Fallout New Vegas

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cjwaffles

Uploaded by

cjwaffles

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About this mod

To clean, de-clutter, and re-civilize the inhabited parts of the Wasteland. I believe it is human nature to clean, organize, and rebuild their surroundings. After 200 years since the war, it's time to bring out our broomsticks. No longer will the people of the Wasteland be living in utter filth for no apparent reason!


WIP

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Donations
Review: https://www.youtube.com/watch?v=OESQsGs-P_E
Recommended Mod(s): http://www.nexusmods.com/newvegas/mods/43757/?-After School Special


Description:
My goal with this mod is to clean up all the crap around the Mojave. Just because we blew everything up does not mean we get to be lazy. I am the only one working on this mod as of right now, and it will probably remain that way. This means that updates will take some time. Basically, what I am trying to do is clean up where cleaning seems logical. I.E houses, Faction HQ's and stores.

This mod mainly removes the following:
Broken paintings and broken mirrors, removes all the garbage/clutter on the floors, deletes broken shelves and moves items such as chairs and beds into either a more suitable location or just straightens them. A lot of vehicles are removed as well. Natural objects, such as trees and rocks, are left where they are except for when they are ultimately in the way or don't 'blend in' to the surrounding scene. The majority of this project is deleting trash, stains, and otherwise garbage and moving static objects to more sensible locations, which is especially the case for exteriors (wagons, barrels, etc). 


***Please note that this mod is still heavily work in progress.***
I try my best to double, triple, and then go back and double check again all re-worked locations from a scene-to-scene basis. This usually allows me to spot errors/out of place objects before releasing an update, but I'm sure errors are bound to sneak here and there. I thank the people who help me out by going around the Wastes and helping me spot my mistakes. I would also like to point out that I am by no-means a veteran with Fallout: New Vegas and there are a fair share of areas of the game I have either never been to or downright don't know exist. The GECK, for the most part, takes care of that caveat but if there are any areas in the game, especially lesser-known ones, that you think should be visited by the holy touch of civilization that is cleanliness, please message me or leave a comment. :)

----Updates----
1.2 I have now started on Goodsprings, so far I have done the Prospectors Saloon, Doc Mitchell's house and 4-5 of the other houses.
1.4 Fixed a lot of carpets in Jacobs town so they are straightened. Removed a lot of cans off floors in Jacobs town. Stains in the Vikki and Vance Casino have been removed (most of them). Some stuff removed/rearranged in the Mojave Outpost and the Mojave Outpost Barracks.
1.6 Worked on Goodsprings a bit more. A guy by the name of "darocker1996" came up with the idea of removing cars/trucks. So big thanks to him. I have also removed 3-4 blown up/destroyed houses and replaced their spot with trailers. This way there wouldn't be a random and obviously unnatural spot on the ground. I also removed a few bottles and mailboxes.
1.8 Went around Jacobstown and evened more things out. Added/moved a few things here and there. Goodsprings is just over halfway done.
2.0 Goodsprings is about now about 90% done. Mojave Outpost is near completion. Just got to even out a few things.
2.01 Finished Goodsprings, the Mojave Outpost, and Jacobs Town. 
2.02 Worked extensively on Primm, all Primm interiors are (for the most part) done. I de-cluttered the Bison hotel, but kept the general 'it's-been-taken-over' theme of it. 
2.03 Primm is very near to completion, sitting at about 95%. I have removed the blown up roads and replaced them with fully paved roads. Fixed an inexplicable error in the Vikki and Vance casino where a bunch of objects got duplicated, and fixed an issue with an invisible wall on the second floor of the Bison Hotel. Blown up/unusable houses within Primm have been replaced with various custom scenes that make the town look more lived in, and all the junk/litter I could find laying around has been removed. Community input for this update is something I would very much like to hear, especially regarding the roads and whether or not the pavement/sidewalks should be restored as well. I have also fixed an out of place crate at the NCR Mojave Outpost. The gas station area behind the casino and a few other areas within the town still need to be touched up, and I will have those done for the next release. The dead courier and the ramshackle defenses inside the casino have been left untouched, as to maintain the general theme that it's a town that's been taken over by the Powder Gangers. This is the largest re-work I've done so far, so please report any bugs/errors you come across.


----Conflicts----
This mod will probably conflict with any mod(s) that alter/heavily modify interiors and exteriors, especially ones that do so on a large-scale. Just mess around a bit with other mods and let me know which work and which don't.

----Whats done/Being worked on----
Jacobs Town-100%
Goodsprings-100%
Mojave Outpost-100%
Primm-95%



----Bugs----
Object clipping, orientation, that sort of thing may be wonky., I'll have to re-align objects that are out of place. 


----Installation----
Drag and drop the .esp into your data folder. Run the launcher and tick the box next to the mod.