Fallout New Vegas

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  1. TransparentHead
    • member
    • 26 posts
    • 0 kudos
    Anyone know how to make the holorifle textures work with also Weapon Retexture Project on ones load order? If I install these ordnance textures after WRP the holorifle textures are all effed-up. I'm guessing it could be because WRP also changes the grenade rifle meshes.

    Edit: Accidentally used wrong abbreviation for Weapon Retexture Project (WMX->WRP).
    1. MastersofReality
      • member
      • 1 posts
      • 0 kudos
      Late reply here, but for anyone needing help in getting the holorifle textures working in conjunction with WRP, use Half Hansified Holorifle. It won't use this mod's textures, but it'll at least fix the appearance of the holorifle.
  2. KUPOkinz
    • member
    • 203 posts
    • 14 kudos
    Beautiful retextures, especially for the heavy weapons. It's an old mod but imo it's the best for heavy weapons. Textures are crisp and high quality.
    • member
    • 35 posts
    • 0 kudos
    just a heads up, but part of the holorifle glows in the dark, needs a lightmap or somethin' https://imgur.com/a/RKcpjk7
  4. XavierB34
    • member
    • 127 posts
    • 0 kudos
    I wish it was compatible with WMX...
  5. EpicwinFTW27
    • member
    • 153 posts
    • 0 kudos
    Outstanding work as usual! I have been searching for a retex for the holorifle for sooooo long, and my search is finally over. Endorsing when I can.
  6. ssskoopa
    • supporter
    • 484 posts
    • 1 kudos
    For some reason, Annabelle turned into a huge red triangle after I installed this mod, was it because of me using this mod with WMXUE?
    EDIT: The problem seems to have been caused by the WMXUE-EVE patch, but even after I deleted all the Missile Launcher related statics, the problem still exists.
    1. Rovlad84
      • member
      • 399 posts
      • 9 kudos
      Red triangle is a missing mesh.
      Bring up the console and click on the triangle. Make sure it says "Anabelle" as the name of object on top of the screen. Then note the first two symbols the mesh has (like a 09). This will be the load order id of the mod which is causing it (you can cross-reference load order ids with a tool like FNVEdit or NMM).
      Also make sure you've tried to turn Archive Invalidation off and back on, this also sometimes helps in these situations.
  7. BloodrendX001
    • account closed
    • 829 posts
    • 6 kudos
    Grenade rifles are covered in WRP, right? Or not?
    1. Cowboyofthewastes
      • member
      • 145 posts
      • 1 kudos
      Yes, they are.
  8. boogiePls
    • premium
    • 283 posts
    • 10 kudos
    Everything looks good, a shame that this mod doesn't have the recognition it deserves. Endorsing when I'm allowed.
  9. Androyddd
    • member
    • 207 posts
    • 2 kudos
    Now that EmeraldReign has returned to modding, here's hoping this mod gets some more love. This mod is INCREDIBLY underrated, sad to see such a much needed mod have so few endorsements.
  10. Betyeta
    • supporter
    • 473 posts
    • 21 kudos
    It's too bad this mod is dead. I really would have love to seen the Grenade Machine Gun retextured... Sad