Fallout New Vegas

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vurt and Marcurios

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vurt

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2698 comments

  1. vurt
    vurt
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    NEW! FO3 Flora Overhaul TTW Edition: TTW Flora Overhaul DC at Fallout New Vegas - mods and community (nexusmods.com)

    My new grass mod is out, works well with WFO
    A Wasteland in Bloom<- Click
    ...also available Groundcover Overhaul and Improved Plants

    Issues?
    Read the post by RogerLibiez2 below;
    What I did was set the "bModifyDirectXBehavior" line in New Vegas Tick Fix .ini to "1" instead of "0" and set my GPU to performance mode on New Vegas exe.

    To generate the Tree LODs for this mod you can use XLODGEN

    Vurt on Youtube
  2. DracoVampire786
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    To anyone generating tree lod in addition to needing xLodGen you will need the mod Lod Fixes and Improvements - NVSE which will help fix the previously broken tree lod system that didn’t used to work in new vegas.

    This way you will be able to generate proper tree lod.
  3. Gigadweeb
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    Hi vurt. Very, very unlikely, but would you ever consider doing animations for the foliage in your mods, or allowing others to? Ashens2014 does a lot of cool animation mods that make plants and other objects actually sway like there's some sort of breeze, but unfortunately it relies on the vanilla meshes to function. Would be really cool to see such high quality models mixed with such animation.
    1. vurt
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      i'd be happy if someone else does it for me, but that seems unlikely too, it's over 100 trees + also bushes and whatnot.

       if the mod was like 10 trees i likely would have animated them already, 100+ is a whole other thing. 
  4. ArcticKoalaMoose
    ArcticKoalaMoose
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    RIP my performance, the 'fix' in the FAQ doesn't do anything. I'll just play in the barren wasteland

    Edit: it's not specifically this mod, FNVLODGEN just decimates my FPS regardless. My PC can definitely handle s#*!, the engine is just garbage
  5. ButtonSmasher
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    Got floating reeds near Callvile Bay.

    https://imgur.com/a/JoR0I8K

    Here's the link to show you which reeds I mean. Can't get the photo linking to work through the comment section here.
    1. vurt
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      doesn't look like they're floating at all, looks like the water cuts them off which is how it should be. 

      if they were truly floating above ground/water then they would be taller and not cut off like that. 
  6. 12345jeremy
    12345jeremy
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    I'm not sure what's up with my installation but im getting Lod objects loading through walls as glowing objects
  7. irishbutcher
    irishbutcher
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    Hoping that the vanilla tree replacer has lod for that last tree soon <3
  8. Rolvalkz
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    For VNV Guide Users do NOT install Trees LOD Billboards Vanilla from FNVLODGen optional files, as it will conflict with this mod's Tree LOD.

    Spent more time than id like to admit until i figured this out.
    1. Marcurios
      Marcurios
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      Not if you install it in the right order, as in WFO last.
      So that VNV guide isn't from someone that knows his stuff.
    2. MaarMalur
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      VNV guide doesn't even mention to install WFTO. Do not jump to conclusion so fast.
      Rolvalkz talk about people who want to install WFTO on top of the VNV guide, which is quite different.
  9. RogerLibiez2
    RogerLibiez2
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    With the new version after an extensive search for which mod was ctd'ing me this is the one that was causing it. I turned off everything in MO2, this one will CTD my game if turned on ALONE with the DLC only, and will CTD my game no matter how many mods I put with it as well. The performance pack kind of fixed the issue, I could get out of Doc Mitchel house but then after 5 seconds the game freezes even If I use the patch available on the Nexus (outdated) that tries to fix it.
    Used to work perfectly in older versions, I even hand checked any conflicts with any mods in FNVEdit (not using a filter, I literally scrolled through everything myself) but no such luck. Maybe its the textures and a problem with the GPU I don't know. I've been modding this game for ages now and its the first time I have no idea anymore.
    I have a 3070ti, 32gb Ram and a AMD Ryzen 7 5800X3D 8-Core Processor.
    1. vurt
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      Fresh install with no fixes (no 4GB patch, no NVSE fixes or ENB): 100 FPS with a 3090, doesn't go below it from what i've seen, "stuck" at 99-102 FPS. 7800x3D CPU. No issues at all.

    2. RogerLibiez2
      RogerLibiez2
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      Thats what Im saying, maybe its a GPU specific problem (happened with FO4). I will try to use the older versions, had no problems with those. I use the GOG version its already 4GB patched, MO2 to delete everything and only WFO and DLC ticked. I'm with you, I have no fucking idea and I'm usually good at modding anything in this game. If I find something I'll let you know
    3. RogerLibiez2
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      Hey just letting you know and for anyone looking for a fix for the crashes, two things fixed the problem for me and it was and wasn't related to this mod.

      What I did was set the "bModifyDirectXBehavior" line in New Vegas Tick Fix .ini to "1" instead of "0" and set my GPU to performance mode on New Vegas exe.
      This mod is kind of heavy with the textures, nowadays this is common but New Vegas wasn't built for that. The modified DirectX behaviour enables more memory and handles it better (doesnt matter if you have 32gb like me or 8gb RAM the game breaks long before) and that also explains why the performance textures enabled me to go outside with like 2fps. No more problems now.

      I proof tested this "fix" with all previous mods enabled and this mod and NMC textures are the ones who made this "fixes" necessary for me.

      PS: I also crossed references for conflicts with all famous plugins like YUP, Vanilla and DLC enhancements, Unofficial NVSE fixes, LOD fixes, Landscape enhancement mod, landscape disposition fix, misc gameplay merge, a world of pain with Sweet Pain mod, all new vegas bounties mods (Legendary editions included), Vault 22 Flora Overhaul, Strip Lights fix, Afterglow, enhanced vegas ruins, all cut content restoration mods, funcional post game ending mods, little more lamplight, LightBright Strip Overhaul, windows of the mojave, rooftops of the mojave and got no significant conflicts if anyone is interested to know.

