Fallout New Vegas
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Last updated

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Created by

kelwyn and Sarcophski

Uploaded by

Kelwyn

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Safe to use

About this mod

This mod adds Sortomatic capabilities to most of the containers in the House of the Chef, the player house received at the end of Chapter 1 of Tales from the Burning Sands.

Requirements
Permissions and credits
Changelogs
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Summary
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This mod adds Sortomatic capabilities to most of the containers in the House of the Chef, the player house received at the end of Chapter 1 of Tales from the Burning Sands. The main features of adding Sortomatic are:
* One of the existing containers is now a Master Storage Container (MSC) into which all items can be placed, distributed to other containers, and retrieved. Items can also be retrieved from the individual containers.
* Crafting stations (oven, workbench, reloading bench) have access to stored items as well as those in the player's inventory. It's no longer necessary to gather all of the ingredients needed from containers throughout the house and put them into player inventory prior to crafting.
* (if you choose to use this feature) Selected items/item types in player inventory can be automatically removed and stored, and even restored to player inventory (e.g., if there are not enough items of a selected type, such as Stimpaks, in player inventory).

This mod does not change the models for the containers, so the house will look the same after the mod is installed. The one addition, a small ham radio on the bookcase next to the bed in the bedroom, is used as the Inventory Quota Manager (IQM) for Sortomatic.

Version 1.1 changes the item additions for crafting from a hard coded list to a much more elegant approach using a script developed by Sarcophski. One of the benefits is that the mod no longer has a conflict with any other Sortomatic mods that also change the item list for crafting stations. Version 1.0 had a conflict with the Sortomatic for A World of Pain mod (http://newvegas.nexusmods.com/mods/41180/?).

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Installation Instructions:
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NOTE when upgrading this mod or Sortomatic: When upgrading to a new version of this mod OR a new version of the Sortomatic mod, even if this mod is installed this mod but the player has not entered the house, a clean save is needed. To do this save the game, then exit. Uninstall the existing mod (or the old version of Sortomatic), start the game, load the last save, then make a new save and exit again. Install the new version of this mod (or the Sortomatic mod) and restart the game using the last save. When upgrading to version 1.1, it takes a short time for the script to run and add items to the Sortomatic crafting lists. When the script completes it writes a console message; to see it hit the tilde key (~) and go to console mode.

If you have not yet entered the House of the Chef simply save the game and install the esp plugin for the mod. When you do enter the house the containers will be ready for you.

If you have entered the house, and particularly if you have stored any items in the house, REMOVE ALL the items stored and put them in player inventory or in one of the four containers not affected by this mod: the suitcase and toy box in the bedroom and the two Kitchen Cabinets on the east wall of the kitchen. It's actually a good idea to leave the default bathroom items in the Bathroom Cabinet, default kitchen items in the Silverware cabinet, and to leave any office items (e.g., pencils, clipboards) that are in the desk (but this isn't critical). You might want to leave the house temporarily, but it isn't necessary.

SAVE the game.

Install the esp plugin for the mod, and after restarting the game take the items you want to store and put them in the Master Storage Container (MSC) which is now the footlocker next to the bed.

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Uninstall Instructions
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REMOVE all items from the Sortomatic-enabled containers in the house. These items can be placed in player inventory or in one of the four containers not affected by this mod: the suitcase and toy box in the bedroom and the two Kitchen Cabinets on the east wall of the kitchen.

Save the game.

Uncheck or uninstall the mod using whichever mod manager you use.

Restart the game and move the items to the containers you choose.


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Dependencies
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The mod requires:

Tales from the Burning Sands Complete All Three Chapters (http://newvegas.nexusmods.com/mods/37172/?)

Sortomatic - Modders Resource (http://newvegas.nexusmods.com/mods/41142/?) (get Sortomatic 1.3).

New Vegas Script Extender (NVSE) (http://nvse.silverlock.org/) (required by Sortomatic)

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Tools Used
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FNVEdit
GECK

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Credits:
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Puce Moose for Tales from the Burning Sands
Tunaisafish and Gribbleshnibit8 for Sortomatic
Sarcophski for the scripts used in this mod
ianpatt, behippo and scruggsywuggsy the ferret for NVSE
ElminsterAU for FNVEdit, which was used to create almost everything in this mod
Bethesda and Obsidian for the Fallout New Vegas game and the GECK.

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Contact:
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Please use the Comments section or PM.