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File credits
-Bethesda Softworks for this game.
-Joefox for his animation re placers.
-pickinthebanjo for helping me fix the texture issue.
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Made a M2 Flamethrower for Fallout NV. There are two flamethrowers in the wasteland right now. One behind the gas station in Good Springs and one behind the NCR boarder outpost up north. The Flamethrower uses a modified incinerator projectile with a 200/200 mag capacity. This is a short ranged weapon and the napalm will burn up before it contacts the ground if you aim too high. It is really good for clearing boomer mine fields and enclosed caves and hall ways with a lot of enemy.
I'd like to have the flame thrower equip the tanks when equipped but I have no scripting experience. If somebody would like to make me a script to do this that would be much obliged. but until then You'll have to equip them separate.
The weapon uses no fuel because I did not want any reloading animations. So it uses the "recharge" and needs fixed when it breaks.
I also suck at texturing so if somebody would like to help me with that or make a texture pack for this that would also be nice.
other than that just copy and paste the files to their paths to install.
If there is still a problem with the textures TELL ME. I'll do my best to fix them.
Link to TG armor. Highly recommended. http://www.newvegasnexus.com/downloads/file.php?id=35740