fair warning, I downloaded this mod once, and it completely broke my game. Uninstalling it didn't help, once I used this mod, my game broke permanently and I had to completely uninstall my new vegas, all mods included, everything was gone.
just finished a 200 hour player through with this mod and about 280 other mods on top of it, many of them were more population mods that added even more npcs to the game, I'm guessing you just didn't configure your mod load order correctly or are heavily exaggerating the problems with this mod or you don't have the proper pc specs to be running such a mod, if that's the case than you should say that.
Try using MO2 and never have to reinstall your game again. For any mod uninstall. Just uncheck the Repopulated Wasteland mod or any other mod. Maybe, just maybe a clean save or new game is all that will be required. That's it. No muss, no fuss.
tHIS MOD takes over your game ruins dialog options with almost everyone removes situations and key NPC's (Chet in the store, evryone is now "stickyface" you never get asked to help Baton Thorn) AND YOU CANNOT GET RID OF IT WITHOUT AN COMPLETE UNINSTALL OF THE GAME! you've been WARNED.
for anyone reading this guys comment, just know that there is a 99% chance that this guy installed 200 mods and didn't read any of the mod requirements or mod descriptions, booted up his game and than freaked out because his other mods caused the npcs to act weird so he just assumed it was the mod that added the npcs.
Don't install this mod, unless you want your game so f*d up, yuor cann't even load your save! Seriously, it's causing frequent crashes in some populated areas like Novac, Mojave outpost, and I cannot properly uninstall it because when loading save with this plugin disabled, the game just crashes.
Nice mod. I had no FPS impact like others said, even in major areas. A criticism I have to this mod is that added NPCs only say "Hello" and goodbye. Making them say at least the default in-game rumors would have been better.
Totally jacked up my game unfortunately. Don't know why or how, possibly it interacted badly with another mod, but AI kept running to places they shouldn't be. Freeside thugs were tracking me down in goddamn Goodsprings, half of Freeside was running in and out of Cerulean Robotics etc. Uninstalling didn't fix the issue so I'm going to have to start over.
First off games often do not lag because of a lack of physical memory on your side, but because the game engine itself does not allow more use of your memory. That means the maximum performance of old games will always be limited to their programming. Luckily there are mods and tweaks, which can haul out the maximum settings and stuff of the old game engine.
I haven't tried this mod (rePOPULATED WASTELAND) by now, but the lags with New Vegas usually can be dealt with the following steps. I copied them from the "AWOP ReadMe" and the comment section of the AWOP mod and other sites on the internet. The guys from AWOP know their stuff. Here we go:
Go to your "FalloutNV"-folder (if you use Windows it's under "My Documents") and search the "Fallout.ini" and the "FalloutPrefs.ini" there. To additionally help with Out Of Memory crashes enable the games built in cell purging. open all three of your .ini files, fallout_default.ini , FALLOUT.ini and FalloutPrefs.ini In each one search for and change "bPreemptivelyUnloadCells=0" to "bPreemptivelyUnloadCells=1" and "bSelectivePurgeUnusedOnFastTravel=0" to "bSelectivePurgeUnusedOnFastTravel=1"
In the Fallout.ini and the FalloutPrefs.ini do also the following: Replace "bUseThreadedAI=0" with "bUseThreadedAI=1" and also add an extra line and type "iNumHWThreads=2"
Save and copy those edited files somewhere, where you find them again. It's necessary to copy your modified "Fallout.ini" and "FalloutPrefs.ini" BEFORE EVERY GAMESTART in the FallutNV-folder under "MyDocuments" again and overwrite the existing files there, because the game itself overwrites one of them after everytime you quit the game. (I cannot remember which one it was, but copying only one of them hasn't changed the game as far as I can remember, so I always overwrite BOTH of them again before every gamestart.)
Next:
Make sure you have NVSE installed. Now you should create a file named "nvse_config.ini" in your "nvse"-folder under "C:\.......\Steam\SteamApps\common\Fallout New Vegas\Data" (the location of your game) and open it. Write "[Memory] DefaultHeapInitialAllocMB=400 scrapheapsizeMB=128" and save.
That's it.
If you want more informations about this stuff, just google the lines, which are supposed to be edited in the .ini files. I remember for example there was a discussion about the "DefaultHeapInitialAllocMB="-line in the nvse_config.ini. 500 is the max-number here, but I descided to use 400 because someone else was talking about stability issues. I'm not an expert in this.
2 more notes for Windows 7 users in general: Make sure you run all your managers (FOMM, NVSE, ... all executalbes which are used during starting the game) and the game itself in admin-mode. Another thing with older games is the data execution prevention of Windows 7. Better google it, I only have the german words in my head now, and don't want to search now for the english analogon and descriptions. It's easy. I'm not much into computer-stuff. Everything I learned about games and modding (and that's not much, I just know the basics to get my own games running^^) is only based on the modding communities, the comment sections of mods and google.
Oh, and even if you do all the steps, you WILL have to save and reload or even quit and restart your game after a while. The stuttering will come sooner or later. Stutter remover, the 4GB patch and that stuff won't prohibit the necessity of saving and relaoding after a while.
