Monster Mod - Rebalanced Leveled Lists by Jake Zahn
New Vegas » Gameplay Effects and Changes
Added: 26/10/2011 - 06:56PM
Updated: 05/11/2011 - 05:43PM

692 Endorsements

1.01b Latest version

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Uploaded by Offkorn


Last updated at 17:43, 5 Nov 2011 Uploaded at 18:56, 26 Oct 2011


Monster Mod (Made with v10)


The main thing this does is sort the added creature Leveled Lists by level, so that you generally
won't run into level 20 creatures while wandering the wasteland with a level 1 Courier.

The second thing this does is have the new creatures appear more or less just as often as the
vanilla creatures, rather than the 2-3 times more often appearance rate of the default.

The third thing this does is remove the chance of the new 'adult' creatures spawning from 'young'
creature leveled lists.

The fourth thing this does is restore the appearance chance of certain creatures that were removed;
Molerats, Bloatflies, Dogs of all sorts, Radroaches, Medium/Large Bighorners, Centaurs, Medium Geckos, and Small Fire Geckos.


There are two primary versions: Default & Wasteland Edition.

If you're using the Monster Mod Wasteland Edition Mod then install the MMWE - Rebalanced Leveled Lists.esp file.
If you're not, then install the MoMod - Rebalanced Leveled Lists.esp instead.

In addition, each version has a "Vanilla Spawn Chance" addon.

By default the MoMod increases the chances of encounters that normally have a 30/50/75% chance of appearing to 100%.
The VSC addon restores the vanilla 30/50/75% probabilities.


After extracting the ESPs of your choice your load order should look something like either this:

[X] FalloutNV.esm
[X] MoMod.esm
[X] MoMod - Rebalanced Leveled Lists.esp
[X] MoMod - Vanilla Spawn Chance.esp

Or this:

[X] FalloutNV.esm
[X] MoMod.esm
[X] Monster Mod Wasteland Edition.esp
[X] MMWE - Rebalanced Leveled Lists.esp
[X] MMWE - Vanilla Spawn Chance.esp