The lucky textures are all messed up, it just looks like the normal revolver but the hammer is buggy. I have weapon mesh improvement but this mod is prioritized over it in my load order, not sure what's going on.
This can be fixed with a bit of manual labor. I edited the 357revolvercustom_m.dds and 357revolverstd.dds files under textures\weapons\1handpistol. By making them much darker one can adjust the glossiness of the model. I used the levels tool in GIMP.
Tried downloading this both with mod manager and manually, both seem to be missing the .esp for lucky, as its the same as the regular .327 and there's only one .esp file in the folder
hey, sorry for the late reply but Lucky is its own texture, you can get it with the original Weapon Retexture Project, this is just an update for the .357.
This is all messed up for me too... For some reason when I install this Lucky looks like the normal revolver. Any chance you could get this to work without an esp too? Rather not have to turn on an esp for a texture mod to work, too many mods on is bad for the game and whatnot.
I'm not entirely sure what a load order is... that's something for the Mod manager right? I don't use that. I just install everything manually, less hassle that way.
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Hope this helps.
For some reason when I install this Lucky looks like the normal revolver.
Any chance you could get this to work without an esp too? Rather not have to turn on an esp for a texture mod to work, too many mods on is bad for the game and whatnot.