Fallout New Vegas
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Created by

Scott Clam

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clayvn

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About this mod

This mod changes the perks of Boone, ED-E, and Rex to be less intrusive and immersion breaking.

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This mod changes the perks of Boone, ED-E, and Rex to be less intrusive and immersion breaking. No longer will everyone glow red when you zoom in with Boone. No longer will dead bodies glow green with Rex, and no longer will ED-E's maxed perception bonus ruin all suspense of nearby enemies. Other bonuses have been added to offset the losses.

If anyone wants a patch that allows Boone's perk to include weapons from any DLCs, just leave a comment and I can do it quickly.

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Descriptions for the changed perks:
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ED-E:
ED-E's sensors have helped you to become more in tuned with your surroundings, and in turn target enemies with greater accuracy. While ED-E is a companion, the player can more accurately hit enemies through the advantage of 10% less bullet spread.

REX:
You have grown fond of having Rex around, and his tenacity helps keep you going throughout the day. While Rex is a companion, you will regenerate Action Points (AP) 15% faster.

BOONE:
Boone has taught you some tricks on how to properly use a rifle, and while Boone is your companion, your single shot type weapons degrade 10% more slowly and you deal 5% more damage with them.

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Installation:
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Move file into data folder, activate with mod manager or launcher.
Or just download with the Nexus Mod Manager and easily install it. It is just one .esp file.

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Credits:
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My friends Sydafect and Irelephant for ideas on how to balance the perks.