About this mod
Adds Kriss Vector to the game with 3 camo patterns and 3 mods.
- Requirements
- Permissions and credits
- Donations
***Kriss Vector for Fallout:New Vegas v1.0***
Thanks AdayDr1en for showing me what I did wrong with glow maps.
Ok, here is the update. Since you requested it, I removed the old scope from M40a5 and added iron sights, plus I made few modifications, including new reticule for holographic sights. And I also removed the vertical grip. I didn't make any custom grip animation, so if anyone wants to do it, be my guest.
***V.09 readme***
***Warning this is High poly model, on older machines it might slow the game performance especially with the scope installed.***
It is been a long time since I posted any mod. But today I present you my latest gun, the Kriss Vector. I know that there is Kriss Vector on the forum already (called Griss), but I started work on mine before the Griss was posted and since mine is quite different I decided to post it anyway. So what can you expect from this mod:
- 3 camo version (default night, digi pattern, desert pattern)
- 3 mods :
- tactical attachments (adds accuracy)
- suppressor (silences weapon)
- High power scope (my old scope from m40a5)
Since there were many complaints about the placement of my previous mods (gunrunnes shop), I decided to put this one in a ordinary box at Yangtze memorial. This gun is chambered in 9mm and holds 40 bullets (real life 9 mm version is in development, so I am not sure how much it will holds). There are several problems I encountered, hence it is marked as v0.9, so please if anyone from the community knows how to fix them send me a mail, leave comment or leave a message on the forum:
-same bug as with m40a5: texture sets are not working properly, they are messing texture (using the one they shouldn't)
-glow maps do not work
***P3D file (Fully modded desert version - ingame appearance differs slightly)***
Kriss - Fallout New Vegas mod (View in 3D)
***Installation***
Just copy the esp and bsa in the data folder of your game installation.
***Credit***
joefoxx082 for Animation replacers mod
***Contact***
Got comment, suggestion, contact me on paraeprdox at gmail.com
Thanks AdayDr1en for showing me what I did wrong with glow maps.
Ok, here is the update. Since you requested it, I removed the old scope from M40a5 and added iron sights, plus I made few modifications, including new reticule for holographic sights. And I also removed the vertical grip. I didn't make any custom grip animation, so if anyone wants to do it, be my guest.
***V.09 readme***
***Warning this is High poly model, on older machines it might slow the game performance especially with the scope installed.***
It is been a long time since I posted any mod. But today I present you my latest gun, the Kriss Vector. I know that there is Kriss Vector on the forum already (called Griss), but I started work on mine before the Griss was posted and since mine is quite different I decided to post it anyway. So what can you expect from this mod:
- 3 camo version (default night, digi pattern, desert pattern)
- 3 mods :
- tactical attachments (adds accuracy)
- suppressor (silences weapon)
- High power scope (my old scope from m40a5)
Since there were many complaints about the placement of my previous mods (gunrunnes shop), I decided to put this one in a ordinary box at Yangtze memorial. This gun is chambered in 9mm and holds 40 bullets (real life 9 mm version is in development, so I am not sure how much it will holds). There are several problems I encountered, hence it is marked as v0.9, so please if anyone from the community knows how to fix them send me a mail, leave comment or leave a message on the forum:
-same bug as with m40a5: texture sets are not working properly, they are messing texture (using the one they shouldn't)
-glow maps do not work
***P3D file (Fully modded desert version - ingame appearance differs slightly)***
Kriss - Fallout New Vegas mod (View in 3D)
***Installation***
Just copy the esp and bsa in the data folder of your game installation.
***Credit***
joefoxx082 for Animation replacers mod
***Contact***
Got comment, suggestion, contact me on paraeprdox at gmail.com