Guys I'll be moving this to the steam workshop. It'll be for sale for 4.99$/€, as soon as the new version rolls out please uninstall the current version of Dynamo ENB and buy it from the steam workshop.
who would even pay for an ENB, and I don't think boris would allow it seeing as every ENB is by definition using his work that is copyrighted and has full ownership
ROFL ROFL ROFL ROFL !! Ok i first read this and loling till i cry then i read ppl comment and i again i loling and cry !
RIP moding / Sorry man but, no one is forcing HAHAHAHA !
Fallout never got support by steam and a GAIN even on skyrim workshop ENB never got support . From the day Boris develop ENB he never let any one upload it there ... And a gain ENB is Graphic Enhance Program / Engi and its Boris works only other are just tweaking eat If any donation go for ENB its for Boris first hand ...
And what i think personally : I think that Gaming world should give Boris a Oscar he crated program that you can put it on top of any game and engi and tweak it and get a VERY sharp detail and cinematic ore realstic feeling ... Not even this it even allow you to use moor memory ! Some game engi force you to use 1-2 GB memory even if you have 32GB ore moor so what happen here ... When you use 4K - 2K texture a lot then you hit higher then 2GB that game engi force you and game crash but with ENB this won't happen !
You can even use ENB with 1990 games till 2015 ... But sadly Boris only make ENB for game he like so few games out there have ENB
If i have million $ on my pocket i give ALL of it to Boris to expand his work
i was just about to fire some nasty shots at you in the comments luckly i saw the last one where u said u were joking , dont do this again plz its bad for health
That's funny. Almost a year later and he got me. I went to my steam and was looking for the NV Steam Workshop I figured I must have somehow missed, before I finally scrolled further to read more....
I know that this is a dumb question and that I should know this if I'm gonna install any ENB mod really, but I'm kind of new here, so if you could help that would be nice. Thanks in advance In the -how to install- section of DYNAMO ENB mod, you said that I'll have to download something (I'm guessing texuters) from the ENB website. So, I have to go to -Fallout NV- section, download the textures, then overwrite the files with your files. So I downloaded the textures, but then there are these two folders, wrapper and injector. Which one do I use and what files am I supposed to overwrite with yours?
A suggestion for anyone getting the "blue" bloom bug. I organise my ENB files in the enbseries folder because it makes accessing them easier for me. Hence, the config files are found in the enbseries folder and not the main fnv folder.
ENB files work both from the enbseries folder and the fnv folder, however the ones in the fnv folder take priority over the ones in enbseries. If you had a previous ENB installed or some leftovers in the main folder chances are a bloom config is overriding the one Dynamo should be using, causing the blue bloom bug.
To fix this, delete the file called enbbloom on the main fallout new vegas directory.
v0246 is not available anymore, i am getting the blue bug with the 263 version and there is no enbbloom in the mainfolder with your 4.1a Version of the enb..
It's because in theDynamoX ENB V4-1a BETA version.zip, enbseries.ini is not included in main folder and enbseries folder. By default an enbseries is created when you run without the tweaks of the dynamo enb (bloom, lens,...are deactivated) that makes the blue bloom, blue lights. You have to copy the enbseries.ini (in both fallout new vegas and enbseries folders) that comes with 0-246 DynamoX SFX V4 ENB.zip. Works great with the d3d9.dll from the latest enb 0.263
I was Experiencing this bug and the advice here from crusher really helped but now i am plagues with another issue and i have no clue what to do about it. please if you can help at all it would be appreciated .
In order to make this ENB working now you need to: 1) Download latest enbseries http://enbdev.com/download_mod_falloutnv.htm , take d3d9.dll file from it, put this file into main directory of the game(where FalloutNV.exe is located, not Data folder) 2) Download DynamoX ENB V4-1a BETA version -53521-4-1a(from this mod's page, main files category), extract all files from it to main directory of the game 3) Download 0-246 DynamoX SFX V4 ENB-53521-4-61(from this mod's page, main files category), take enbseries.ini file from it, put this file into main directory and in enbseries directory 4) Disable in-game antialiasing in launcher settings, the enbseries has its own aa, so don't worry, you won't be left with jaggies( if you don't disable in-game antialiasing you will face problem razecgade had faced, somewhere it this thread)
NOTE: I also use nvse and fallout 4gb launchers, I launch game via fallout 4gb version(it co-launches nvse) As far as I know you need to use nvse, but 4gb mod is not required for this ENB to work
The "suggestion for anyone getting the "blue" bloom bug" does not works for me, so I found another solution. On my computer this problem was caused by too big values of BlueShiftAmount parameters. To solve the problem I reduced BlueShiftAmount values from 1.0 to 0.2 (or 0.1) in the Shift+Enter menu (or in the enbseries.ini). I hope this solution will help people with the same problem.
