Fallout New Vegas

About this mod

A re-imagining and expansion of the popular mod Underwater Home.

Permissions and credits
Changelogs
The mod needs scripters, modellers, texture-izers, NPC creation, and quests-building. Please contact me if you are interested in helping out.


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Welcome To HARES, A Work-In-Progress.
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By Darkus37


Current Mod Version:
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0.1.j


Introduction:
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SEE the sights!

• A new base of operations from which to carry out your mission - for whatever path you carve out.
• 60+ unique cells.
• An original and detailed back-story in the form of Personal Logs spread throughout the complex.
• A working Teleporter.
• Ammo, food, and beverage sorters.
• Mannequins and model displays (including a Snow Globe and Bobblehead display).
• Beautiful viewpoints and designs.
• Companion Rooms, with possible expansion for custom NPC’s.
• Your own personal apartment and overseer office.


HEAR the testimonials!

"It's alright." - my 'friend'.


TASTE the frustration!

As I blunder my way through without knowing what the heck I'm doing.


SMELL the air, now with a hint of salty freshness!

At least that's what I think this place would smell like - if it was flooded.


TOUCH your controls!

...to make sure you haven't fallen into another world from the SHOCK and AWE you feel after playing - that, or to make sure you stay stable as you fall asleep sitting in your chair.


Mod Description:
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This mod is a re-imagining and expansion of the great Underwater Hideout Mod which can be found here. I began work on this mod in September 2011 and am comfortable enough with its progress to finally release it.

That said, please note: THIS IS STILL A WORK IN PROGRESS. My lack of scripting skills and constant revisions/remakes of each cell have held back finishing this mod over the months. Some scripting parts I’ve been able to replicate from the version I started with, but others remain broken or incomplete (such as the quest line). If you don't mind the bugs, the mod is in a functional state, and will hopefully get better as each update is released.

If anyone is willing to lend their time and effort to help, that would be wonderful and much appreciated - scripting, texturing, and modeling help would certainly make the mod shine. Both the Underwater Home and HARES mods can be used simultaneously, if you should wish - but be warned: as more stuff gets scripted, there may be serious conflicts due to shared script references.


Mod Requirements:
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At this time, no DLC is required, but it will be in the future, as I add stuff in from those mods.

Warning! Some parts can be graphic intensive - I cannot guarantee that performance will be smooth and steady in some sections. This can be be especially felt in the Library, West Hub, Atrium, and Armory - Upper Level.

NVSE is required for some scripted processes. It can be found here.


Installation:
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Just move the files from the unzipped archive into your game directory/data folder.


Uninstallation:
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Just follow the same steps as above, but in reverse.


Credits And Special Thanks:
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This mod has been released with permission from the original mod creators. My thanks to them for their hard work and providing the inspiration for this mod.

Much appreciation for Wikipedia, the Fallout Wiki, and Google for the tons of information and concepts.

Thanks to the game developers - Obsidian Entertainment, for their great work; and the Nexus for allowing modders like myself to share their work.

Thanks very much to Volkogava for the door retexture!

Special thanks to devinpatterson; StupidRestrictions; amau05; Xeonerable; and Claustromaniac for their help!