      Maybe pin this for anyone interested?
    4. vurt
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      there's no option to pin your post, for some reason (edit: i can pin the first post you made only, not later into the discussion).

      i can copy it to my pinned post. thanks!
    5. CloudLamda
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      PS: I also crossed references for conflicts with all famous plugins like YUP, Vanilla and DLC enhancements, Unofficial NVSE fixes, LOD fixes, Landscape enhancement mod, landscape disposition fix, misc gameplay merge, a world of pain with Sweet Pain mod, all new vegas bounties mods (Legendary editions included), Vault 22 Flora Overhaul, Strip Lights fix, Afterglow, enhanced vegas ruins, all cut content restoration mods, funcional post game ending mods, little more lamplight, LightBright Strip Overhaul, windows of the mojave, rooftops of the mojave and got no significant conflicts if anyone is interested to know.
      I also use the mods here you mentioned. With the latest version of WFO, I seem to crashing down near the Old Nuclear Test Site and Caesar's Legion Safehouse... due to NV Star Bottle Cap script? The crash log may reveal more but with WFO disabled, it doesn't crash:
      Spoiler:  
      Show

      Name Coiner (Works On My Machine Edition) (I'd Rather Be Playing Starfield Edition) version 4.5 beta 4 at 2024-03-24 12:05:39.9128820
      If this file is empty, then your game didn't crash or something went so wrong even crash logger was useless! :snig:
      Topmost stack module is NOT ALWAYS the crash reason! Exercise caution when speculating!
      Exception C0000005 caught!
      Thread: [FNV] Main
      Calltrace:
      0x0019FAA0 ==>            FalloutNV (0x00C9F1F1) : EntryPoint+0xFFFFFFFF
      0x0019FAC4 ==>            FalloutNV (0x0096C31E) : EntryPoint+0xFFFFFFFF
      0x0019FAE4 ==>            FalloutNV (0x0086F71E) : EntryPoint+0xFFFFFFFF
      0x0019FB3C ==>            FalloutNV (0x0086EE67) : EntryPoint+0xFFFFFFFF
      0x0019FEC0 ==>            FalloutNV (0x0086B3E8) : EntryPoint+0xFFFFFFFF
      0x0019FEE0 ==>    nvse_steam_loader (0x100021E4) : EntryPoint+0xFFFFFFFF
      0x0019FF70 ==>            FalloutNV (0x00ECC470) : EntryPoint+0xFFFFFFFF
      0x0019FF80 ==>             KERNEL32 (0x1001FCC9) : BaseThreadInitThunk+0x19
      0x0019FFDC ==>                ntdll (0x10067C5E) : RtlGetAppContainerNamedObjectPath+0x11E
      0x0019FFEC ==>                ntdll (0x10067C2E) : RtlGetAppContainerNamedObjectPath+0xEE
      Registry:
      REG |    VALUE   | DEREFERENCE INFO
      eax | 0x00000000 | 
      ebp | 0x0019FAA0 | 
      ebx | 0x0019FAA8 | 
      ecx | 0x2C302988 | 0x010305DC ==> Class: bhkSimpleShapePhantom: Name: "\p"
      edi | 0xFFFFFFFE | 
      edx | 0x00C87A40 | 
      eip | 0x00C9F1F1 | 
      esi | 0x2C302988 | 0x010305DC ==> Class: bhkSimpleShapePhantom: Name: "\p"
      esp | 0x0019F150 | 
      Stack:
       # |    VALUE   | DEREFERENCE INFO
       0 | 0xFFFFFFFE | 
       1 | 0x00000000 | 
       2 | 0x0019FAA0 | 
       3 | 0x0019FAA8 | 
       4 | 0x2C302988 | 0x010305DC ==> Class: bhkSimpleShapePhantom: Name: "\p"
       5 | 0x009AE7F3 | 
       6 | 0x0019FA60 | 0x0108F288 ==> Class: hkpFixedBufferCdPointCollector
       7 | 0x0BB7E2C6 | 
       8 | 0x0BB7E9DA | 
      28 | 0x3C0B52C0 | 0x01037094 ==> Class: Script: 00169E13 (NVStarBottleCapScript)
      2A | 0x44419D60 | 0x0102F55C ==> Class: TESObjectREFR: FF000801 (), Baseform FF000801 ()
      Memory:
      MinimumWorkingSetSize:      200.00 KB
      MaximumWorkingSetSize:        1.35 MB
      PeakWorkingSetSize:           2.20 GB
      WorkingSetSize:               2.13 GB
      QuotaPeakPagedPoolUsage:      1.30 MB
      QuotaPagedPoolUsage:          1.05 MB
      QuotaPeakNonPagedPoolUsage: 156.92 KB
      QuotaNonPagedPoolUsage:     153.52 KB
      PageFaultCount:               4.64 MB
      PagefileUsage:                2.51 GB
      PeakPagefileUsage:            2.56 GB
      Module bases:
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      0x77060000 - 0x771E8000 ==> nvse_dbghelp,                                          C:/Users/*****/AppData/Local/Temp/nvse_dbghelp.dll
      0x7B5D0000 - 0x7B758000 ==> dbghelp_sk32,                                          C:/Users/*****/Documents/My Mods/SpecialK/Drivers/Dbghelp/dbghelp_sk32.dll
      0x5AC40000 - 0x5AD76000 ==> AUDIOSES,                                              C:/WINDOWS/SYSTEM32/AUDIOSES.DLL
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      0x730C0000 - 0x730FE000 ==> CONCRT140,                                             C:/WINDOWS/SYSTEM32/CONCRT140.dll
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      0x68C50000 - 0x68CEB000 ==> CoreMessaging,                                         C:/WINDOWS/SYSTEM32/CoreMessaging.dll
      0x67020000 - 0x6729F000 ==> CoreUIComponents,                                      C:/WINDOWS/SYSTEM32/CoreUIComponents.dll
      0x6F130000 - 0x6F1C1000 ==> DNSAPI,                                                C:/WINDOWS/SYSTEM32/DNSAPI.dll
      0x71B70000 - 0x71B78000 ==> DPAPI,                                                 C:/WINDOWS/SYSTEM32/DPAPI.DLL
      0x5ABC0000 - 0x5AC3F000 ==> DSOUND,                                                C:/WINDOWS/SYSTEM32/DSOUND.dll
      0x67F60000 - 0x67F9F000 ==> GLU32,                                                 C:/WINDOWS/SYSTEM32/GLU32.dll
      0x71AC0000 - 0x71ACA000 ==> HID,                                                   C:/WINDOWS/SYSTEM32/HID.DLL
      0x71C60000 - 0x71C92000 ==> IPHLPAPI,                                              C:/WINDOWS/SYSTEM32/IPHLPAPI.DLL
      0x6EFE0000 - 0x6F014000 ==> MLANG,                                                 C:/WINDOWS/SYSTEM32/MLANG.dll
      0x6BB00000 - 0x6BB19000 ==> MSACM32,                                               C:/WINDOWS/SYSTEM32/MSACM32.DLL
      0x73100000 - 0x7316D000 ==> MSVCP140,                                              C:/WINDOWS/SYSTEM32/MSVCP140.dll
      0x7ABD0000 - 0x7ABE2000 ==> MSVCP140_ATOMIC_WAIT,                                  C:/WINDOWS/SYSTEM32/MSVCP140_ATOMIC_WAIT.dll
      0x71CA0000 - 0x71CF2000 ==> MSWSOCK,                                               C:/WINDOWS/SYSTEM32/MSWSOCK.dll
      0x6CD40000 - 0x6CD54000 ==> NETAPI32,                                              C:/WINDOWS/SYSTEM32/NETAPI32.dll
      0x6E9C0000 - 0x6E9E8000 ==> NTASN1,                                                C:/WINDOWS/SYSTEM32/NTASN1.dll
      0x6FD90000 - 0x6FE52000 ==> PROPSYS,                                               C:/WINDOWS/SYSTEM32/PROPSYS.dll
      0x74390000 - 0x743B9000 ==> RTWorkQ,                                               C:/WINDOWS/SYSTEM32/RTWorkQ.DLL
      0x74030000 - 0x74051000 ==> SSPICLI,                                               C:/WINDOWS/SYSTEM32/SSPICLI.DLL
      0x74A30000 - 0x74A3A000 ==> Secur32,                                               C:/WINDOWS/SYSTEM32/Secur32.dll
