Fallout New Vegas

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sereneman

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sereneman

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About this mod

Based on CyberSpyder's awesome Signature Weapons mods, this is my successful attempt at balancing the mod to the game mechanics, as it was simply overpowered at high levels.

Permissions and credits
Name: Signature Weapons - Balanced Edition
Original Author: CyberSpyder
Balanced by: Sereneman
Version: 1.00
Category: Gameplay

As awesome as this mod and the idea behind it is, it will seriously overpower any weapon, especially automatic rifles like the Bozar with some of the upgrades ( Lucky, Precise ) to be more precise.

So i've decided to make a balanced version of this awesome mod. As I love round and even numbers and natural mathematical progressions, most of the levels will be just like that.

Lucky:

Level 1: Adds 2 Critical Chance and 5 Critical Damage
Level 2: Adds 5 Critical Chance and 10 Critical Damage
Level 3: Adds 10 Critical Chance and 20 Critical Damage

Big Boomer: (explosive weapons only, obviously)

Level 1: Increases explosion radius by 10%
Level 2: Increases explosion radius by 20%
Level 3: Increases explosion radius by 30%

Bottomless: (ammo-using and thrown weapons only)

Level 1: Uses 20% less ammo
Level 2: Uses 40% less ammo
Level 3: Uses 60% less ammo
Level 4: Uses 80% less ammo

Defensive: (melee/unarmed weapons only)

Level 1: Adds 2 Damage Treshold
Level 2: Adds 5 Damage Treshold
Level 3: Adds 10 Damage Treshold

Distant: (thrown weapons only)

Level 1: Increases projectile velocity by 25%
Level 2: Increases projectile velocity by 50%
Level 3: Increases projectile velocity by 75%

Lethal:

Level 1: (Damage * 1.01) + 1
Level 2: (Damage * 1.02) + 2
Level 3: (Damage * 1.03) + 3
Level 4: (Damage * 1.04) + 4
Level 5: (Damage * 1.05) + 5

Penetrating:

Level 1: Ignores 1 point of target DT
Level 2: Ignores 3 points of target DT
Level 3: Ignores 5 points of target DT

Precise: (ranged weapons only)

Level 1: Reduces Spread by 20%
Level 2: Reduces Spread by 40%
Level 3: Reduces Spread by 60%
Level 4: Reduces Spread by 80%

Rapid:

Level 1: Decreases AP cost and increases melee attack speed by 10%
Level 2: Decreases AP cost and increases melee attack speed by 20%
Level 3: Decreases AP cost and increases melee attack speed by 30%

Reliable:

Level 1: Returns ammo cases and increases reload speed by 10%
Level 2: Returns ammo cases and increases reload speed by 30%
Level 3: Returns ammo cases and increases reload speed by 50%