Fallout New Vegas

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  1. User_2039153
    User_2039153
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    Oh man, so many comments. Haven't played this game in a long while and I decided to fire it up again. Gonna try to answer some questions.

    1. Weapon is too strong!
    - Was thinking I would lower the value so it isn't massively OP (even though it will still be strong).

    2. Cannot locate it in either location!
    - Not sure why. The weapon does not use any files other than the base FalloutNV.esm so I don't know why it would not show up unless it was installed incorrectly or another mod is conflicting with its location.

    3. Can you make it NMM compatible?
    I've been away from Fallout modding for a long while and thus, missed the NMM boat. I will try to look into how to do it since others say it's not that difficult so that it will be NMM compatible.

    Thank you all for the downloads and endorsements. I'm glad you like my pokey little glowing murderstick enough to use it yourselves.
    1. masatoishikawa90
      masatoishikawa90
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      I am in love with you!

      If by chance you read this can I put a request?
      could you make the 1h weapon to be carried at the player's back?
      please! please! please!

      and I love you again!
    2. Ishy1261
      Ishy1261
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      Green Seiryuu is best blade I have seen. Can I make some requests? I understand perfectly if you do not want to, but could you:
      Let the one-handed sword be carried on the player's back (I am not sure if it is possible though)
      Give the one handed sword the 'Mauler' special attack instead of 'Back Slash' (Although yours is labelled as 'dragon roar')

      Le endorsed.
    3. DrakeWK
      DrakeWK
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      Whew good that your trying to make it NMM compatible because i was starting to panic.
    4. MrEyeless
      MrEyeless
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      could you just make it auto spawn in one place your directions confuse me.
    5. Vutiendung
      Vutiendung
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      For some reason, companion can't equip the weapons, is there any reason you can think of? Is there any fix?
    6. WORGENLOVER
      WORGENLOVER
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      theres only a main file and optinal files ?
      nothing you said is here geus i got to fight through cove for it # tgmdam
  2. csg1928
    csg1928
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    So... for MO2 users. I was getting the mesh error when I first came upon the item in the Deathclaw Promontory. I stepped away so the spot was out of sight and closed the game. Right click on the mod in the LEFT panel (not the plugin) and select Open in Explorer. Open the data folder in there. COPY the folders in it (DO NOT MOVE/REMOVE). Open up you game's root directory (where the game is installed) and open up the data folder there. Paste your contents in there and then hit F5 in MO2 to tell it to search files again/refresh it. The mesh error cleared and I was able to grab the swords. 

    That being said, the weapons are beautiful (if not a bit long, hence the patch to shorten them). The concern I have is that despite the author's statement of them being too strong... the Lightsaber (https://www.nexusmods.com/newvegas/mods/35168) are stronger. That could be perfectly fine if someone was not wanting to be an overpower one hit and everything in the entire game dies kind of player... but I am... so I will stick with my Plasma Revolver that does 1800 DPS / 1400 DAM compared to this weapon's 1200 DPS / 600 DAM hehe
  3. MinigunKiller911
    MinigunKiller911
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    Damn, if author is still working on it, he could make a quest for repairing a weapon after finding it
  4. highstar09
    highstar09
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    HOW THE HECK DO I INSTALL THISSSSS
  5. GuardianofRoin
    GuardianofRoin
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    Getting what is DEFINITELY a mesh or texture error. I found the spot. Two guys in power armor and a red sign with an exclamation point. No case, no swords. Gonna need to use console to get it.
    1. guardianAngelX72
      guardianAngelX72
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      Pretty sure I know what's causing this for you, if you never figured it out.

      If you're using a Mod Manager like Mod Organizer, check how the file was extracted. Mine had the files in a /Data/folder, you need to take those contents and put them in the root of the ModOrganizer mod.

      Otherwise, if you did it manually then I'd do the same and make sure you didn't put a Data folder in the Data folder.
    2. Thedudeman1985
      Thedudeman1985
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      Thank you for figuring this out.  That solved my issues!
  6. Hellzapoppin
    Hellzapoppin
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    Couldn't get it to work. Gas station container (I can only assume it's in a container?) is just a "missing texture" texture.
    1. GamingOverlord01
      GamingOverlord01
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      You have to install this manually. Neither NMM nor Vortex will place the files correctly in your New Vegas game folder, sadly. 
    2. subz79
      subz79
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      I installed it manually didnt work
    3. Thedudeman1985
      Thedudeman1985
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      Same here. It's just missing textures. What gives?
  7. ThreatLevelAlpha
    ThreatLevelAlpha
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    Why can't I delete my post? Anyway since the trojan problem turned out to be a false positive I'll edit this to add something constructive.

    If you don't like the disintegration on death effect go into FNVEdit and look for the crit data section. Get rid of the "on death" flag and set the effect to "null reference [00000000]"
  8. skeithxskeith
    skeithxskeith
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    Finding the weapon: If anyone is like me and trying out a bunch of mods for their playthrough. The weapon is in the gas station in goodsprings.
    Problem of course is that you cant get in there at the start of the game. No problem tho, go talk to sunny at the bar and advance the questline a little bit. At some point she will tell you to go to the bar and talk to rudy.

    Go there witness the event and advance the quest with her until she tells you about ringo and then from there you can go inside the gas station. Less then 5 mins. 

    Using the recolor was also easy with Vortex.

    I downloaded like normal and simply then uninstalled it.
    I right clicked it to find the folder and dragged the correct color folder into the games directory. i replaces the two files and presto.
    It is pretty strong tho. But hell if its not cool. Ill probably reserve it for when i get to stuck or whatever. 
  9. IronWolfSociety
    IronWolfSociety
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    So the guy who made this mod disabled his account, and IDK where else I can find help with this, but every time I enable this mod my game crashes when it displays the Bethesda Logo. I'm installing it manually, overwriting the data folder, and putting the esp and esm in the data folder afterwards, but it still keep crashing. I know this is the one that's causing it because when I disable it, the game gets to the main menu with no issue. 
    1. fcmem
      fcmem
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      • 1 kudos
      not sure what the problem is but it's gotta be a conflict of some sort, I don't have that issue im not saying I can help but if you post your load order maybe someone will see something wrong.

      you can also try loading up fnvedit and look for conflicts
    2. ultimadragon815
      ultimadragon815
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      this is way late and im only speculating but did you perhaps had both esps active at the same time? b/c small things like that mess up an old game like this.
  10. fcmem
    fcmem
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    Wonder why the author disabled their account? It's a nice mod, the weapon is good but not over powered imo.

    and if you install the version where you have to go find it.. you definitely earn it.
  11. IronWolfSociety
    IronWolfSociety
    • member
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    So the guy who made this mod disabled his account, and IDK where else I can find help with this, but every time I enable this mod my game crashes when it displays the Bethesda Logo. I'm installing it manually, overwriting the data folder, and putting the esp and esm in the data folder afterwards, but it still keep crashing. I know this is the one that's causing it because when I disable it, the game gets to the main menu with no issue.