Fallout New Vegas

270 comments

  1. ToxicWhiteout
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    Version 2.2 is out! 

    Please let me know what everyone thinks and feel free to join my discord!

    https://discord.gg/mvYJdBr
  2. jedp15
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    Is this compatible with NV Interiors (either Qolore's remaster or original)? The description states a lot of buildings are used for new interiors, so just making sure.
    Also, wanted to bring up some mods that would be worthwhile imo to add compatibility to:
    Take Chems Make Fiends
    Raider Rapport
    Basically allows you to walk among raiders if you're evil enough, hated by NCR, and/or wearing their helmets
    1. ToxicWhiteout
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      I think those might work if you put them at the bottom of your load order so they override this mod. Please let me know if their changes don’t work properly though so we know! 

      For the most part I think this mod works with NV interiors but if there are any major conflicts I am happy to look into them. This mod adds lots of new encounters and buildings that are also not part of the base game (new sewer tunnels, camps, etc.)
  3. izemayne
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    May I ask if this mod will conflict with "Mojave Raiders"?
    1. ToxicWhiteout
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      There will likely be areas where both mods add enemies but I haven’t heard of anything gamebreaking. Let me know how it goes for you!
  4. mantalover
    mantalover
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    Edit: nevermind
  5. OldMrHandy
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    Hello. Looks good but i have a question: compatible with A World Of Pain?
    1. ToxicWhiteout
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      As far as I know yes, but please let me know if you do find any conflicts.
  6. zairairaira
    zairairaira
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    very strong mod ,im in level 8 hardcore, and i loose 2 companions i like it !!!!
    I like to play in hardcore mode and download new companions.
    make me i indresting and for  ather mods from you.

    is copambility this mod with FPGE???????
  7. pesent9000
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    Hey there, this mod is absolutely fantastic, but it seems the hit squads aren't actually affiliated with the faction they're sent by.

    More than a few times I've had Powder Ganger hit squads show up, somehow make it onto The Strip, then ambush me while the NCR and Securitrons watch in delight. I figured most people would help kill Powder Gangers, but it seems I'm on my own which is quite difficult when the gang hates me fresh out of Goodsprings.

    Is this intentional to make hit squads a challenge or is there perhaps something preventing the NPCs from being faction aligned?
    1. ToxicWhiteout
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      Thanks for the feedback! This mod does not have powder ganger hit squads, that must be from another mod. Most of the full changes are in the description.
  8. pixzelbeast
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    I'm able to run new vegas at 45-60 fps, do you think this will affect performance so much?
    1. ToxicWhiteout
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      It will probably give you a performance hit around the Outer Vegas/Westside areas, I won't lie. 45-60fps is pretty low man. What settings are you on?
    2. pixzelbeast
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      Yupp, just test it. My fps drop to 35 around west side and fiends camp, but i think thats fine, i really enjoy your mod!. I play on Med-High setting man, mostly playable. And do you think it's safe to uninstall it mid playthrough??
    3. ToxicWhiteout
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      Glad it worked out! Yeah it should be fine to uninstall mid playthrough, but make two saves just to be safe as you should with any mod uninstall.
  9. plaidpvcpipe
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    Can I install this during a playthrough?
    1. ToxicWhiteout
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      Yes
  10. ShadowSharkAlive
    ShadowSharkAlive
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    great mod
    1. ToxicWhiteout
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      Thank you!
  11. ICECREAM0123
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    Just wanted to say you’re a god damn legend yooooo
    1. ToxicWhiteout
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      Thanks so much!