Fallout New Vegas

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Hitman47101 and Fallout2AM

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Fallout2AM

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791 comments

  1. hitman47101
    hitman47101
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    We've updated the permissions, if you intend to use any of this stuff in a mod be sure to read it.
    1. itsapotato
      itsapotato
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      how do i change the combat roll hotkey?
    2. nickbliosp
      nickbliosp
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      (Sorry for my english) man, the service rifle reload animation isn't working for me since i last updated, can you help me, it's a bit odd to see the vanilla one :(
    3. athiust
      athiust
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      how is modding dieing?
    4. DetectiveToaster
      DetectiveToaster
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      I do believe he's referring to the paid mods incident.

      It was a rough five days. (I'm being sincere about this.)

      Thankfully that's in the past. Unless Bethesda decides to try it again for F4. *Shudder*
    5. Scorpion1010
      Scorpion1010
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      What is the link for the AAC Honey Badger mod?
      I really want it but cant find it
    6. lewisroantree
      lewisroantree
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      Can you someday convert these resources for Fallout 4? I'd imagine many weapon modders could find great use for these animations for their weapons. And with the Creation Kit out it should prove to be easier to help transfer these mods.
    7. SimonBrody
      SimonBrody
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      Unfortunately paid mods for fallout 4 has seen the light of day, the Bethesda Creation Club
  2. hitman47101
    hitman47101
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    I'd highly suggest tracking this page for updates and new files.

    10mm reload replacer is up, sorry for not responding to comments lately, just haven't felt up to it, this engine has defeated me, truth be told.

    Fair warning, the MP7, ACR, SVU, SCAR and bolt action stripper clip reloads require basic nifskope knowledge on setting up a weapon to a new reload and GECK knowledge on making new sounds records and switching a weapons reload animation, they aren't not drop n play.

  3. SmackDaddy100
    SmackDaddy100
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    Is there a way to get the new jump animation without the action roll?
  4. NegativeZeroHD
    NegativeZeroHD
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    Hi I downloaded the sprint mod.... how do you sprint?
    1. KasumiRINA
      KasumiRINA
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      Usually Shift after you install JAM or just sprint mod or solid project or whatever.
    2. borisni
      borisni
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      For me, it worked without any additional mods, just mapped the Shift key in Controls to Run.
  5. CaptainMilkshakes
    CaptainMilkshakes
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    Okay, so: I've combed through all 36 pages of comments here, I've tried researching elsewhere on this issue, and I'm having difficulty finding an answer or a solution. I know the last time hitman or Fallout2AM have responded to any comments was years ago, but hopefully someone here can help me out with my predicament.

    So, for clarity, I have the SIGMA 3rd Person animations installed, as well as 360 Movement, WAR Mix, and Titans of the New West. I'm not using Enhanced Camera, but I am using 3rd Person Camera Overhaul.

    I really only wanted the Sneak and Jogging Butterfly animations, as SIGMA does not have a female running animation nor sneak animations in general. The mod author actually points everyone in this mod page's direction if they want sneaking animations. I'm more than happy with everything, except for the awful running animation (I prefer to call it the 'Double Dee has to s#*!'), and while I don't mind the vanilla sneak anims, I thought I'd try these out.

    Anyway: I can't get either to work. I know something is happening with the Jogging Butterfly, as it increases my run speed (in 1st and 3rd person) without changing the animation. Removing the mod puts my running speed back to where it was before I installed the animation. The Sneak animations just do not work whatsoever, and I don't even know if they're loading/working at all as they do not change my running speed, or any other effect I can determine. I've tried just dragging and dropping them into the MO2 window and letting the manager install them (making sure that they overwrite what they need to - unless that's the actual issue, in which case I would appreciate a load order recommendation), I tried manually installing the mods via MO2, and that gave me the same result as method one. The closest I came to success was replacing the conflicting animations with the ones from the sneak and jogging butterfly mods, and while I managed to get the jogging butterfly partially working, the 360 animations were all kinds of fucked up, only the forward running animation playing properly. Even manually installing I couldn't get the sneaking animations working.

    I have no idea what I'm doing at this point, and I've reached my wits end with this game. I've resigned myself to having the goofy ass female running animations, as I'm not willing to sacrifice the female animations I do have just to get a better running animation with the SIGMA Unisex file/patch.

    If anyone here could give me any kind of insight into what I should be doing to get these mods working, I would be eternally grateful.
  6. UTcerberus
    UTcerberus
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    Dearest Hitman, I would just like to tell you that I love you and I hope your enemies spontaneously sh*t themselves at a funeral. These animations are awesome lol thanks for sharing with all of us. That is all.  
  7. agirlnamedskully
    agirlnamedskully
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    I downloaded the running and walking animation packs and my player is faster in first person now, I don't know why. I tried messing with the console to slow my character down, but I wish I didn't have too. Anyone else have this bug / can possibly find a better solution?
    1. DragonSlayer667
      DragonSlayer667
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      My solution was to not keep the run forward anim anymore, i keep the vanilla one for forward, and the strafe run ones are, if i'm not mistaken (it's been a few years) from BnB body mod, which includes anims.
      The walk anims i'm not sure, i think they're from BnB as well, but they aren't jarring or breaking anything so i kept all 4 directions of those.
  8. RailgunLiveII
    RailgunLiveII
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    Well, I don't know if it's a problem or it's intentional but
    "Fem Run Replacer - Jogging Butterfly v2"
    the animation is very good but in "first person" moves faster and you hear more footsteps than the character does, the camera in "third person" has a normal speed, I think this is good because the truth change very often camera and it is very "uncomfortable" to see how from one moment to another the character accelerates when switching from 3rd to 1st person , it would be perfect if you made a correction so that the speed was the same as that of the 3rd person or the last, the point is that you do not notice those variations in sound and speed.

    in fact when your character carries too much weight and can't move fast the character advances slowly as is conventional in 1st and 3rd person, but in the first person it sounds like your character is walking fast a tortoise go at a step


    this is translated as I don't speak English :(

    haha don't notice that this takes long inactive, this is bad xd
    I guess you have to keep the vanilla animations haha "F"
    1. DragonSlayer667
      DragonSlayer667
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      Yeah, i just reverted back to the vanilla run animation, no amount of bouncy jugs is worth dealing with the problems, i've also tried another mod that corrected the BnB wide arms, chicken wing running from fallout 3, and kept the bounce, but that one also has problems when you're engaging in combat, so it's straight back to vanilla run now.
  9. Xolerys1
    Xolerys1
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    Yo hitman, you forgor the nodes for the mosin 
    *skull emoji*
  10. Draghy
    Draghy
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    Hello hitman47101

    I'm not sure if you realized but you didn't provide any sounds for your weapon reload animations, which in turn makes them deaf so pretty much useless. Can you please upload the sounds and an .esp for them?
    1. Xolerys1
      Xolerys1
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      yo, just use soundpath from knvse
  11. harimau93
    harimau93
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    "Due to what i had to do to animate the belt, the bullets and bullet belt nodes will pretty much only work on Sarvs PKM.."

    Damn! I really want a proper reload anims for Millenia PKM for about a decade now, been searching what the heck is Sarvs PKM is since the only PKM on nexus right now are Millenia stuff.
  12. xXaemanXx
    xXaemanXx
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    so is it possible with knvse?