      0x69A70000 - 0x69B05000 ==> TextShaping,                                           C:/WINDOWS/SYSTEM32/TextShaping.dll
      0x6D370000 - 0x6D37D000 ==> UMPDC,                                                 C:/WINDOWS/SYSTEM32/UMPDC.dll
      0x74BF0000 - 0x74C15000 ==> USERENV,                                               C:/WINDOWS/SYSTEM32/USERENV.dll
      0x730A0000 - 0x730B5000 ==> VCRUNTIME140,                                          C:/WINDOWS/SYSTEM32/VCRUNTIME140.dll
      0x74BE0000 - 0x74BE8000 ==> VERSION,                                               C:/WINDOWS/SYSTEM32/VERSION.dll
      0x65050000 - 0x654A5000 ==> WININET,                                               C:/WINDOWS/SYSTEM32/WININET.dll
      0x74060000 - 0x74088000 ==> WINMM,                                                 C:/WINDOWS/SYSTEM32/WINMM.dll
      0x6BDF0000 - 0x6BDF8000 ==> WINNSI,                                                C:/WINDOWS/SYSTEM32/WINNSI.DLL
      0x6BE00000 - 0x6BE47000 ==> WINSTA,                                                C:/WINDOWS/SYSTEM32/WINSTA.dll
      0x6CD60000 - 0x6CD71000 ==> WKSCLI,                                                C:/WINDOWS/SYSTEM32/WKSCLI.DLL
      0x68720000 - 0x68728000 ==> WSOCK32,                                               C:/WINDOWS/SYSTEM32/WSOCK32.dll
      0x74C20000 - 0x74C2F000 ==> WTSAPI32,                                              C:/WINDOWS/SYSTEM32/WTSAPI32.dll
      0x73170000 - 0x73195000 ==> Wldp,                                                  C:/WINDOWS/SYSTEM32/Wldp.dll
      0x01590000 - 0x015A6000 ==> XINPUT1_3,                                             C:/WINDOWS/SYSTEM32/XINPUT1_3.dll
      0x6D210000 - 0x6D21D000 ==> XInput1_4,                                             C:/WINDOWS/SYSTEM32/XInput1_4.dll
      0x6D340000 - 0x6D358000 ==> amsi,                                                  C:/WINDOWS/SYSTEM32/amsi.dll
      0x6A670000 - 0x6A70F000 ==> apphelp,                                               C:/WINDOWS/SYSTEM32/apphelp.dll
      0x6FBF0000 - 0x6FBFA000 ==> cryptbase,                                             C:/WINDOWS/SYSTEM32/cryptbase.dll
      0x6BBB0000 - 0x6BBD6000 ==> cryptnet,                                              C:/WINDOWS/SYSTEM32/cryptnet.dll
      0x7A4C0000 - 0x7A6C7000 ==> d3dcompiler_43,                                        C:/WINDOWS/SYSTEM32/d3dcompiler_43.dll
      0x7B810000 - 0x7BA0F000 ==> d3dx9_43,                                              C:/WINDOWS/SYSTEM32/d3dx9_43.dll
      0x56ED0000 - 0x56EFB000 ==> dbgcore,                                               C:/WINDOWS/SYSTEM32/dbgcore.DLL
      0x741F0000 - 0x74378000 ==> dbghelp,                                               C:/WINDOWS/SYSTEM32/dbghelp.dll
      0x6F3E0000 - 0x6F544000 ==> dcomp,                                                 C:/WINDOWS/SYSTEM32/dcomp.dll
      0x6FCD0000 - 0x6FCF9000 ==> devobj,                                                C:/WINDOWS/SYSTEM32/devobj.dll
      0x67FB0000 - 0x680B0000 ==> drvstore,                                              C:/WINDOWS/SYSTEM32/drvstore.dll
      0x69D00000 - 0x69D26000 ==> dwmapi,                                                C:/WINDOWS/SYSTEM32/dwmapi.dll
      0x68520000 - 0x6854C000 ==> dxcore,                                                C:/WINDOWS/SYSTEM32/dxcore.dll
      0x68D80000 - 0x68E42000 ==> dxgi,                                                  C:/WINDOWS/SYSTEM32/dxgi.dll
      0x7A740000 - 0x7A75B000 ==> edputil,                                               C:/WINDOWS/SYSTEM32/edputil.dll
      0x731A0000 - 0x737E2000 ==> ieframe,                                               C:/WINDOWS/SYSTEM32/ieframe.dll
      0x68130000 - 0x68366000 ==> iertutil,                                              C:/WINDOWS/SYSTEM32/iertutil.dll
      0x64F20000 - 0x6500D000 ==> inputhost,                                             C:/WINDOWS/SYSTEM32/inputhost.dll
      0x74A20000 - 0x74A2F000 ==> kernel.appcore,                                        C:/WINDOWS/SYSTEM32/kernel.appcore.dll
      0x71AD0000 - 0x71AD7000 ==> ksuser,                                                C:/WINDOWS/SYSTEM32/ksuser.dll
      0x77270000 - 0x773E9000 ==> mfplat,                                                C:/WINDOWS/SYSTEM32/mfplat.DLL
      0x71B00000 - 0x71B08000 ==> midimap,                                               C:/WINDOWS/SYSTEM32/midimap.dll
      0x71AF0000 - 0x71AFA000 ==> msacm32,                                               C:/WINDOWS/SYSTEM32/msacm32.drv
      0x73F80000 - 0x73F8E000 ==> msasn1,                                                C:/WINDOWS/SYSTEM32/msasn1.dll
      0x74A40000 - 0x74A49000 ==> msdmo,                                                 C:/WINDOWS/SYSTEM32/msdmo.dll
      0x6E9F0000 - 0x6EA00000 ==> mskeyprotect,                                          C:/WINDOWS/SYSTEM32/mskeyprotect.dll
      0x6F020000 - 0x6F085000 ==> msvcp110_win,                                          C:/WINDOWS/SYSTEM32/msvcp110_win.dll
      0x66DA0000 - 0x66DC2000 ==> ncrypt,                                                C:/WINDOWS/SYSTEM32/ncrypt.dll
      0x6D360000 - 0x6D36B000 ==> netutils,                                              C:/WINDOWS/SYSTEM32/netutils.dll
      0x76EA0000 - 0x77044000 ==> ntdll,                                                 C:/WINDOWS/SYSTEM32/ntdll.dll
      0x73070000 - 0x73099000 ==> ntmarta,                                               C:/WINDOWS/SYSTEM32/ntmarta.dll
      0x666F0000 - 0x66CD4000 ==> nvapi,                                                 C:/WINDOWS/SYSTEM32/nvapi.dll
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      0x689F0000 - 0x68AF3000 ==> opengl32,                                              C:/WINDOWS/SYSTEM32/opengl32.dll
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      0x7A7D0000 - 0x7A853000 ==> policymanager,                                         C:/WINDOWS/SYSTEM32/policymanager.dll
      0x6CA50000 - 0x6CA94000 ==> powrprof,                                              C:/WINDOWS/SYSTEM32/powrprof.dll
      0x72EA0000 - 0x72EBC000 ==> profapi,                                               C:/WINDOWS/SYSTEM32/profapi.dll
      0x74380000 - 0x7438F000 ==> resourcepolicyclient,                                  C:/WINDOWS/SYSTEM32/resourcepolicyclient.dll
      0x68110000 - 0x6812D000 ==> srvcli,                                                C:/WINDOWS/SYSTEM32/srvcli.dll
      0x7ABF0000 - 0x7ACCE000 ==> tdh,                                                   C:/WINDOWS/SYSTEM32/tdh.dll
      0x68730000 - 0x687E9000 ==> textinputframework,                                    C:/WINDOWS/SYSTEM32/textinputframework.dll
      0x6E710000 - 0x6E8A1000 ==> twinapi.appcore,                                       C:/WINDOWS/SYSTEM32/twinapi.appcore.dll
