About this mod
Streamlines crafting ammo for guns, making it possible to break down all gunpowder ammunition into four basic items, which can then be recombined into any type of ammo, including armor-piercing and hollow points.
- Requirements
- Permissions and credits
Author: SubRosa_Florens
Version: 1.4
Description:
Streamlines crafting ammo for guns. All varieties of Cases and Hulls have been reduced to a single, universal Shellcasing item. The same with Powder and Primer. Lead remains unchanged. Any round can be broken down into these four basic components, and then recombined into any other kind of round. This includes Armor Piercing and Hollow Point rounds.
Is it realistic? Not at all. But it is simple, and I like simple.
It also fixes an issue with some of the GRA 12ga and 20ga shotgun ammo not having a buckshot damage bonus.
Requirements:
Gun Runners Arsenal
Lonesome Road
Old World Blues
Honest Hearts
Installation:
Open the zip file and extract only one of the .esp files to your Fallout New Vegas\Data Folder, and enable it in your game's load order.
Conflicts:
Any mod that alters the ammo entries. I tried to keep the footprint of this mod as small as possible, but I had to edit every ammunition record to change the vanilla shellcasings they generate to my new shellcasing.
Version History:
1.0 -
Original Release
1.1 -
Added 12 guage Bean Bag, .22LR, and .22LR Hollow Point to the creation list, and the same to the breakdown lists.
1.2 -
Fixes a bug where the breakdown recipe of .45 ammo was missed. Included new recipes to create energy ammo from Fission Batteries. Also added the Lonesome Road ammo types.
1.3 -
Addes recipes for grenades and missiles. Also added support for Old World Blues
1.4 -
Added a recipe to convert shellcasings to scrap metal, and another to create small energy cells from fusion batteries.