Fallout New Vegas

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Aogara

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aogara

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54 comments

  1. aogara
    aogara
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    Locked
    Sticky
    Latest changes:
    - all files were regenerated for better mipmaps
    - archives were reorganized (for, I hope, better experience with organizers)
    - added glow version
  2. Leadrainpbh20
    Leadrainpbh20
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    love this! My favorite combo is Aluminum with glow and smaller. Fits great with the world AND easier to spot.
  3. KresoX
    KresoX
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    Very nice, the only problem is which one to choose :-) 
  4. warpclaw1
    warpclaw1
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    This is a Must Have for me, because of how easily it is to miss the drab-coloured base game holotapes.

    Endorsed.
  5. sharplittleclaws
    sharplittleclaws
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    I seem to be missing something. How does one apply the variant colors? I notice that they're in an "@options" folder, which I've never seen before. I'm thinking that I pick which color I want, and copy/rename it into the appropriate spot to replace the default? Or...? Just need some clarification on how to implement this properly. For reference, I'm using MO2.
    1. sharplittleclaws
      sharplittleclaws
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      I'm a twit. For some reason, my mind fritzed and I thought it was asking which color I wanted the TAPE to be, not which color the case should be. I'd prefer the default aluminium, which means there's no need to worry about it. Magnificent work, thank you for the mod!
  6. osamabinswaging
    osamabinswaging
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    I just love that blue glow, thank you for this.
  7. SHAD0WC0BRA
    SHAD0WC0BRA
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    I dunno if it's just the mod not working for me, but it would be nice if this applied to the holotapes in Dead Money.
    1. osamabinswaging
      osamabinswaging
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      Something on your end friend, mod works fine for me and I found the holodisk on the sierra madre to be retextured. as the mod says.
  8. lolwutyyy
    lolwutyyy
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    i'm having a problem and i don't know what im doing wrong i installed the aluminium version with NMM but it shows up as the vanilla texture in game could someone help me out?
    1. Jokerine
      Jokerine
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      • 1,181 kudos
      Install the texture manually then. If it still doesn't work, make sure you have Archive Invalidation on. And if it still doesn't work, make sure you're not using a mesh replacer that uses its own unique textures instead of vanilla.
    2. CodenameJustice
      CodenameJustice
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      Thanks, I hadn't thought of that
  9. DAVIDINTEL
    DAVIDINTEL
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    Brilliant!! I was hoping someone would do this, holodisks can be very hard to see. Thanks a lot!
  10. ThelebKaarna
    ThelebKaarna
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    Cannot get the optional colors (trying aluminum/red) to work with Mod Organizer. Have manually downloaded, unzipped, juggled the files, repackage but can only ever get the default color. Suggestions?

    Otherwise, great looking and much needed retexture nevertheless. Endorsed!
    1. EpicLevelCommoner
      EpicLevelCommoner
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      How'd you get it to work at all with MO? I don't have problems with any other texture replacers, but for some reason I just can't get this one to work. And I really want to; it looks amazing!
    2. aogara
      aogara
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      May be cause by the "tuned" mipmaps I made in older version.
      I released a new version for the Aluminim one with better mipmaps; let me know if it works better (or not).
  11. Nymphonomicon
    Nymphonomicon
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    I like the more distinct look of your retexture, but the colour scheme isn't exactly doing it for me. Have you considering doing a variety of coloured layouts for this texture?
    1. aogara
      aogara
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      • 101 kudos
      I will, yes ! I'm working on a cleaner version (less rusty).
      I'll consider your suggestion of a color variation during this work
    2. Nymphonomicon
      Nymphonomicon
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      • 13 kudos
      I really liked the look of the Aluminum and put it to use in my game.
      Thank you - endorsed.