      0x68370000 - 0x68519000 ==> urlmon,                                                C:/WINDOWS/SYSTEM32/urlmon.dll
      0x7A6D0000 - 0x7A6E7000 ==> usp10,                                                 C:/WINDOWS/SYSTEM32/usp10.dll
      0x7BDC0000 - 0x7BEFE000 ==> vulkan-1,                                              C:/WINDOWS/SYSTEM32/vulkan-1.dll
      0x6E6A0000 - 0x6E710000 ==> wbemcomn,                                              C:/WINDOWS/SYSTEM32/wbemcomn.dll
      0x71A80000 - 0x71ABA000 ==> wdmaud,                                                C:/WINDOWS/SYSTEM32/wdmaud.drv
      0x73960000 - 0x73F75000 ==> windows.storage,                                       C:/WINDOWS/SYSTEM32/windows.storage.dll
      0x74110000 - 0x741DA000 ==> winhttp,                                               C:/WINDOWS/SYSTEM32/winhttp.dll
      0x654C0000 - 0x654DD000 ==> winmmbase,                                             C:/WINDOWS/SYSTEM32/winmmbase.dll
      0x6CD80000 - 0x6CE5C000 ==> wintypes,                                              C:/WINDOWS/SYSTEM32/wintypes.dll
      0x75EE0000 - 0x75F5D000 ==> ADVAPI32,                                              C:/WINDOWS/System32/ADVAPI32.dll
      0x74E10000 - 0x74F0F000 ==> CRYPT32,                                               C:/WINDOWS/System32/CRYPT32.dll
      0x8C000000 - 0x8DB78000 ==> nvgpucomp32,                                           C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_509c7440ad905b9c/nvgpucomp32.dll
      0x6D160000 - 0x6D1F5000 ==> nvldumd,                                               C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_509c7440ad905b9c/nvldumd.dll
      0x7E000000 - 0x7FFB4000 ==> nvoglv32,                                              C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_509c7440ad905b9c/nvoglv32.dll
      0x7A400000 - 0x7A4BB000 ==> nvppe,                                                 C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_509c7440ad905b9c/nvppe.dll
      0x9E2E0000 - 0xA1448000 ==> nvwgf2um,                                              C:/WINDOWS/System32/DriverStore/FileRepository/nvmdi.inf_amd64_509c7440ad905b9c/nvwgf2um.dll
      0x74F10000 - 0x74F33000 ==> GDI32,                                                 C:/WINDOWS/System32/GDI32.dll
      0x76E60000 - 0x76E86000 ==> IMM32,                                                 C:/WINDOWS/System32/IMM32.dll
      0x768F0000 - 0x769E0000 ==> KERNEL32,                                              C:/WINDOWS/System32/KERNEL32.DLL
      0x75F60000 - 0x7619A000 ==> KERNELBASE,                                            C:/WINDOWS/System32/KERNELBASE.dll
      0x5AB50000 - 0x5ABBB000 ==> MMDevApi,                                              C:/WINDOWS/System32/MMDevApi.dll
      0x5A5F0000 - 0x5A6C3000 ==> MSCTF,                                                 C:/WINDOWS/System32/MSCTF.dll
      0x76400000 - 0x76407000 ==> NSI,                                                   C:/WINDOWS/System32/NSI.dll
      0x754D0000 - 0x75566000 ==> OLEAUT32,                                              C:/WINDOWS/System32/OLEAUT32.dll
      0x761A0000 - 0x761A6000 ==> PSAPI,                                                 C:/WINDOWS/System32/PSAPI.DLL
      0x756A0000 - 0x7575E000 ==> RPCRT4,                                                C:/WINDOWS/System32/RPCRT4.dll
      0x75030000 - 0x75468000 ==> SETUPAPI,                                              C:/WINDOWS/System32/SETUPAPI.dll
      0x767F0000 - 0x76877000 ==> SHCORE,                                                C:/WINDOWS/System32/SHCORE.dll
      0x757E0000 - 0x75DB8000 ==> SHELL32,                                               C:/WINDOWS/System32/SHELL32.dll
      0x75DC0000 - 0x75E05000 ==> SHLWAPI,                                               C:/WINDOWS/System32/SHLWAPI.dll
      0x764E0000 - 0x7667C000 ==> USER32,                                                C:/WINDOWS/System32/USER32.dll
      0x76490000 - 0x764DC000 ==> WINTRUST,                                              C:/WINDOWS/System32/WINTRUST.dll
      0x75570000 - 0x755D3000 ==> WS2_32,                                                C:/WINDOWS/System32/WS2_32.dll
      0x763E0000 - 0x763F9000 ==> bcrypt,                                                C:/WINDOWS/System32/bcrypt.dll
      0x74DB0000 - 0x74E0F000 ==> bcryptPrimitives,                                      C:/WINDOWS/System32/bcryptPrimitives.dll
      0x75660000 - 0x7569B000 ==> cfgmgr32,                                              C:/WINDOWS/System32/cfgmgr32.dll
      0x76410000 - 0x7648E000 ==> clbcatq,                                               C:/WINDOWS/System32/clbcatq.dll
      0x76BE0000 - 0x76E60000 ==> combase,                                               C:/WINDOWS/System32/combase.dll
      0x6EA80000 - 0x6EC60000 ==> d3d11,                                                 C:/WINDOWS/System32/d3d11.dll
      0x65010000 - 0x65047000 ==> dinput8,                                               C:/WINDOWS/System32/dinput8.dll
      0x6F0C0000 - 0x6F118000 ==> fwpuclnt,                                              C:/WINDOWS/System32/fwpuclnt.dll
      0x761B0000 - 0x76295000 ==> gdi32full,                                             C:/WINDOWS/System32/gdi32full.dll
      0x76BC0000 - 0x76BD9000 ==> imagehlp,                                              C:/WINDOWS/System32/imagehlp.dll
      0x755E0000 - 0x7565B000 ==> msvcp_win,                                             C:/WINDOWS/System32/msvcp_win.dll
      0x76B00000 - 0x76BBF000 ==> msvcrt,                                                C:/WINDOWS/System32/msvcrt.dll
      0x74F40000 - 0x75023000 ==> ole32,                                                 C:/WINDOWS/System32/ole32.dll
      0x6EA00000 - 0x6EA7D000 ==> schannel,                                              C:/WINDOWS/System32/schannel.dll
      0x75760000 - 0x757D8000 ==> sechost,                                               C:/WINDOWS/System32/sechost.dll
      0x769E0000 - 0x76B00000 ==> ucrtbase,                                              C:/WINDOWS/System32/ucrtbase.dll
      0x75EC0000 - 0x75ED8000 ==> win32u,                                                C:/WINDOWS/System32/win32u.dll
      0x6B540000 - 0x6B5CD000 ==> COMCTL32,                                              C:/WINDOWS/WinSxS/x86_microsoft.windows.common-controls_6595b64144ccf1df_5.82.19041.3636_none_c0df324c38bbc0ce/COMCTL32.dll
      0x6BBE0000 - 0x6BDF0000 ==> COMCTL32,                                              C:/WINDOWS/WinSxS/x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.19041.3636_none_a863d714867441db/COMCTL32.dll
      0x69E20000 - 0x69F88000 ==> gdiplus,                                               C:/WINDOWS/WinSxS/x86_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.19041.3996_none_d954cb49e10154a6/gdiplus.dll
      0x66D80000 - 0x66D9F000 ==> ncryptsslp,                                            C:/WINDOWS/system32/ncryptsslp.dll
