Fallout New Vegas
0 of 0

File information

Last updated

Original upload

Created by

Ordeiberon

Uploaded by

Ordeiberon

Virus scan

Safe to use

About this mod

This mod attempts to provide a lore compatible alternate to the traditional Pip-Boy. Rather than a chunky computer on your arm, the permanently worn Pip-Boy is now a slim gauntlet who full interface is holographic and only visible when called upon.

Requirements
Permissions and credits
Donations
Name: Hologram Pip-Boy 3000 Enriched - Holographic Wristband Replacer Addon NV
Version: 1.2
Date: 2015-07-02

Description
===========
This mod attempts to provide a lore compatible alternate to the traditional Pip-Boy. Rather than a chunky computer on your arm, the permanently worn Pip-Boy is now a slim gauntlet who full interface is holographic and only visible when called upon. 

Explanation
===========
This mod reworks Brainide's Pip-Boy Invisible When Not in Use Scripts in combination with Xzaz's Hologram Pipboy 3000 to make the wristband the standard world model for armor and clothing while preserving the hologram interface (With the Wristband behind it) when you call the Pip-Boy up. Additionally I have integrated Thebullfrog's LED Pip-Boy Light to match this new advanced technology. Press "B" to activate light. Also includes Don Knotts Parkerized Pip-Boy Retexure for the glove and the intro presentation. Note this mod mostly removes the glove though it can be found and worn separately.

This mod should replace all NPC Pip-Boys with the wristband to match but that has not been fully tested as I just got the script to work for the PC and haven't made it to New Vegas yet.

Details
=======
This mod uses the Hologram Pip-Boy 3000's models and textures to replace the standard Pip-Boys throughout the game with the svelte wristband. Currently it uses the new Xzaz wristband and new wristband with holo for the interface. 

The light was replaced by LED Pip-Boy Light.

Brianide Scripting changes the default mapping for the Pip-Boy Light and Mod Options key is 'B'. To change this, hold down the 'B' key (or whatever key you have the light mapped to) for three seconds, and you'll get the mod options menu.

I have reduced the time it takes for the Pip-Boy to turn on so it will take less time when activated.

I have also made the Pip-Boy glove a playable, removable, sellable item and removed from the Pip-Boy Addons list. So it will appear less often and you can get rid of it when it does.

This mod is in effect as soon as you get the Pip-Boy at the start. It only works with the starting Pip-Boy right now so do not switch to any other Pip-Boys (No Pimp-Boy 3 Billion option right now).

Requirements
============
FOSE v1 OR HIGHER IS REQUIRED
Please rate and/or comment, so I can tell whether or not I'm doing a good job.

I also Highly recomend Shiloh DS - Clean Pipboy Screen - Install before to avoid conflicts.

Install
=======
Manual Install
--------------
1. Ensure NYSE is installed! 
2. Extract folder to Fallout 3 install directory. 
3. I recommend Fallout Mod Manager (FOMM) to start with .esp files.
3. Start Fallout Mod Manager (FOMM), check the box next on the left to enable the .esp file(s).

Two installation notes have been brought to my attention. The current file with also work with NMM, but MO will require manually moving the files into the correct spot. 

Default Color is blue, but other meshes are available from Xzaz's Hologram Pipboy 3000 mod. Simply choose one and replace Data\Textures\pipboy3000\pc\english\pipboyarm01.dds

Uninstall
=========
Manual Uninstall
----------------
1.) Use the "Uninstall Mod" button in the mod options menu.
2.) Save and quit.
3.) Deactivate the ESP. You can delete it along with the \0rdeiberon\009-HoloPip folder in both textures and meshes.
4.) Load the save, reequip your armor, and play as normal.

Incompatibility
===============
As Hologram Pip-Boy 3000 uses replacer models and textures any mod that changes those will conflict and may cause the Pip-Boy not to function or not appear correctly. 

It also has not been script to use the Pimp-Boy 3 Billion yet.

This shouldn't apply to Pip-Boy menu changes as they should be unaffected. 

Also any mod that alters the Pip-Boy light or its timing, and the Pip-Boy glove will conflict.

Known Issues or Bugs
====================
There is some minor clipping with some armors and body types.

Future Updates
=======
If too many people have problems installing I will repackage the mod as individual colors to install in one place.

I would also like to adjust the wristband to fix clipping issues.

I want to add different holographic versions using other holographic Pip-Boys.

I would also like to create a gold version compatible with the Pimp-Boy 3 Billion.

History
=======
1.0, 2015-05-17 - Initial Broken Alpha
1.1, 2015-05-18 - Non-Crashing but non-working beta
1.2, 2015-07-02 - Initial working test release.

Contact
=======
You can find me on Fallout3Nexus as 'Ordeiberon'

Credits
=======
Thanks to Xzax for the original Hologram Pip-Boy 3000 - Remember to Endorse!

Thanks to Brianide for Pip-Boy Invisible When Not in Use - Remember to Endorse!

Thanks to Thebullfrog for LED Pip-Boy Light - Remember to Endorse!

Thanks to DonKnotts for Parkerized Pip-Boy - Remember to Endorse!

Thanks to Bethesda for creating Fallout 3 & The GECK
Thanks to Fallout3Nexus.com for the one-stop-shop resource for authors and players.
Thanks to LHammonds for the Readme Generator this file was based on.

Tools Used
==========
Garden of Eden Creation Kit (G.E.C.K.)
Fallout3Edit
Fallout Mod Manager (FOMM)
NVSE
7-Zip
Readme Generator

Licensing/Legal
===============
You must contact me and obtain my permission before re-packaging any part of this mod in addition to the permission of the original content creators. If I do not respond within 2 weeks, feel free to do whatever you like with this mod as long as it remains free to download and credit is given to the appropriate creators, preferably with links to their work. If you have bug fixes I'd love to include them and credit you with the fix. Just message me and let me know.