The letterboxing or black bars that appears on screen is NOT a bug. It is a SweetFX feature and to disable it all you have to do is go to the SweetFX_settings.txt file and change the Border variable from 1 to 0.
I know it says 0.246 but 0.246 has been taken down from ENB page, just use 0.249 (or the latest version of ENB).
Now stop posting about black lines in the comments.
So I downloaded the ENB, and it looks good, but it really makes some rooms seem brighter than they should be, especially when you compare it to vanilla. Also, I'm not sure if this is the ENB's doing, but I'm having issues where I can see objects on the map going through each other. Basically, I'm seeing bushes in the distance, through a boulder. Like I said, I'm not sure if it's the ENB's doing or it has something to do with my settings, but it's kinda annoying, so I'm hoping someone here can help me out, especially with the brightness of the rooms. When I started up a new game, it looked fine, very enhanced, but then when I finished talking to Doc Mitchell, that's when everything got bright. I tried to fiddle with the ENB settings, but anytime I would click on something, nothing would pop up.
Hi, I am using this ENB and my sky appears to be black. I saw online that enabling HDR fixes this, but that did not work for me. Does anyone have any ideas? Thank you
Dude, if you are somewhere out there - pls update this ENB!!! It looks stunning to the hell and back, but unfortualy I just can run it as a stuttery mess (heavy and consistant frame time spikes - even menues where stuttery for some reason) or with the "WaitBusyRenderer" setting set to true, which fixed the frame times, but halted the FPS in exteriors down to the low 30s. But strangely even then the menues stayed stuttery.
If you got any intention to keep this mod up to date - i beg you - do it!
Question, I'm wanting to use Nights are Darker with this and wanna ask somebody for some help, Dynamo ENB also disables the nightvision and cateye effect and not sure how to fix that if anyone could help me
For some reason, changing the settings of the interior changes nothing. When I change the settings for Day/ Night it has an effect, even when I am inside a buliding (or anything else really). It seems that the ENB doesn´t make a difference between interiors and exteriors. Any idea what I am doing wrong and how to fix it?
THIS MOD IS WAYYYYY BETTER than Rudy ENB. I am not even being sarcastic, I am legit that happy I downloaded this. For me I did this, download enb series default files from the enb site, download both files the Dynamo file and the beta file. Copy everything from enb default files into fallout nv directory, then copy and paste dynamo beta files into fallout nv directory. Then make sure to take the enbseries.ini folder from the base dynamo file and copy/paste that into the fallout nv directory. Make sure to run 4GB patch as admin before running the game, AND MAKE SURE TO HAVE NEVADA SKIES INSTALLED IN A MOD MANAGER. The results are amazing, SMOOTH HIGH FPS WITH LITTLE TO NO STUTTER. AMAZING. Also to stop blurryness on screen, SHIFT + ENTER in game, maneuver mouse to depth of field setting, click once to uncheck, SHIFT + ENTER to close, boom have fun.
1058 comments
It'll be for sale for 4.99$/€, as soon as the new version rolls out please uninstall the current version of Dynamo ENB and buy it from the steam workshop.
Remember, modders need to eat too
who would even pay for an ENB, and I don't think boris would allow it seeing as every ENB is by definition using his work that is copyrighted and has full ownership
you almost got me
Ok i first read this and loling till i cry then i read ppl comment and i again i loling and cry !
RIP moding / Sorry man but, no one is forcing HAHAHAHA !
Fallout never got support by steam and a GAIN even on skyrim workshop ENB never got support .
From the day Boris develop ENB he never let any one upload it there ...