      0x6FC00000 - 0x6FC2F000 ==> rsaenh,                                                C:/WINDOWS/system32/rsaenh.dll
      0x74090000 - 0x74104000 ==> uxtheme,                                               C:/WINDOWS/system32/uxtheme.dll
      0x6D4A0000 - 0x6D569000 ==> fastprox,                                              C:/WINDOWS/system32/wbem/fastprox.dll
      0x6E9B0000 - 0x6E9BD000 ==> wbemprox,                                              C:/WINDOWS/system32/wbem/wbemprox.dll
      0x6D570000 - 0x6D580000 ==> wbemsvc,                                               C:/WINDOWS/system32/wbem/wbemsvc.dll
      0x68650000 - 0x68712000 ==> AppXDeploymentClient,                                  C:/Windows/System32/AppXDeploymentClient.dll
      0x74A50000 - 0x74A98000 ==> Bcp47Langs,                                            C:/Windows/System32/Bcp47Langs.dll
      0x7AB70000 - 0x7ABAD000 ==> OneCoreCommonProxyStub,                                C:/Windows/System32/OneCoreCommonProxyStub.dll
      0x77800000 - 0x77BBB000 ==> OneCoreUAPCommonProxyStub,                              C:/Windows/System32/OneCoreUAPCommonProxyStub.dll
      0x6E940000 - 0x6E95F000 ==> SLC,                                                   C:/Windows/System32/SLC.dll
      0x6BAA0000 - 0x6BADD000 ==> WMASF,                                                 C:/Windows/System32/WMASF.DLL
      0x7A860000 - 0x7AA6D000 ==> WMVCore,                                               C:/Windows/System32/WMVCore.DLL
      0x6CCA0000 - 0x6CD13000 ==> WindowManagementAPI,                                   C:/Windows/System32/WindowManagementAPI.dll
      0x6FB50000 - 0x6FBE3000 ==> Windows.StateRepositoryPS,                              C:/Windows/System32/Windows.StateRepositoryPS.dll
      0x6D060000 - 0x6D153000 ==> Windows.UI,                                            C:/Windows/System32/Windows.UI.dll
      0x6F8D0000 - 0x6F941000 ==> appresolver,                                           C:/Windows/System32/appresolver.dll
      0x7B1B0000 - 0x7B578000 ==> d3dx9_38,                                              C:/Windows/System32/d3dx9_38.DLL
      0x6AD40000 - 0x6AD58000 ==> devenum,                                               C:/Windows/System32/devenum.dll
      0x6FD50000 - 0x6FD65000 ==> l3codeca,                                              C:/Windows/System32/l3codeca.acm
      0x74C30000 - 0x74D36000 ==> mfperfhelper,                                          C:/Windows/System32/mfperfhelper.dll
      0x6BAE0000 - 0x6BAF7000 ==> mp3dmod,                                               C:/Windows/System32/mp3dmod.dll
      0x71B80000 - 0x71C54000 ==> msmpeg2adec,                                           C:/Windows/System32/msmpeg2adec.dll
      0x6BA70000 - 0x6BA92000 ==> qasf,                                                  C:/Windows/System32/qasf.dll
      0x6B7D0000 - 0x6B96A000 ==> quartz,                                                C:/Windows/System32/quartz.dll
      0x6F120000 - 0x6F128000 ==> rasadhlp,                                              C:/Windows/System32/rasadhlp.dll
      0x6F090000 - 0x6F0AC000 ==> sppc,                                                  C:/Windows/System32/sppc.dll
      0x7BD90000 - 0x7BDB1000 ==> CSERHelper,                                            D:/Steam/CSERHelper.dll
      0x7BB20000 - 0x7BC71000 ==> GameOverlayRenderer,                                   D:/Steam/GameOverlayRenderer.dll
      0x7A3D0000 - 0x7A3FD000 ==> SteamOverlayVulkanLayer,                               D:/Steam/SteamOverlayVulkanLayer.dll
      0x7BC80000 - 0x7BD77000 ==> steam,                                                 D:/Steam/steam.dll
      0x6FE60000 - 0x7115E000 ==> steamclient,                                           D:/Steam/steamclient.dll
      0x06550000 - 0x065E8000 ==> tier0_s,                                               D:/Steam/tier0_s.dll
      0x64600000 - 0x64686000 ==> vstdlib_s,                                             D:/Steam/vstdlib_s.dll
      0x10000000 - 0x11132000 ==> DINPUT8,                                               H:/SteamLibrary/steamapps/common/Fallout New Vegas/DINPUT8.dll
      0x7B190000 - 0x7B1A4000 ==> nvhr_avx2,                                             H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVHR/nvhr_avx2.dll
      0x28FA0000 - 0x28FB7000 ==> ActorCauseSaveBloatFix,     NVSE plugin version:    1, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ActorCauseSaveBloatFix.dll
      0x3B8F0000 - 0x3B8F9000 ==> Alpha Fixes,                NVSE plugin version:  252, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/Alpha Fixes.dll
      0x3BB80000 - 0x3BBAF000 ==> AnhNVSE,                    NVSE plugin version:  131, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/AnhNVSE.dll
      0x3BBC0000 - 0x3BC63000 ==> BaseObjectSwapper,          NVSE plugin version:    1, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/BaseObjectSwapper.dll
      0x3BC80000 - 0x3BCB1000 ==> BetterCaravan,                                         H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/BetterCaravan.dll
      0x7B5B0000 - 0x7B5CA000 ==> ClimateControl,             NVSE plugin version:    0, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ClimateControl.dll
      0x7B760000 - 0x7B780000 ==> CloudUpgrade,               NVSE plugin version:    0, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/CloudUpgrade.dll
      0x3BCF0000 - 0x3BD68000 ==> CrashLogger,                NVSE plugin version:  454, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/CrashLogger.dll
      0x3BDC0000 - 0x3BDC6000 ==> DoF-Fix,                                               H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/DoF-Fix.dll
      0x3BDE0000 - 0x3BE21000 ==> DynamicReflections,         NVSE plugin version:  134, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/DynamicReflections.dll
      0x3BE40000 - 0x3BE59000 ==> EngineOptimizations,        NVSE plugin version:  100, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/EngineOptimizations.dll
      0x3BE70000 - 0x3BE94000 ==> ExternalEmittanceFix,                                  H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ExternalEmittanceFix.dll
      0x3BEB0000 - 0x3BECB000 ==> FogCulling,                 NVSE plugin version:    2, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/FogCulling.dll
      0x3BEE0000 - 0x3BEF6000 ==> HDPipboy,                   NVSE plugin version:    1, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HDPipboy.dll
      0x3BF10000 - 0x3BF17000 ==> HighResBloom,               NVSE plugin version:  510, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HighResBloom.dll
      0x3BF30000 - 0x3BF46000 ==> HighResLocalMaps,           NVSE plugin version:   12, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HighResLocalMaps.dll
