About this mod
A few (at start, 2, but now 10) weapons that have been added to the Workbench, along with custom ammo. Currently, ALL are craft able at 50, and 75 repair and 75 and 80 science respectively They each have custom meshes using some vanilla assets, and some new textures that are edited from vanilla assets.
- Requirements
- Permissions and credits
- Changelogs
Added Dartgun and a new Air rifle, this one automatic.
A few (at start, 2, but now 10) weapons that have been added to the Workbench, along with custom ammo. Currently, ALL are craft able at 50, and 75 repair and 75 and 80 science respectively They each have custom meshes using some vanilla assets, and some new textures that are edited from vanilla assets.
Currently, there are 10 weapons. They are as follows:
Improvised Air Rifle - A rifle that was created using parts of the Varmint rifle as a base. It's stock was used as a starting point to allow the character to create a pneumatic rifle. Uses syringes as ammunition that can be created at the reloading bench from the empty syringes currently in the game. It can be created at the workbench using a Varmint rifle, lead pipes, and other items. Currently has 2 mods, a semi automatic mechanism that electronically pulls the air from the atmosphere, and compresses it into the air tank, and a scope that was created by cutting binoculars in half, and placing them strategically onto the weapon.
Improvised Elephant Gun - a 50MG pump style rifle using the electronics from the Multiplas rifle to reduce the gas pressure created from the high caliber round. it also acts as a shock-absorber to keep the recoil to a minimum. Then using the large size barrel and reloading hatch of the grenade launcher, the 50mg rounds can be stored in the tube, giving the gun a 5 round capacity, at the cost of a much reduced damage output. (it's basically less powerful than the Anti-material rifle) can be created using scrap metal, and a Grenade launcher.
Improvised Scoped Rifle - A .308 round rifle that has a ten round clip, and a rather elongated scope. It is useful at longer ranges, and has a very nice shape. Using the body of a hunting rifle, and a grip and stock that was fabricated out of spare parts, it is pretty interesting looking.
Electro-Modifier Prototype - A Pistol that uses energy cells as a power source. Due to it's crudely built nature, it's energy consumption is rather high, but it is very effective at using that energy.
(Note: This is the first of my models that did not have a proper texture, and I had to improvise. *not a joke* It is currently using the Fatman texture, and looks pretty poorly made. I apologize, you don't have to use this weapon if you don't like it. i'm working on making the texture less disgusting)
Hand-Shotgun Prototype - A combat shotgun that was shortened, then attached to a very comfortable grip, along with a more comfortable charging handle. Then, made semi automatic using a riot mechanism, and an increased magazine size. All in all, i found this weapon to be the most interesting i have made as it is quite strange in shape.
Improvised SMG - A bullpup SMG Chambered in 5mm. It comes with 2 mods, Extended barrel (a new mod added to the game) and the Guidance system from the Missile launcher, with the coordinate map removed. An update will be added soon to add a recipe for this, it can currently be found at Doc Mitchell's house (Yes, I know, clichéd) This weapon MAY be overpowered, as it has a rather high rate of fire, so please speak up if you find it to be overpowered, it will be fixed in the next update if it is found to be OP, and a recipe will be added and the one at doc's will be removed.
Improvised Battlerifle - A Semi automatic rifle made from an old pistol, and a stock from a broken weapon. It is chambered in .308 and has a medium rate of fire. it is extremely accurate and can be fired at close to long range, however at longer ranges the large reticule is difficult to line up shots.
Improvised plasma Rifle - What could be said about this? Its a plasma pistol energy system put on a varmint rifle stock. sadly, because of the couriers lack of supplies, this rifle emits large amounts of static electricity. all the more dangerous.
Improvised DartGun - Essentially this is a ramped up slingshot. The courier used tire irons, bent to shape, as a makeshift bow. then, using surgical tubing, the courier was able to make a slingshot-esque slingshot-pistol-crossbow. using the same ammunition as the air gun, this is not the most versatile of weapons, and due to the poorly constructed iron sights, it is not the best for aiming.
Improvised Air rifle - essentially an air gun for the neanderthal inside of all of us, it focuses on getting as many darts at the enemy as fast as possible. With an air intake fan under the chassis of the weapon, it is capable of a fairly decent rate of fire, as it compressed the air, and immediately releases it once the tank is full/
Required: Millenia's Weapon Retexture Project, As i currently use it, and it give the meshes the proper UV Map - http://newvegas.nexusmods.com/mods/38285/?
(Alternative to above, one could use the individual retextures from the same author for the following weapons:
-Varmint rifle
-Grenade rifle
This will add less texures, but will make the weapons in this mod, and those weapons that were re textured stand out in a good way.)