And a gain ENB is Graphic Enhance Program / Engi and its Boris works only other are just tweaking eat
If any donation go for ENB its for Boris first hand ...
And what i think personally :
I think that Gaming world should give Boris a Oscar he crated program that you can put it on top of any game and engi and tweak it and get a VERY sharp detail and cinematic ore realstic feeling ...
Not even this it even allow you to use moor memory !
Some game engi force you to use 1-2 GB memory even if you have 32GB ore moor so what happen here ...
When you use 4K - 2K texture a lot then you hit higher then 2GB that game engi force you and game crash but with ENB this won't happen !
You can even use ENB with 1990 games till 2015 ...
But sadly Boris only make ENB for game he like so few games out there have ENB
If i have million $ on my pocket i give ALL of it to Boris to expand his work
In the -how to install- section of DYNAMO ENB mod, you said that I'll have to download something (I'm guessing texuters) from the ENB website. So, I have to go to -Fallout NV- section, download the textures, then overwrite the files with your files.
So I downloaded the textures, but then there are these two folders, wrapper and injector.
Which one do I use and what files am I supposed to overwrite with yours?
A suggestion for anyone getting the "blue" bloom bug.
I organise my ENB files in the enbseries folder because it makes accessing them easier for me. Hence, the config files are found in the enbseries folder and not the main fnv folder.
ENB files work both from the enbseries folder and the fnv folder, however the ones in the fnv folder take priority over the ones in enbseries. If you had a previous ENB installed or some leftovers in the main folder chances are a bloom config is overriding the one Dynamo should be using, causing the blue bloom bug.
To fix this, delete the file called enbbloom on the main fallout new vegas directory.
http://imgur.com/DobwGDV,kRga1up,T2b8XRx,J4mf45Z,TrOiABf,KtizIDb
1) Download latest enbseries http://enbdev.com/download_mod_falloutnv.htm , take d3d9.dll file from it, put this file into main directory of the game(where FalloutNV.exe is located, not Data folder)
2) Download DynamoX ENB V4-1a BETA version -53521-4-1a(from this mod's page, main files category), extract all files from it to main directory of the game
3) Download 0-246 DynamoX SFX V4 ENB-53521-4-61(from this mod's page, main files category), take enbseries.ini file from it, put this file into main directory and in enbseries directory
4) Disable in-game antialiasing in launcher settings, the enbseries has its own aa, so don't worry, you won't be left with jaggies( if you don't disable in-game antialiasing you will face problem razecgade had faced, somewhere it this thread)
NOTE: I also use nvse and fallout 4gb launchers, I launch game via fallout 4gb version(it co-launches nvse)
As far as I know you need to use nvse, but 4gb mod is not required for this ENB to work
On my computer this problem was caused by too big values of BlueShiftAmount parameters.
To solve the problem I reduced BlueShiftAmount values from 1.0 to 0.2 (or 0.1) in the Shift+Enter menu (or in the enbseries.ini).
I hope this solution will help people with the same problem.
https://www.youtube.com/watch?v=whF56duE6dA
https://www.youtube.com/watch?v=4-6DFVqcgOA
https://www.youtube.com/watch?v=MZwwl8u72CE
Thanks a lot to MCD and Hodilton for these awesome renditions.
This link will explain to anybody who still has issues how to properly install the ENB while using the FNV4GB loader.
This video does not exist.
Sorry about that.
Also, if you're using ENB, 4GBFNV, and MO, check out Modderly's youtube channel for installation and usage instructions.
The letterboxing or black bars that appears on screen is NOT a bug. It is a SweetFX feature and to disable it all you have to do is go to the
SweetFX_settings.txt file and change the Border variable from 1 to 0.
I know it says 0.246 but 0.246 has been taken down from ENB page, just use 0.249 (or the latest version of ENB).
Now stop posting about black lines in the comments.
It looks stunning to the hell and back, but unfortualy I just can run it as a stuttery mess (heavy and consistant frame time spikes - even menues where stuttery for some reason) or with the "WaitBusyRenderer" setting set to true, which fixed the frame times, but halted the FPS in exteriors down to the low 30s. But strangely even then the menues stayed stuttery.
If you got any intention to keep this mod up to date - i beg you - do it!