Fallout New Vegas

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MateoElFidel

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MateoElFidel

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About this mod

Adds a small settlement in and around an intersection just east of novac.

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This mod makes a settlement in and around an intersection just east of novac (near impossible to miss) the settlement is similar to that of the 188 Trading post. Currently, this settlement houses NO NPC's. i have yet to work on making new NPC's and Navmeshing the place.

This mod is completely vanilla, no required DLC's or other mods. NVSE is not required.
This mod basically has nothing to give except for the Vending Terminals.

UPDATES:

Beta 1.2:

No changes what so ever outside.
completely renovated the Gun Collector's bunker.
Added a player home inside the bunker available through purchase through a terminal (15,000 caps cost)
PLAYER HOME CURRENT FEATURES:
The player home contains 9 rooms, 5 of which are empty. (still trying to figure what to do with some of them.)
4 Currently near completed rooms:
•Clinic
•Clinic Patient room
•Shooting range (far from completion)
•Communications room (it does nothing, it's just a cosmetic room. no special features.)

CLINIC:
The clinic is equipped with a fully functioning Auto-Sorting system. there are 24 Medical kits aligned to the wall, each medical kit houses a certain med (1 kit for stimpaks, 1 for jet, 1 for doctors bags and Etcetera) And a switch to the left of them, next to a terminal. upon activation of the switch, all your medical items, as well as chemical items will be sorted to their designated containers. Stimpaks will go to the stimpak container, jet will go to the jet container. it also sorts Rocket(Jet), Slasher(Psycho) and Party time mentats(Mentats) to their respective containers.

I have also started working on the script for the armory (Armory, as in clothes and armor, i will make a separate room for ammunition and weapons soon.) And after which i will work on sorting scripts and containers for ammunition, food, water, liquor/other beverages, weapons, books, currency. and i am also thinking of using the trash compactor to turn junk items (Maybe even weapons) into scrap metal and electronics in some cases.

I know that it has been a while since i have updated, and it will be a while before i update again, so bear with me.

Beta 1.0 Bugfix:
Fixed the ownership bug in the gun collector's bunker.
Fixed the ladder that goes through the overpass (Untested if fixed)
Changed the price of the bitter drink from 25 caps to 15 caps.

Beta 1.0 :
Adds a settlement east of novac, it includes a bunker and 4 dispensing terminals.








Throughout the settlement there are 4 Vending Terminals...
There are:
•Ammunition Requisition Terminal
•Medical Supply Terminal
•Liquor Distribution Terminal
•Water Distribution Terminal

Ammunition Requisition Terminal:

The Ammunition Requisition terminal is seen directly below the overpass, next to a stack of 3 ammunition boxes.

It Dispenses ammunition of all kinds, Energy Ammunition, Conventional Ammunition, Ballistic Ammunition and even BB's, Hand Grenades and Mines. It does not, however, dispense any ammunition from any DLC's. It sells all types of any ammunition (EX, 5.56 ammunition also includes Hollowpoints, Armor Piercing and Surplus ammunition, as opposed to only standard 5.56 rounds)

Medical Supply Terminal:

The Medical Supply terminal is directly underneath the overpass, it is on a table inside a shack.

It dispenses multiple medicinal items, including all Chems (Not including recipe chems such as Rocket, Slasher and Party Time Mentats) and unconventional healing items (Such as Bitter drink, Hydra and Healing Powder)

Liquor Distribution Terminal:

The Liquor Distribution terminal is to the northern part of the settlement, it sells the following:

•Beer
•Vodka
•Scotch
•Whiskey
•Wine
•Absinthe
•Atomic Cocktail
•Sunset sarsaparilla
•Nuka-Cola (Including the variants; Quartz and Victory)

Water Distribution Terminal: (See Bugs)

It is inside the bunker which can be entered near the North Eastern Watchtower, it dispenses both Purified and Dirty water.



I am not good at modding or creating NPC's, (Which is why i made vending terminals instead of vendors.) so anyone can feel free on helping me, if you wish to help in any way, please consult me. if i approve of it, i will give credit to whoever helps me complete this mod.

And for those of you who can help even without modding, you can contribute by suggesting what i should add to the big empty space within the settlement. or if i should add more/remove all terminal dispensers.

BUGS:

When entering the Gun Collector's bunker, anything taken there will be considered stealing, and can result in a loss of karma, but it does not destroy reputation, or make hostility of the relationship between the player and any other factions.