      0x3BF60000 - 0x3BF66000 ==> HighResWaterDepth,          NVSE plugin version:   11, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/HighResWaterDepth.dll
      0x3BF80000 - 0x3BFA6000 ==> ImprovedLightingShaders,    NVSE plugin version:    8, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ImprovedLightingShaders.dll
      0x561D0000 - 0x561DB000 ==> LOD Fixes,                  NVSE plugin version:  126, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/LOD Fixes.dll
      0x561F0000 - 0x56222000 ==> MCM,                        NVSE plugin version:    1, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MCM.dll
      0x56270000 - 0x56279000 ==> MobilePipBoyLight,          NVSE plugin version:  210, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MobilePipBoyLight.dll
      0x56290000 - 0x562A1000 ==> MoonlightNVSE,              NVSE plugin version:  200, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MoonlightNVSE.dll
      0x562C0000 - 0x562C6000 ==> MuzzleFlashFix,             NVSE plugin version:    1, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/MuzzleFlashFix.dll
      0x564A0000 - 0x564CF000 ==> NVTF,                       NVSE plugin version:   10, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/NVTF.dll
      0x7BA10000 - 0x7BAEA000 ==> NewVegasReloaded,           NVSE plugin version:    4, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/NewVegasReloaded.dll
      0x7BAF0000 - 0x7BB20000 ==> OneTweak,                   NVSE plugin version:    4, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/OneTweak.dll
      0x564F0000 - 0x564F6000 ==> PipBoyShadingFix,           NVSE plugin version:    2, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/PipBoyShadingFix.dll
      0x56510000 - 0x5664A000 ==> ShowOffNVSE,                NVSE plugin version:  175, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ShowOffNVSE.dll
      0x56820000 - 0x5683A000 ==> UnlimitedBeards,                                       H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/UnlimitedBeards.dll
      0x56850000 - 0x56869000 ==> VATSLagFix,                                            H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/VATSLagFix.dll
      0x56920000 - 0x56927000 ==> Viewmodel Shading Fix,                                 H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/Viewmodel Shading Fix.dll
      0x56940000 - 0x56949000 ==> ViewmodelShakeFix,                                     H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ViewmodelShakeFix.dll
      0x3BD80000 - 0x3BD9D000 ==> discord_integration,                                   H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/discord_integration.dll
      0x56000000 - 0x56069000 ==> improved_console,           NVSE plugin version:    3, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/improved_console.dll
      0x56070000 - 0x560EF000 ==> jip_nvse,                   NVSE plugin version: 5725, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/jip_nvse.dll
      0x560F0000 - 0x56146000 ==> johnnyguitar,               NVSE plugin version:  501, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/johnnyguitar.dll
      0x56150000 - 0x561CD000 ==> kNVSE,                      NVSE plugin version:   24, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/kNVSE.dll
      0x56250000 - 0x56257000 ==> mlf,                                                   H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/mlf.dll
      0x77050000 - 0x77056000 ==> nvse_console_autocomplete,                              H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/nvse_console_autocomplete.dll
      0x56320000 - 0x56388000 ==> nvse_console_clipboard,     NVSE plugin version:    2, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/nvse_console_clipboard.dll
      0x56390000 - 0x56484000 ==> nvse_stewie_tweaks,         NVSE plugin version:  906, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/nvse_stewie_tweaks.dll
      0x56660000 - 0x566B0000 ==> sound_extender,                                        H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/sound_extender.dll
      0x566C0000 - 0x567EE000 ==> supNVSE,                    NVSE plugin version:  855, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/supNVSE.dll
      0x56800000 - 0x5680B000 ==> ui_organizer,               NVSE plugin version:  230, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/ui_organizer.dll
      0x56960000 - 0x56966000 ==> weapon_lag_fix,                                        H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/weapon_lag_fix.dll
      0x56980000 - 0x569E8000 ==> yUI,                        NVSE plugin version:  140, H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/yUI.dll
      0x56B50000 - 0x56B5C000 ==> zlibUpdate,                                            H:/SteamLibrary/steamapps/common/Fallout New Vegas/Data/NVSE/Plugins/zlibUpdate.dll
      0x00400000 - 0x0147B000 ==> FalloutNV,                                             H:/SteamLibrary/steamapps/common/Fallout New Vegas/FalloutNV.exe
      0x18000000 - 0x18068000 ==> binkw32,                                               H:/SteamLibrary/steamapps/common/Fallout New Vegas/binkw32.dll
      0x7ADE0000 - 0x7B190000 ==> d3d9,                                                  H:/SteamLibrary/steamapps/common/Fallout New Vegas/d3d9.dll
      0x56880000 - 0x5688E000 ==> d3dx9_38,                                              H:/SteamLibrary/steamapps/common/Fallout New Vegas/d3dx9_38.dll
      0x7B780000 - 0x7B804000 ==> discord-rpc,                                           H:/SteamLibrary/steamapps/common/Fallout New Vegas/discord-rpc.dll
      0x7AD10000 - 0x7ADD5000 ==> libvorbis,                                             H:/SteamLibrary/steamapps/common/Fallout New Vegas/libvorbis.dll
      0x7ABB0000 - 0x7ABD0000 ==> libvorbisfile,                                         H:/SteamLibrary/steamapps/common/Fallout New Vegas/libvorbisfile.dll
      0x3B7A0000 - 0x3B8F0000 ==> nvse_1_4,                                              H:/SteamLibrary/steamapps/common/Fallout New Vegas/nvse_1_4.dll
      0x7B580000 - 0x7B5AD000 ==> nvse_steam_loader,                                     H:/SteamLibrary/steamapps/common/Fallout New Vegas/nvse_steam_loader.dll
      0x3B400000 - 0x3B41D000 ==> steam_api,                                             H:/SteamLibrary/steamapps/common/Fallout New Vegas/steam_api.dll
      GAME CRASHED AT INSTRUCTION Base+0x0089F1F1 IN MODULE: H:\SteamLibrary\steamapps\common\Fallout New Vegas\FalloutNV.exe
      Please note that this does not automatically mean that that module is responsible. It may have been supplied bad data or
      program state as the result of an issue in the base game or a different DLL.
  10. zuoboxiangzhi
    zuoboxiangzhi
    • member
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    Goodsprings Source  has a big tree without lod




