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Trollworkout

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trollworkout

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About this mod

Allows you to pick back your thrown weapon from anywhere

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This is a very simple mod that allows you to pick back the weapon you just threw. For now only works only on Throwing Spear, Throwing Knife and Throwing Hatchet. But mostly spear works really well due to the fact that hatchet and knife meshes projectile/weapon are too different and some rotation issues seems when hatchet and knife spawn they always mirrored inside the mesh. I been tweaking this but I might have to to a dirty hack to get them going. Spear works pretty well. If anyone has any idea please let me know.

I wanna thank Lap and his Improved Throwing mod for inspiring me. I took his recipes and included them in here.

On my system when i throw a weapon it sticks in a surface and stays there for a bit then vanishes gone forever. What i did was after the item vanishes I replace the object with a new object that is placed in a similar position and location but you can pick it up. Is like the spear slowly dislodges from the surface and falls down so in that sense is lore friendly.



COMPATiBILITIES

This mod makes changes to the projectile not the weapon itself but when it spawns an item it uses the original form id of the weapon. So as long as you use default thrown weapon form id and you didn't change the projectile this will work fine.



GLITCHES

Spear:
Throwing spear straight down at the ground or in weird spots may spawn the items under the ground or inside walls. Unfortunately it's a limitation of the game engine so not much I can do about it. I cannot specify where to spawn things and there are no checks. It doesn't really bug me at all I think of them as a broken. After 3 days the cell refreshes and their gone.

Sometimes spear can stick to a surface or be half inside things which may cause twitching sometimes.

Throwing spear under yourself may give you some damage kinda like those traps you find. Any object in the havok world with enough velocity and weight/force will hurt you.

If you threw your spear too high and sticks to a surface and if you can't reach it you can't reach it. So you gotta be careful where you throw if you want them back. Sometimes they do fall back down though. I am gonna make a throwable roc so you can use to throw at spears that are stuck in high places to try and dislodge them. This rock will be big and will not stick as i'll make it lobbing (like a grenade ) instead of pinning like a spear/sharp thing.

These are just minor annoyances nothing major. Is actually more fun for me with all these glitches.

Hatchet/knife:
These are a pain in the butt. They do spawn but inside the meshes you throw them at due to some nif issues I don't know. So I am trying to do the work around now is so annoying. Again if anyone knows anything of aligning a weapon with it's projectile let mek now. Spear is perfectly aligned for ex.

Knife is way too small so for now it spawns is just randomly inside meshes . For this one i def need a work around as the default way won't do shit.

STILL DO TO

-fix hatchet/knife

-make a throwing clunky rock that you can use as a weapon dumb weapon. kinda like a big grenade/cinder block/big rock that hits people but doesn't explode or stick to any surface . you can use to move things push things dislodge stuck spears in high places.

-make all DLCS thrown weapons able to spawn their DLC variants