Summary:
I saw TheSpiritofNewReno's mod and felt some stuff was missing. I decided to modify some areas to look a bit different and with permission, have decided to post it here. Thus, I present an expansion of the Lonesome Road Expansion Project mod:
Requires:
The original Lonesome Road Expansion Project mod. You can find it here:
http://newvegas.nexusmods.com/mods/46201
Installation:
Extract and place into the New Vegas Main Directory\Data folder. Enable it with a mod manager and make sure it is after the LREP.esm file.
Currently Modified Areas:
The Manager Apartment
Vault 24
The Broken Dream Cave
The Outside Of The Hudson Refinery
Crytek Medicinal Basement
NCR Mine
Ruined NCR Mine Shack
Survivor's Bunker
Fixed various navmesh's corresponding to these areas.
Background story for the apartment manager.
Background story for the mine.
Change History:
v0.5 - Hudson Steel: attempted a remake but it didn't look right so I've decided to scrap it. Centered the doorway and modified the parking lot by adding a Guard Shack, Caved-In Loading Dock, and changing the position and type of the Survivor's Bunker entrance to make it more believable that the Marked Men didn't enter. Survivor's Bunker: complete redo of the interior to make it more like a caved-in sewer. Have an idea for a some backstory, but considering it at this time.
v0.4 - NCR Mine: added more details to make it less vanilla including a backstory why there are dead NCR bodies and Deathclaws in the mine. Ruined NCR Shack: added a caved-in section to show the destroyed elevator.
v0.3 - Broken Dream Cave: played with the caved in section a bit. Crytek Medicinal Basement: Modified the area to appear more industrial. I was going for an excavated look where the Marked Men can heal, eat, and hide from the storm. I also modified the exit to fit the new entrance and a little more distinctive by adding a smoke stack.
v0.2 - Vault 24: replaced the overseer office, experience a weird glitch where the desk flickers in and out. Added several lockers near the exploded doorway. Manager Apartment: modified the back story a little so the guy wouldn't seem too bad.
v0.1 - Initial Release
Special thanks to TheSpiritofNewReno for the idea!
I saw TheSpiritofNewReno's mod and felt some stuff was missing. I decided to modify some areas to look a bit different and with permission, have decided to post it here. Thus, I present an expansion of the Lonesome Road Expansion Project mod:
Requires:
The original Lonesome Road Expansion Project mod. You can find it here:
http://newvegas.nexusmods.com/mods/46201
Installation:
Extract and place into the New Vegas Main Directory\Data folder. Enable it with a mod manager and make sure it is after the LREP.esm file.
Currently Modified Areas:
The Manager Apartment
Vault 24
The Broken Dream Cave
The Outside Of The Hudson Refinery
Crytek Medicinal Basement
NCR Mine
Ruined NCR Mine Shack
Survivor's Bunker
Fixed various navmesh's corresponding to these areas.
Background story for the apartment manager.
Background story for the mine.
Change History:
v0.5 - Hudson Steel: attempted a remake but it didn't look right so I've decided to scrap it. Centered the doorway and modified the parking lot by adding a Guard Shack, Caved-In Loading Dock, and changing the position and type of the Survivor's Bunker entrance to make it more believable that the Marked Men didn't enter. Survivor's Bunker: complete redo of the interior to make it more like a caved-in sewer. Have an idea for a some backstory, but considering it at this time.
v0.4 - NCR Mine: added more details to make it less vanilla including a backstory why there are dead NCR bodies and Deathclaws in the mine. Ruined NCR Shack: added a caved-in section to show the destroyed elevator.
v0.3 - Broken Dream Cave: played with the caved in section a bit. Crytek Medicinal Basement: Modified the area to appear more industrial. I was going for an excavated look where the Marked Men can heal, eat, and hide from the storm. I also modified the exit to fit the new entrance and a little more distinctive by adding a smoke stack.
v0.2 - Vault 24: replaced the overseer office, experience a weird glitch where the desk flickers in and out. Added several lockers near the exploded doorway. Manager Apartment: modified the back story a little so the guy wouldn't seem too bad.
v0.1 - Initial Release
Special thanks to TheSpiritofNewReno for the idea!