Read both the pda and hacked the terminal and read all the stuff about cheating and still cant have more options then the one option where Anaximander leaves and you cant have him as your companion, seems like a bug. Any way to fix it?
I can't recommend this at all. From outside this mod seems awesome. A companion reward, a travel to the moon and some quests. It seems right until you face it yourself: Lots of random things, no map markers or any useful tip to find what you need to have, only vague indications like "find this".
Spoiler:
Show
You will need to wear a hammer and a crutch in your inventory for some awkward reason... and nobody tells you!
My experience with this mod is NEVER AGAIN It almost prevents me to keep playing the whole game because of nonsense All this mod brings is FRUSTRATION
To the creator: idea was good, execution not at all. This would be an interesting trip... ended being annoying to the hell
Sorry to leave a post, but i really can't find what im looking for. Is there no way at all to start the quest with 1 intelligence? I don't want to have to change my entire character for the quest to work, i want to keep having low intelligence option in dialogue. Do i need an all new playthrough??
for anyone downloading this in 2024, i DO recommend it but also keep the walkthrough accessible to you while playing!! unless youre super intuitive, you WILL 100% need it. especially if the mod bugs out.
SO, i know its an old mod and the author isnt around anymore but i loved this mod!! the explorer in me LOVED being able to hunt for entries and go through the terminals to unearth the lore. i loved the moon crater space. and while i dont agree with the awful, verbally aggressive way some of these folks left their critiques ( omg yes you CAN leave a critique without vocally, bitterly abusing the author or being hostile. and you have the choice to not be shitty about the author quitting!!! crazy!!! shocking!!! i know!!! )
however, i do have to agree with some of their points. i personally would have liked the "hand holding." quest markers would have saved me a LOT of aggravated time running back and forth through each building. even with seeking out all the details as much as i do, it would have been way less frustrating with hunting down the blackbox and agness' card. plently of vanilla quests ask for something to be discovered and still have a marker appear in the area without taking away from the exploration aspect. i had to consult the guide/walkthrough and would never have thought to look where it said to. i only found the card because i used tcl. i dont think it was very intuitive. but maybe that was just me??
and the bugs! i read the terminals and pdas and discovered their secrets but had to use the box to get the dialogue option to tell him, only to find out that telling him then and there instead of waiting would have gone to a bad ending. having to use the box and having no choice but to consult the walkthrough did unfortunely break immersion. also the radio station doesnt work for me because i ended up tuning it to my pipboy first - without having found the card and blackbox beforehand and logging into the central mainframe. i wish the choice to tune it was available after.
"Sorry, ladies and gentlemen - no romance subplot is available. He is married"
hilarious joke right here, dude sends his wife to the moon and she cheats on him cause "long distant relationship, im lonely" and we can even tell him but cant rizz him up or help him move on? wack.
great mod but needs a lil handholding cause without a guide you will inflate this mod to 10x the actual playtime cause it very much doesnt even hint at wtf youre suppose to do so you just gotta suck it up and read all the text logs and bumble your way to the ending 6.5/10
I don't know what it is with mods like this and their absolutely stunning lack of direction for the player. I got to the moon after collecting a bunch of garbage, read a crap load of journal entries and was told to meet up with the chick the guy sent me to look for. I spent a good 20 minutes walking around, trying to figure out where to go and found nothing. I even TCLd around and through buildings and didn't find anything. "Where do I go?" Get bent. "Where is this woman?" Get bent. "Can you give me any direction that's not buried in hundreds of words of journal entries?" Keep asking questions and I'm gonna pop your mothers eyeballs out with a spoon and feed them to you.
Even if I figured out where this lady was, I have a hard time believing the rest is any different. I guess here's one more mod to throw into the dumpster and never touch again.
ya i went in thinking i would enjoy it but it mostly just gave me a headache. not a great experience but the voice acting was pretty alright. i took a break from new vegas after this mod lol for some reason it just killed my will to keep playing
1429 comments
[size=7]
I know the description is long but don't be lazy. I didn't waste hours of my life writing that whole thing just for fun, ya know!
If you are going to post about a branching choice or quest in the mod, please use spoiler tags. Remove the "@" from the code below.
[@spoiler]Spoiler Goes Here[@/spoiler]
TAG YOUR SPOILERS! I WILL DELETE COMMENTS WITH UNTAGGED SPOILERS!
Good luck, and let me know if the rocket explodes for you so I can update the counter!
== 50 ==
From outside this mod seems awesome. A companion reward, a travel to the moon and some quests. It seems right until you face it yourself:
Lots of random things, no map markers or any useful tip to find what you need to have, only vague indications like "find this".
My experience with this mod is NEVER AGAIN
It almost prevents me to keep playing the whole game because of nonsense
All this mod brings is FRUSTRATION
To the creator: idea was good, execution not at all. This would be an interesting trip... ended being annoying to the hell
SO, i know its an old mod and the author isnt around anymore but i loved this mod!! the explorer in me LOVED being able to hunt for entries and go through the terminals to unearth the lore. i loved the moon crater space. and while i dont agree with the awful, verbally aggressive way some of these folks left their critiques ( omg yes you CAN leave a critique without vocally, bitterly abusing the author or being hostile. and you have the choice to not be shitty about the author quitting!!! crazy!!! shocking!!! i know!!! )
however, i do have to agree with some of their points. i personally would have liked the "hand holding." quest markers would have saved me a LOT of aggravated time running back and forth through each building. even with seeking out all the details as much as i do, it would have been way less frustrating with hunting down the blackbox and agness' card. plently of vanilla quests ask for something to be discovered and still have a marker appear in the area without taking away from the exploration aspect. i had to consult the guide/walkthrough and would never have thought to look where it said to. i only found the card because i used tcl. i dont think it was very intuitive. but maybe that was just me??
and the bugs! i read the terminals and pdas and discovered their secrets but had to use the box to get the dialogue option to tell him, only to find out that telling him then and there instead of waiting would have gone to a bad ending. having to use the box and having no choice but to consult the walkthrough did unfortunely break immersion. also the radio station doesnt work for me because i ended up tuning it to my pipboy first - without having found the card and blackbox beforehand and logging into the central mainframe. i wish the choice to tune it was available after.
but otherwise, i enjoyed it!
"Sorry, ladies and gentlemen - no romance subplot is available. He is married"
hilarious joke right here, dude sends his wife to the moon and she cheats on him cause "long distant relationship, im lonely" and we can even tell him but cant rizz him up or help him move on? wack.
great mod but needs a lil handholding cause without a guide you will inflate this mod to 10x the actual playtime cause it very much doesnt even hint at wtf youre suppose to do so you just gotta suck it up and read all the text logs and bumble your way to the ending 6.5/10
Even if I figured out where this lady was, I have a hard time believing the rest is any different. I guess here's one more mod to throw into the dumpster and never touch again.
opinion.