Fallout New Vegas

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EmeraldReign

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EmeraldReign

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809 comments

  1. Hellstorm33414
    Hellstorm33414
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    Does anyone know if this mod has a patch or something to fix some bugs ? I have the impression that the rebreather from the helmet does not work, and I think this mod deactivated the automatic use of Stims/Med-X, along with the armor's voice (she won't talk to me anymore :( )
  2. BlackDawnWolf
    BlackDawnWolf
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    Just to clear up any confusion for others looking for the best (subjective of course) combination of mods for the Stealth suit Mk2

    2 mods in total - this one and this other one for fine control using Mod Configuration Menu.

    If you don't like the Stealth boy field from this mod after you upgrade it since there's no option to disable it in MCM do this (CREDIT to LostDinosaur)

    "Open the G.E.C.K., fire up the .esp.. in the "Object Window" go down to "Game Effects" open that tree if it isn't already, click on "Object Effect", type "nvdlc03auralste" into the filter box just below "Object Window" and "NVDLC03AuralStealthSuitOEStealthField" should pop up. Double click that and remove Stealth Field... and that should do it I think. "
    1. Hellstorm33414
      Hellstorm33414
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      Do the changes of Better Stealth Suit overrides and are compatible with Legacy of X-13 ? Because I installed them both as I wanted to fine tune some things, but I feel like BSS does not work properly (not fast stealth, no stim since I am under 15 stimpaks in my inventory ...)

      Do you know if I did something wrong or maybe I lack a compatibility patch ?
  3. CrySkull7
    CrySkull7
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    Howdy, so I'm attempting to wear the stealth suit helmet with the courier vests mod, trouble is, both the helmet & vests take up the
    nose-ring slot. I've tried unchecking the the slot and replacing it with another but nothing has changed. Any ideas?

    Thanks.
  4. hamletsdead
    hamletsdead
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    FYI the Master Overhaul 2.7 works just fine with TTW and looks FANTASTIC!!!! No more stupid white lines on your *ss, so gracias and kudos!
  5. BillyLastNight
    BillyLastNight
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    thank you for this, the old stealth suit was b00ty and this seems to be the only one that still works. 
  6. Deepstrike101
    Deepstrike101
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    I really wish this mod existed for Fallout 4. 
  7. KATIL06
    KATIL06
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    Hi, first of all love your mod. Armor looks sick. Quick question, how hard would it be to remove the stealth field from your mod and could I get an instruction on how to do it? I have a stealth field mod, which I can toggle on and off. I like to see my character sneaking around ^^.
    1. LostDinosaur
      LostDinosaur
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      • 9 kudos
      If you get the G.E.C.K., fire up the .esp.. in the "Object Window" go down to "Game Effects" open that tree if it isn't already, click on "Object Effect", type "nvdlc03auralste" into the filter box just below "Object Window" and "NVDLC03AuralStealthSuitOEStealthField" should pop up. Double click that and remove Steal Field... and that should do it I think. 
    2. MegaMasterSword
      MegaMasterSword
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      • 17 kudos
      Yo. I know exactly what you mean in that. Made my own variant that turns on/off stealth field w/ sounds when you press Y
  8. Frogzilla82
    Frogzilla82
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    Strange, I almost drowned with the helmet, re-beather doesn't seem to work. 
  9. DruCart3456
    DruCart3456
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    RIP this mod. Looks absolutely fantastic, but completely abandoned.
  10. Hunter5559
    Hunter5559
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    Probably a stupid question but: I already got the helmet from Higgs Village before I even started X-13, and now I'm in X-13 and got the note about the helmet, does the mod recognize that I've already got the helmet and thus doesn't need to give me the quest cause I've already completed it or is the quest not firing a bug?
    1. LordNecross
      LordNecross
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      I picked up the mask before the suit and it just said I completed the quest, without even encountering the note.
    2. G0dRiX
      G0dRiX
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      • 1 kudos
      Where did you find the helmet exactly?