This is a great mod for seeing ranges. However I'm dubious of the figures it's giving me. Using my characters pace count I'm getting about 1/2 the distances of anything reported.
What metric are they using to gauge these distances and if so might need to be tweaked. ?
Just making this comment to let others know in the case the same happens to them.
This mod wasn't working for me and after a bunch of digging I finally found the culprit. If you're using lStewieAl's Tweaks with the option bScopeVisibleAPHP enabled (set to 1), then this mod doesn't show the meters. What that tweak option does is allowing the HP and AP bars on screen while using scopes, but for some reason, then this mod doesn't show up at all. So disabling that tweak indeed makes this mod work again.
Yeah, they say just simply install with NMM. Then it fails and you have to pull your hair out for hours. I used MO instead of NMM and found no troubles installing UIO.
DISREGARD, It started working with UIO *Seriously people you need UIO* That being said, UIIO has no plugin ESP/ESM in the plugin list. what does it even do, there;s no menu or in game interface. it just made things work? Is that how it's supposed to run? Anyhow, the rangefinder works on the TTW FO3 weapons like the Wazer Wifle etc...
I can not get it to work at all LOOT and FNVEdit (your FNVEdit guide from 2012) are no help, so there is no merge patch, when i follwoed your video guide the merge patch had only 2 master files and it should have well...tons. It only asked to overwrite one file from another recon mod, i said 'YES' Here's my load order. It doesn't crash, it just doesn't work, on any items. If you notice any known mod incompatabilities or load order issues (loot actually returns a CRASH load order, so it has no idea what it's doing) UIO is installed and activated in NMM, there's no ESP or ESM though in the plugin list
78 comments
What metric are they using to gauge these distances and if so might need to be tweaked.
?
This mod wasn't working for me and after a bunch of digging I finally found the culprit. If you're using lStewieAl's Tweaks with the option bScopeVisibleAPHP enabled (set to 1), then this mod doesn't show the meters. What that tweak option does is allowing the HP and AP bars on screen while using scopes, but for some reason, then this mod doesn't show up at all. So disabling that tweak indeed makes this mod work again.
I can not get it to work at all
LOOT and FNVEdit (your FNVEdit guide from 2012) are no help, so there is no merge patch, when i follwoed your video guide the merge patch had only 2 master files and it should have well...tons. It only asked to overwrite one file from another recon mod, i said 'YES' Here's my load order. It doesn't crash, it just doesn't work, on any items. If you notice any known mod incompatabilities or load order issues (loot actually returns a CRASH load order, so it has no idea what it's doing) UIO is installed and activated in NMM, there's no ESP or ESM though in the plugin list
GameMode=FalloutNV
FalloutNV.esm=1
DeadMoney.esm=1
HonestHearts.esm=1
OldWorldBlues.esm=1
LonesomeRoad.esm=1
GunRunnersArsenal.esm=1
ClassicPack.esm=1
MercenaryPack.esm=1
TribalPack.esm=1
CaravanPack.esm=1
Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
TaleOfTwoWastelands.esm=1
Detect Traps.esm=1
Advanced Recon Tech.esm=1
NevadaSkies.esm=1
The Mod Configuration Menu.esp=1
grave_script_fix.esp=1
ttw_wildwasteland.esp=1
TTW_StashPackOptions.esp=1
TTW_SpeechChecks.esp=1
TTW_NoKarmaDCFollowers.esp=1
TTW_AnchorageCustomization.esp=1
TTW_OutcastTrading.esp=1
EVE ToTW.esp=1
Advanced Recon Armor.esp=1
Advanced Recon Tech.esp=1
Advanced Recon Gear.esp=1
Advanced Recon Tech - Detect Traps.esp=1
Advanced Recon Riot Gear Helmet.esp=1
Advanced Recon Desert Ranger Helmet.esp=1
Detect Traps - Traponator 4000.esp=1
Detect Traps - Perk.esp=1
Detect Traps - DLC.esp=1
Portable Personal Bank.esp=1
One Perks per Level.esp=1
OldWorldRadio.esp=1
Holorifle CND fix.esp=1
CASM.esp=1
NevadaSkies - TTW Edition.esp=1
NevadaSkies - Brighter Nights.esp=1
citadel_fix-for_v24-263.esp=1
No speed penalty.esp=1
because this mod does not work for me, no appears indicator meters.