Fallout New Vegas
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Shittakaburi

Uploaded by

shittakaburi

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About this mod

A medical device to automatically use stimpaks, Med-X, Antivenom, Rad-X and RadAway based on user-defined thresholds.

Permissions and credits
Changelogs
Features:

  • Auto-inject Stimpaks, Med-X, Rad-X, RadAway, and Antivenom.
  • Define your own health & rad thresholds.
  • Four new recipes: Antivenom Syringe, Rad-X Syringe, and two new Stimpak recipes.
  • Optional sorter patch for Underground Hideout users.
  • Two new Challenges:
    • "Rads Don't Hurt!": Use a Rad-X Syringe 10 times.
    • "Where is the poison? The battle of wits has begun.": Use an Antivenom Syringe 10 times.



Lore:
Introducing the RobCo AutoInjector. Before the Great War, these devices were inserted into various power and stealth armors, but, due to the whole apocalypse thing, some never made it to the assembly plant. While never intended for standalone use, it should perform wonderfully for any prospector or courier or junkie or the like. Well, it should perform adequately. Yeah, let's peg our expectations somewhere around "adequate". To use the device, just load it full of stimpaks and Med-X and RadAway and wait for bad things to happen to you. Once things start looking bleak, expect a soothing needle to strike your sensitive, quivering flesh at around 75 mph. Hmm...not sure where the needles come out at exactly. Just...don't hold it near your face.

Details:
You can find the Robco AutoInjector at the Dino Gift Shop in Novac. Seems those Novacite scavengers don't know the value of what they scrounged up. There are a few empty syringes next to it you will need for the new recipes. When you pick it up, you'll get a menu where you can configure the thresholds for its function. If you ever want to reconfigure it, just throw it on the ground and pick it back up.

Whenever you fall below your defined threshold, the AutoInjector will inject you with either a stimpak, a Med-X, an antivenom/datura antivenom, a Rad-X, or a RadAway, as applies. There are cooldowns for each function: stimpaks have a 1s cooldown (10s for Hardcore), Med-X will only trigger if you are not under the effects of Med-X, RadAway will only trigger when you are not under the effects of RadAway, Antivenom Syringe has a 3s cooldown, and Rad-X Syringe will only trigger if you are not currently under the effects of Rad-X.

Hardcore Mode: For the hardcore players, you know how dangerous Pre-War tech is. The Robco AutoInjector may have worked a treat fresh off the assembly line, but with a busted needle stabilizer causing notable blood loss and a weird smell coming out from that crack in the casing, you get a little hungrier and a little dehydrated with every injection. There is also a 10 second cooldown on stimpaks, as mentioned above.

UHNV Sorters: Antivenom Syringe goes into the Antivenom container, Rad-X Syringe goes into the Rad-X Container, and empty syringes go into the Misc. container.

Installation:
Unzip into your Data folder. There's a BSA to keep things clean.

Requirements:
Honest Hearts

!!!HELP WANTED!!!
SOUND FX: I don't like the sound for the AutoInjector. I need an audio person to make a better one. A good sound should reflect the mechanisms involved. Spring-loaded, strikes the skin with force enough to bruise, maybe the spring gets reset?

MODEL: Looking for something a little more syringe-y. The device was originally meant to be installed in power armor and stealth suits. Needs to hold many syringes, like cartridges.



Credit:
The unique mesh and texture of the Robco AutoInjector is courtesy of Se7enraven's ModBits 2
The original texture was from "GSC Game World".