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Are you tired of setting out to burn things, only to find that you're just too flammable to get the job done?
Well now you can BE THE PYRO! Be all you can be! Be fireproof! Be deadly! Be unintelligible!
---REQUIRES OLD WORLD BLUES AND LONESOME ROAD---
This handy modification allows you to make a one-time, life-altering decision to become the deadliest fire warrior in the Wasteland. It adds a neat-looking mask sitting by Doc Mitchell's mailbox in Goodsprings. Picking it up will activate the mod, and give you the following:
--A unique set of Pyro armor! This armor confers, among other bonuses, complete fire immunity.
--A unique fire axe, Pyro's Chopper! It may not hit as hard as the other axes, but the other axes can't set things they hit on FIRE! (To use, perform a special VATS attack or simply land a critical hit)
--A flamer and a hefty stack of fuel
--A flare gun, for igniting from afar and scaring Deathclaws!
BUT WAIT! There's more! Also included in this mod: --4 special recipes to convert any normal energy ammo into Flamer Fuel! (Energy Cells, MF Cells, Elec. Charge Pack)
--modified the Pyromaniac perk to include the Flare Gun
So don't delay, BE THE PYRO!
KNOWN ISSUES: --Compatible with TraderRager's FlareAmmo mod, but using both mods will cause the flare gun you receive to have no ammo! --Odd noises and screen blackouts--I've been unable to reproduce this bug, so I can't exactly fix it.
UPDATES: 1.1: Made Pyro armor removable, since the game removes your armor for you pretty often anyway.
Coming soon: --A better flare gun (crits on burning enemies? You'd better believe it!) --Better effects on the Mask (because sneak sight is kinda silly)
BASED ON THE CHARACTER FROM TEAM FORTRESS 2, WHICH IS COPYRIGHT OF VALVE SOFTWARE. THIS IS A WORK OF PARODY, DON'T SUE ME ROBIN WALKER