Lag is a network latency term, not a framerate term. Extra NPC mods and having more AI Packages drop framerate, usually. It is the trade off to having more NPCs in the game. Same thing happens with Skyrim. Other mods you use in combination like ENB, textures, town overhauls, extra clutter, etc. are also a factor.
Just tried it out with all of the uncut mods and my computer can tackle pretty much anything! But for people out there wondering, it is half stable. Most likely the engine of this game will crash so don't be surprised if you crash 30-60 min or so. I did lose about 5 FPS out in the wasteland and 15 FPS in Freeside. Very CPU intensive.
Just wondering what the specs on your computer are? I have a few very intensive mods and while I run at 60FPS almost constant I'd still like a comparison. My Desktop is a 3.3GHz Intel Quad core with 16GB of RAM and a 4GB Radeon R9-200x graphics card. I think it's worth noting my PC can handle FO4 at around 90FPS on Ultra with 4k re-textures but I know some of Bethesda's older games have serious optimization issues (Oblivion Quiet Feet anyone?)
well, "intel quad core" is very subjective since intel has released about 2-3 dozens of quad core processors through the last 10 years, obviously all different models and all differ in performance, some not much, some A LOT. But as far as i can tell you, i have a Core 2 DUO E8400, Stock i believe 3 GHz but OCed it to 3.7 GHz, 4 GB of DDR2 (and using the 4 GB patch ofc) and a Radeon HD 4850 512 MB. With the ENB series and Sweet FX, in the wasteland i get around 26-35 FPS, small interiors 45-60 FPS and in large full of item interiors around 37 FPS average(ENB ambient oclussion off and reduced all the drawing distance bars to half in graphics settings) and with some technical or gameplay mods rather than graphical ones. Without ENB i run it maxed out (x2 MSAA) pretty much above 70 FPS.
327 comments
If anyone wants to pick it up and run with it, let me know and we'll work out the passing of the torch, so to speak.
IN OTHER WORDS: THIS MOD IS NO LONGER SUPPORTED
- David (MyGoodEye)
could you further elaborate on this please?
I've never seen anyone talk about this.
SPEC
AMD 8320 8CORE 3.5GHZ
16 GB RAM
RX 480 8GB !!!!!
STILL LAAGGGG ONLY PLACE WITH MANY NPC
I haven't tried this mod (rePOPULATED WASTELAND) by now, but the lags with New Vegas usually can be dealt with the following steps. I copied them from the "AWOP ReadMe" and the comment section of the AWOP mod and other sites on the internet. The guys from AWOP know their stuff.
Here we go:
Go to your "FalloutNV"-folder (if you use Windows it's under "My Documents") and search the "Fallout.ini" and the "FalloutPrefs.ini" there.
To additionally help with Out Of Memory crashes enable the games built in cell purging.
open all three of your .ini files, fallout_default.ini , FALLOUT.ini and FalloutPrefs.ini
In each one search for and change
"bPreemptivelyUnloadCells=0"
to
"bPreemptivelyUnloadCells=1"
and
"bSelectivePurgeUnusedOnFastTravel=0"
to
"bSelectivePurgeUnusedOnFastTravel=1"
In the Fallout.ini and the FalloutPrefs.ini do also the following:
Replace
"bUseThreadedAI=0"
with
"bUseThreadedAI=1"
and also add an extra line and type
"iNumHWThreads=2"
Save and copy those edited files somewhere, where you find them again.
It's necessary to copy your modified "Fallout.ini" and "FalloutPrefs.ini" BEFORE EVERY GAMESTART in the FallutNV-folder under "MyDocuments" again and overwrite the existing files there, because the game itself overwrites one of them after everytime you quit the game. (I cannot remember which one it was, but copying only one of them hasn't changed the game as far as I can remember, so I always overwrite BOTH of them again before every gamestart.)
Next:
Make sure you have NVSE installed.
Now you should create a file named "nvse_config.ini" in your "nvse"-folder under "C:\.......\Steam\SteamApps\common\Fallout New Vegas\Data" (the location of your game) and open it. Write
"[Memory]
DefaultHeapInitialAllocMB=400
scrapheapsizeMB=128"
and save.
That's it.
If you want more informations about this stuff, just google the lines, which are supposed to be edited in the .ini files. I remember for example there was a discussion about the "DefaultHeapInitialAllocMB="-line in the nvse_config.ini. 500 is the max-number here, but I descided to use 400 because someone else was talking about stability issues. I'm not an expert in this.
2 more notes for Windows 7 users in general:
Make sure you run all your managers (FOMM, NVSE, ... all executalbes which are used during starting the game) and the game itself in admin-mode.
Another thing with older games is the data execution prevention of Windows 7. Better google it, I only have the german words in my head now, and don't want to search now for the english analogon and descriptions. It's easy. I'm not much into computer-stuff. Everything I learned about games and modding (and that's not much, I just know the basics to get my own games running^^) is only based on the modding communities, the comment sections of mods and google.
Edit. I play at 1440x900