Just had a kid, sorry for the delay. I'll look into it, but I think the issue would be I would have to remake the F03 code to use this one's swap code and make it work for Tranquility lane and the other places. Not sure it would but I'll look into it.
If you go into FNVEdit and you change the global reference in the script for "They Went That-a-Way" [QUST:000842dd] to "Growing Up Fast" [QUST:00014E84] No messing with masters or anything and it will work.
1) Is the "hologram" supposed to remain "on" when not being used? i was hoping for just the wristband, and have the hologram only exist when i press "Tab" or the light key. Is there a way to set it up this way?
2)Is there a trick to the LED light? I can't seem to get any of the pipboy light features to work. i press and hold "Tab" and get nothing. i press and hold "B" and get nothing.
I love this mod. But one issue is: the arm it's on clips through the brace. At least on males. It's right below the elbow when arms are down. Plz fix, i'd love to see this mod get more popular. It reminds me of the omni-tool. Great job!
Even after de-equipping and re-equipping armor? the Pipboy doesn't reappear instantly, but it should be restored on upon re-equipping.
Edit: I have not tested it yet, but another user recommended: open the console command and type player.equipitem 15038 that should give you, your old pipboy
downloaded the mod and it worked pretty well for a while. then it started to show the missing texture exclamation point. i uninstalled and reinstalled about 4 different times, i deleted all of the mods i had for fallout new vegas and did the "check local files" thing on steam, but now the pipboy is just gone. i bring up the pipboy and it just shows my characters arm. i manually installed this mod and rechecked all of the files and they are all there and where they are supposed to be, but even with this mod uninstalled it just shows my characters arm. o
edit: downloaded and tried about 6 other pipboy mods and they all come up invisible.
With the vanilla body, my character's arm clips through the gauntlet. Also, is the hologram supposed to fade away after a while? It didn't happen here.
Male or female? There is some minor clipping with the vanilla, but it wasn't too noticeable for me, you can see it in the pictures with the vanilla body. It does work better with a type 3 body for females I think though.
Also yes the hologram should only appear while you are looking at the pipboy. Do you have another mod that you think that might affect the pipboy script? A pip lighting mod for example?
Male body, and this happens on Breeze as well. I do have a mod or two that modifies the Pip-Boy light as well as Shiloh's mod, but that shouldn't be a problem since you told me to download that as well.
Any script that messes with the pipboy light will most likely affect this script that is probably the conflict. Make sure that is disabled or at least this one is below it in the line up. Shiloh DS should only be a texture mod, so yes that should not affect it.
I have noticed some armors were not actually coded to make room for the pipboy they were just hidden underneath the larger model. Some replacer sets fix that though.
46 comments
But nonetheless still a fantastic mod.
Edit: Managed it, with a slight tradeoff. Disabling the UI Generic up/down sounds worked; but no more pick up/drop sounds now.
No messing with masters or anything and it will work.
thanks my guy
1) Is the "hologram" supposed to remain "on" when not being used? i was hoping for just the wristband, and have the hologram only exist when i press "Tab" or the light key. Is there a way to set it up this way?
2)Is there a trick to the LED light? I can't seem to get any of the pipboy light features to work. i press and hold "Tab" and get nothing. i press and hold "B" and get nothing.
UPDATE: wait you already know. sorry. (i really need to read the description)
Edit: I have not tested it yet, but another user recommended: open the console command and type player.equipitem 15038 that should give you, your old pipboy
o
edit: downloaded and tried about 6 other pipboy mods and they all come up invisible.
Also, is the hologram supposed to fade away after a while? It didn't happen here.
Also yes the hologram should only appear while you are looking at the pipboy. Do you have another mod that you think that might affect the pipboy script? A pip lighting mod for example?
I do have a mod or two that modifies the Pip-Boy light as well as Shiloh's mod, but that shouldn't be a problem since you told me to download that as well.