I uploaded a compressed file called TTW Burger Bunker Plugins ESM Versions. I was adviced that turning the original plugins (.ESP files) into .ESM files could allow navmeshes changes to work properly, so I made the changes and the updated ESM plugins are located in that file. Please check them out and let me know if they worked for you . If you use and ESM plugin remember to deactivate the Esp version.
Adoni, many thanks for the technical support and feedback you're providing
Thanks for your interest in the mod. The reason it won't work is because this mod was created for an specific older version of TTW. Normally when TTW mod was updated the mods needed to be converted/redone, which for the moment is out of my reach.
Can you use this without the ttw addon so that its just fnv or is it only ttw? Edit: Never mind I read down a little and found out it doesn't my bad :(
Would it be impossible to make a version that only works in FNV so it wouldn't require TTW? I don't have all of the content for FO3, so I can't get TTW. Would love this Mod, but I can't get it on just FNV.
It's not impossible, but it will require lots of work trying to emulate FO3 resources from scratch (the Fat boy statue mainly). I'm afraid doing something like that is beyond my skills.
I know, that's my point. Why would i want it....because it's badass. Pick a place, Vault 22, somewhere near red rock, I was just seeing if it was possible. People port stuff all the time, I was just asking if it was possible.
Thank you Sharpthings24 , I appreciate your nice comments. I'm sorry for not being able to do a version for FNV. In fact I created the mod for TTW because it was my entry to a contest and through that mod it was possible to link the resources without porting the stuff.
ok didn't know what ttw means had to look it up just know but soon it will be: tale of three wastelands. but it wouldn't work because of the huge diffrence between fallout 3 and said fallout 4
Great stuff! Thanks for including _LOD.nifs so we can make it fit with FNVLODGen.
EDIT: I just went over the main esp, and you have dirty edits on the vanilla races which will cause conflicts if someone happens to load this after a mod that effects those like NVR3.
Thank you!. I'll have to check out that FNVLODGen you're talking. Is it a mod or something?.
Thanks for pointing out the dirty edits. I checked out the plugins with FNVEdit and they were located only in TTW BurgerBunker2BoysSniperPDinner.esp I already erased them and reupload the updated plugin pack in the files section
Yea its a new tool Zilav just uploaded. It replaces using GECK to generate Object LOD. It only took ~15s to generate new object LOD for the Wasteland so that it included this mod. Link: http://www.nexusmods.com/newvegas/mods/58562/?
Awesome!!! . I checked out the mod, I'll look into it asap. Many thanks for sharing this valuable information You mentioned it took you -15s to generate the Wasteland LOD. Is there a chance you could upload an image showing Burger bunker from distance?.
Many thanks!. How exciting is to see the models from distance!!! . Thanks for the advice of the plugins turned to ESM files. I just changed them into ESM versions and uploaded the new versions as an alternative file with the note that those ESM versions could be used instead if the navmeshes don't work properly.
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Adoni, many thanks for the technical support and feedback you're providing
P.S. It's advised.
Edit: Never mind I read down a little and found out it doesn't my bad :(
EDIT: I just went over the main esp, and you have dirty edits on the vanilla races which will cause conflicts if someone happens to load this after a mod that effects those like NVR3.
Thanks for pointing out the dirty edits. I checked out the plugins with FNVEdit and they were located only in TTW BurgerBunker2BoysSniperPDinner.esp I already erased them and reupload the updated plugin pack in the files section
i thinking of doing something similar to this