Fallout New Vegas

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Created by

NukaCooler

Uploaded by

KapBlaubaer

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About this mod

When running JSawyer.esp and Project Nevada alongside each other, the leather backpack is overpowered. JSawyer.esp changes the base carry weight to 50 from 150, so the default +50 on the backpack is too much. This mod halves that bonus to +25, and readjusts the agility penalties based on the new carry weight.

Requirements
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As JSawyer.esp drastically reduces the base carry weight, the Project Nevada Leather Backpack is incredibly overpowered.

Since JSawyer.esp halves the carry weight bonuses from all perks, I decided to do the same for the carry weight bonus on the Project Nevada Backpack.

The agility penalties have also been adjusted appropriately, as shown in image 5. You will receive no agility penalty if there are no items in the backpack (current weight =< unmodified CarryCapacity), a penalty of -1 if your backpack is less than or equal to half full (current weight =< unmodified CarryCapacity + 12.5) and a penalty of -2 if your backpack is more than half full (current weight > unmodified CarryCapacity + 12.5).


REQUIREMENTS

You must have both the Project Nevada - Core.esm and Project Nevada - Equipment.esm files loaded, or else you will crash and receive a "Missing Master" error.

Though the file was designed for JSawyer.esp, you do not need to have it loaded, as this mod only depends on Project Nevada.