunisher
    LittlePunisher
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    This looks absolutely amazing. I would love to see this updated to run with the latest TTW.
  3. DEMONTIMECEO
    DEMONTIMECEO
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    doesn't work for me =(  it shows up empty kind of  and  floating  real thot it was a dope mod from the pics
    1. prodlimen
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      Thanks for your interest in the mod. The reason it won't work is because this mod was created for an specific older version of TTW. Normally when TTW mod was updated the mods needed to be converted/redone, which for the moment is out of my reach. 
  4. illusiveKnight006
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    Can you use this without the ttw addon so that its just fnv or is it only ttw?
    Edit: Never mind I read down a little and found out it doesn't my bad :(
    1. prodlimen
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      Im afraid it needs TTW, since part of the assets belong to F03.  
  5. Matrimelee
    Matrimelee
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    This mod needs some serious navmesh fixing. People are running against walls the whole time.
    1. prodlimen
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      You're right Matrimelee . This was one of my first attempts at modding
  6. bloxyman
    bloxyman
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    Could you update this to 3.2 of TTW?
    1. prodlimen
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      I wish I could, but my GECK crashed with that version of TTW.
  7. sharpthings24
    sharpthings24
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    Would it be impossible to make a version that only works in FNV so it wouldn't require TTW? I don't have all of the content for FO3, so I can't get TTW. Would love this Mod, but I can't get it on just FNV.
    1. VWgolfR1
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      This mod works in the Fallout 3 world only. Why do you want it in FNV if Paradise Falls does not exist there?
    2. prodlimen
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      It's not impossible, but it will require lots of work trying to emulate FO3 resources from scratch (the Fat boy statue mainly). I'm afraid doing something like that is beyond my skills.
    3. sharpthings24
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      I know, that's my point. Why would i want it....because it's badass. Pick a place, Vault 22, somewhere near red rock, I was just seeing if it was possible. People port stuff all the time, I was just asking if it was possible.
    4. sharpthings24
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      Prodlimen, thanks for the response. I think the mod looks amazing, just sad i can't play it currently. Nice work though.
    5. prodlimen
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      Thank you Sharpthings24 , I appreciate your nice comments. I'm sorry for not being able to do a version for FNV. In fact I created the mod for TTW because it was my entry to a contest and through that mod it was possible to link the resources without porting the stuff.
  8. desertranger23
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    isn't paradise falls in fallout 3 not New Vegas?
    1. prodlimen
      prodlimen
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      That's correct. All I can say is TTW.
    2. desertranger23
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      ok didn't know what ttw means had to look it up just know but soon it will be: tale of three wastelands. but it wouldn't work because of the huge diffrence between fallout 3 and said fallout 4
  9. BourgeoisBanana
    BourgeoisBanana
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    YES! Thank you so much! I hope we get to see more of your original content soon, especially your hairs! Thanks again!!
    1. prodlimen
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      Thank you!. I hope the mod will be to your liking. I'll work into take the other stuff to completion so it can be released asap .
  10. adonisvii
    adonisvii
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    Great stuff! Thanks for including _LOD.nifs so we can make it fit with FNVLODGen.

    EDIT: I just went over the main esp, and you have dirty edits on the vanilla races which will cause conflicts if someone happens to load this after a mod that effects those like NVR3.

    1. prodlimen
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      Thank you!. I'll have to check out that FNVLODGen you're talking. Is it a mod or something?.

      Thanks for pointing out the dirty edits. I checked out the plugins with FNVEdit and they were located only in TTW BurgerBunker2BoysSniperPDinner.esp I already erased them and reupload the updated plugin pack in the files section
    2. adonisvii
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      Yea its a new tool Zilav just uploaded. It replaces using GECK to generate Object LOD. It only took ~15s to generate new object LOD for the Wasteland so that it included this mod. Link: http://www.nexusmods.com/newvegas/mods/58562/?
    3. prodlimen
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      Awesome!!! . I checked out the mod, I'll look into it asap. Many thanks for sharing this valuable information You mentioned it took you -15s to generate the Wasteland LOD. Is there a chance you could upload an image showing Burger bunker from distance?.
    4. adonisvii
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      I uploaded a LOD image. Also, you should change the files to .esm so that your navmesh changes work properly.
    5. prodlimen
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      Many thanks!. How exciting is to see the models from distance!!! . Thanks for the advice of the plugins turned to ESM files. I just changed them into ESM versions and uploaded the new versions as an alternative file with the note that those ESM versions could be used instead if the navmeshes don't work properly.
  11. Gam3r87
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    very creative

    i thinking of doing something similar to this
    1. prodlimen
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      Thank you!. Yep, there's a lot of potential on Adam Adamowicz undeveloped sketches, which means lots of fun