Fallout New Vegas

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Created by

courierjustin

Uploaded by

courierjustin

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About this mod

adds many new companions in goodsprings and more

Requirements
Permissions and credits
this is mine first mod ever. it's up the building is somewhere in goodsprings can't mis it.

progres on v1.1.1
companion wheel.
dialoque option (bug fix)

-instal-
pust all of the files into the data folder or use fomm (what is highly recommended) for all the steam users fomm can be used but you need to launch it trough steam

-description-
There is John the tame ghoul, john started to became tame by living with the non-feral ghouls but then walked away for adventure, and adventure he found first in freeside keeping the thugs away from the citiziens and the king, then he was at hooverdam when the legion first attacked, but now evryone forgot him and now he is peacefull at the goodspring cementry, waiting for the one in his dreams, the one that cheated death, so that John could aid the courier.
now there is also Deathawk, a Deathclaw that is 50% larger then normal deathclaws, thats why the normal deathclaws drive him away, now he has learned to live with humans by living in there shadows. But the shawdow where he lived the most in was that one of the courier, he even saw that he got shot in the head but not wanded to kill the guys who did it, but what was that a robot came and dug him out, he looked alive, since then deathhawk was in two minds, one: should he help the courier or two: should he stay living in the shawdows. You should go to the cementry and look what deathhawk decided to do with his life.

info

John the tame ghoul- is just a feral trooper ghoul but aids the player and his friends and allies, is essential.
Rad Friend-is a radroach. Friendly and essential.
Deathhawk-a bigger, stonger and essential Deathclaw.

-requirements-
Fallout new vegas.
Unlimeted companions http://newvegas.nexusmods.com/mods/34870//? (not yet)

-versions-
v.1.0.1
added deathhawk
bug fix

v.1.0.0
the two companions.

-bugs-
none

-credits-
Me (courierjustin)
bethesda softworks and obsidian entertainment (for making the game)