    1. vurt
      vurt
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      • 1,566 kudos
      we've never claimed all trees has LOD's, or that it is even possible with this many different types of trees (100+ or whatever it is).
    2. Marcurios
      Marcurios
      • supporter
      • 160 kudos
      that tree should have LOD though, cause i remeber making it for that tree.
      I could be mistaken, it has been a while, but i'm pretty sure i did that tree.
  11. andy759
    andy759
    • supporter
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    Hi there,

    Love the mod, but there's one glaring issue for me. There are small Joshua tree bushes (such as those just across the north-south street from Doc's house in Goodsprings) that show up as very low res 2d textures. Is there any fix for that or can I change them back to the vanilla meshes/textures? Thanks.
    Here's the imgur link: https://imgur.com/a/L7P5vlZ
    1. vurt
      vurt
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      • 1,566 kudos
      likely a mod conflict, some other mod doing some edit to the landscape perhaps. 

      but the engine is also terrible and buggy and sometimes it just won't work. with my fallout 3 mod i have that issue sometimes, and sometimes i've installed it and it worked fine..
    2. andy759
      andy759
      • supporter
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      The conflict was with 'VNV Pre-Generated LOD', part of the Viva New Vegas install. I disabled it and it was no longer placing the low res textures on top of your high res. I tried to find the specific yucca files in that mod to remove them so I could keep the rest of the mod intact, but no luck.
    3. Marcurios
      Marcurios
      • supporter
      • 160 kudos
      Why not just remove all the trees and plants form VNV entirely, that would fix it rightaway.
  12. thegregorsamsa
    thegregorsamsa
    • member
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    This was the only mod out of dozens that consistently crashed the game for me 
    1. vurt
      vurt
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      how did you test though? doesn't say a lot if you just unticked this mod and it didn't crash. did you try unticking all other mods and just had this mod enabled, did it crash then? i doubt it. when the game starts crashing it often means you're just using way more memory / resources than what your computer is capable of. This mod is very demanding in terms of that since it adds a lot of new meshes, textures etc. 

