Fallout New Vegas

File information

Last updated

Original upload

Created by

OldSnake560

Uploaded by

Oldsnake569

Virus scan

Safe to use

Tags for this mod

20 comments

  1. MetalGearBepis
    MetalGearBepis
    • member
    • 0 kudos
    Is there any way to increase the amount of time npc are knocked out?
  2. Welovefallout
    Welovefallout
    • member
    • 15 kudos
    That does NOT look like the MGS4 tranquilizer, I should know, I played it through!
    1. WesguMeya101
      WesguMeya101
      • member
      • 1 kudos
      tl;dr - It doesn't look like the one from MGS4, it just works like it.

      Probably specifying where the script or mechanic came from, rather than the actual mesh/model.

      Modders do this, they can scrip, and some can't model, or make meshes, and will occasionally just use a vanilla piece with the script they've made, some people also ask for the scripts so they can remake it, granted they can model it as well.
  3. africanwarhead
    africanwarhead
    • member
    • 0 kudos
    yo, cool mod!
    what script did you use to tranquillize? can u share? pleeeaaassee
    1. Whatevalols
      Whatevalols
      • member
      • 1 kudos
      just steal it in the geck..
    2. WesguMeya101
      WesguMeya101
      • member
      • 1 kudos
      Ah yes, steal it. That makes you more credible than actually asking for the source, and support. -smh
  4. KorianHUN
    KorianHUN
    • member
    • 4 kudos
    MOD IS BROKEN!
    It adds the weapon and ammo to multiple medical boxes and i even find one in the inventory of a random fiend. In 1 hour of gameplay.
  5. Tobiya
    Tobiya
    • member
    • 0 kudos
    @cooldog111 might be because this specific tranq gun was in MGS4. In MGS3 it was a Mk22 Hush Puppy and in MGS2 it was a suppressed M9.
  6. cooldog111
    cooldog111
    • member
    • 0 kudos
    How come you put "from Metal Gear Solid 4? The Tranq gun has been in every one except the first.. If i'm remembering right..
  7. CreepDude
    CreepDude
    • member
    • 0 kudos
    Well done. This made my hitman even more hitmanny. Endorsed.
    EDIT: I just found another one in one of the Camp McCarran first aid boxes. Was this supposed to be there?
  8. elizav
    elizav
    • member
    • 0 kudos
    For god sake, check the screenies.
    It's obviously in Doc Mitchel's house - the left corridor once you enter, and in the lower left med kit box. I didn't even download this mod yet, but clearly that screenie's there for a reason.
  9. chiter2012
    chiter2012
    • member
    • 0 kudos
    i can't find it help :/
  10. TARIK12
    TARIK12
    • BANNED
    • 0 kudos
    how did u make a tranquilizing effect?