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Yukichigai

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Yukichigai

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13 comments

  1. rbc1989
    rbc1989
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    I have gone to tons of vending machines and have yet to find something that wasn't just regular nuka cola. I am using the 25% version. Is this not compatible with YUP? The only other mods I am using are WMX, Weapon mod menu, Delay DLC, Missing ammo recipes, and Interior Lighting Overhaul.
    1. Yukichigai
      Yukichigai
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      I'm beginning to think there's some sort of additional process I'm not fully aware of going on here. Mathematically it should work out, but even I'm not getting the results I should when I test.
  2. zombes1010
    zombes1010
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    could u add a slider im mcm so we can make are own chances and maybe how meany will spawn, im doing a play throw with very little food spawns and i know i can change food spawn chance throw Project Nevada's mcm but idk if it will effect this mod and on top of that id like the to mods to not be linked like that. plezzzzzzzzz
  3. BFNord
    BFNord
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    Sad to say I installed this mod and have played my build from level 1-22 and have not found (in machines) a single special cola. I moved the esp a few days ago so that its 4th or 5th from the bottom, tho this mod doesnt seem like it would suffer from any conflict due to load order. I just double checked, and its the 25% modifier. Gonna leave in plugged in for a bit longer and report back @ around level 30.
    1. Yukichigai
      Yukichigai
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      I've noticed that too sometimes in my own games. Not sure what triggers it. Doesn't always happen though, and it should be a pretty straightforward fix since it's just an addition to the vending machine list. Maybe something weird happened in a patch.
  4. cureformadness
    cureformadness
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    Is there any save breaking effect of switching between 10% and 25% versions mid save?
    1. Yukichigai
      Yukichigai
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      None whatsoever. Container inventory is generated whenever you enter an area or the container resets, and isn't dependent on the list (the thing I've modified) except for a fraction of a second. Technically you could uninstall the mod entirely and not have issues.
  5. reinexus2
    reinexus2
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    Nice idea! Could the chance of finding a "special" bottle be tied to your LUCK somehow?
    Like 10% base chance and then (LUCKlvl x 5)
    So player with luck lvl 1 would get "10% + (1x5)" = 15% chance
    A player with luck lvl 7 would get "10% + (7x5)" = 45% chance
    A player with luck lvl 10 would get "10% + (10x5)" = 60% chance
    or something similar?
    1. Yukichigai
      Yukichigai
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      It would require some creative jiggery-pokery, but yes it could be done. Good idea, thank you!
  6. Yukichigai
    Yukichigai
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    I've added an optional version which increases the percentage chance of finding a ''special'' Nuka-Cola to 25%.
  7. Shykary
    Shykary
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    Looks pretty cool, even if I've never played Fallout 3. XD
  8. Shykary
    Shykary
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    Looks pretty cool, even if I never played Fallout 3. XD
  9. PaperNickel
    PaperNickel
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    Neat idea, adding to my load order.
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