      been using it for 2 playthroughs + the usual fixes for the game, extremely stable..
    2. thegregorsamsa
      thegregorsamsa
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      Process of elimination. 
      Started disabling mods until the game started working again, then enabling mods until the game started crashing.
      I don't get what you're saying about not enough memory/resources... how 8GB could be not enough RAM to run a game from 2010...?
    3. vurt
      vurt
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      8GB is very little RAM, also a good amount of vram is recommended if you are using a lot of mods.

      How is it relevant that the game is from 2010? the base game from 2010 can be run on a very old computer, a modded game is a whole other thing, the game can need anything from the best possible computer you can get in 2023 to an old computer, it all depends on the mods and how many. 

      your "process of elimination" doesn't work. i can almost guarantee you that the game works fine if you use the base game + SFO + perhaps some of the memory fixes available (such as the ENB one). A lot of reading up is required to run this game modded, hours of if it, or following a guide which explains how to run it without issues such as memory issues.
    4. RogerLibiez2
      RogerLibiez2
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      I have 32 Gb Ram in a 3070ti, I THINK I can run this game pretty good but the fps goes to s#*! and ctds. I tested this with NOTHING else activated. I have no idea wtf is going on here but it seems to be the textures since the performence patch fixed it even tough my rig is pretty good for this game
    5. vurt
      vurt
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      Do you mean the Performance Textures optional file or the 1024 medium resolution main version? 
      The 1024 main version recreates every texture with new mipmaps and in 1024 at largest. Performance Textures only textures/vurt (grass will still be 2048x2048, for example).

      I really don't know. I would absolutely recommend getting every NVSE fix for the game and also using ENB to get better memory handling. When i replayed the game i remember having at least 4 or maybe even 5 nvse fixes, they did wonders for the game including less stutter + of course ENB. There are so many fixes for this game, and they do actually work, been years since i did a replay i believe so i bet some of those fixes are even better in 2024. edit: The 4GB patch is something i also used.

      I checked my FPS with performance textures, it's 100 FPS, with standard version (2048 textures and above) still 100 FPS, it doesn't seem to go below. This is with no fixes, no enb or 4GB patch etc. fresh install.