This mod redefines the weight of some 100 miscellaneous and consumable items.
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Changelogs
Version 1.71
- updated for MMUE 9a
Version 1.60
- Better DLC compatibility
- Chems, books and such are now a bit more valuable
Version 1.50
- Added weight to Chems and some other consumables
- Added weight to magazines
Version 1.41
- added weight for stimpacks
- LR: changed weight for auto-inject stimpaks
Version 1.40
- added weight to currency, bobby pins and ammo crafting
- various minor tweaks
- changed mod's name
Version 1.7
- a few minor fixes
- value of chems and a few other items increased
- updated and added MMUE support for Reduction Only version
Version 1.3
Done some minor rebalancing
Version 1.2
Added and edited a few items
Version 1.1
Made some minor weight adjustments
Added FNW items that I missed in v1.0
Added some DLC items
============================== Item Weight Redefined by ulcf999 v1.71 ==============================
This mod redefines the weight of some 100 miscellaneous and consumable items.
It always annoyed me that full and empty bottles have the same weight, so I decided to change these values. While I was at it I realized that most of the "minor" items in NV had the weight of 1lb - even small items like cutlery, empty cups or fruit. So eventually I ended up changing the weight of quite a few items, just to make the looting process a little more diverse (and more believable). Another thing that bothered me were some of the weightless items - chems and money to be specific. In the end I gave every in-game item weight (except quest items of course) so now you think twice before packing those 363 stimpaks for your little desert trip. Also, as of 1.60 chems and such are a bit more expensive.
Naturally I tried to be very delicate when making these changes so the gameplay would remain as balanced as possible.
Fully compatible with Mission Mojave UE
You can click the Read Me button to see the most of the changes if you're interested.
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How to install this thing?
1. Unzip the rar file you chose to download into your Data folder 2. Run the FNV Launcher 3. Select Data Files and enable the appropriate esps -or- Use NMM