Fallout New Vegas
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Russell Castle Meakim Jr and HarderMan

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TheCastle

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1390 comments

  1. breddiesucks
    breddiesucks
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    I kinda liked the ridiculous amount of enemies with this mod. But I see my game crash every five goddamn minutes while using this mod, which is, y'know, kinda irritating. Cheers either way
  2. Doomlurker42
    Doomlurker42
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    Fixes for caravans and civilians affected by bugs with iws:
    https://www.nexusmods.com/newvegas/mods/57138
  3. DisposabIeHero
    DisposabIeHero
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    Crashes the game near Lake Mead, probably some issue with Mirelurk spawns...
  4. Fegeer2020
    Fegeer2020
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    Is IWS better than Endless Warfare? Or should I use both?
  5. laclongquan
    laclongquan
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    Right. Testing this with Dust 2.0 with Dust overwritting this mod where it should (medium spawns only)

    I tried the civilian module but the extras are not vanilla spawns so didnt get Dust-modded.
  6. JettN77
    JettN77
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    I really want a mod like this for TTW that JUST adds a slider to increase ghoul spawns in the metros.... it would be sick to have like 4 times as many ghouls to kill and as a bonus its an interior so not as many performance issues... If only I knew how to set it up myself
  7. ALM2
    ALM2
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    I Love the mod, but i don't like the extra death claws, cazadors, and supermutants spawns, i have some difficult mods that make these enemies killing machines, and the extra spawns make some death claws spawn in roads and even very close to citys and camps and they have been killing everyone non stop, there's any way to remove in fnv edit just these enemies extra spawns? i don't know if you take sugestions, but if you take yould be nice a mcm option to enemies afected and not afectd, still Great mod, very fun and really brings life to the mojave
    1. Manan6619
      Manan6619
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      This mod hasn't been updated in almost a decade -- the only way of getting it changed would be with practice in the G.E.C.K. or FNVedit.
    2. Juniiorr
      Juniiorr
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      you need to add nospawn faction to the creatures, you can use FNVEDIT
    3. GoldenBuddah
      GoldenBuddah
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      On my install the no spawn faction is written like this in FNVEdit..

      IWSNoSpawn [FACT:0500DA0C]

      If I load both esp's, the esp from this mod, and the esp from monster mod, for example.
      It does not allow me to add the line IWSNoSpawn [FACT:0500DA0C] to any of the monster mod creatures.

      How do you add the no spawn faction line to other creatures contained in other mods?
  8. erenoth02
    erenoth02
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    Any way to lower the amount of NCR patrols? I just walked from novac to vegas without firing one bullet since there's patrol after patrol of them on the roads. 
  9. LeonardoFNV
    LeonardoFNV
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    Hey sorry but i just install this mod but so far the legion troopers dont attack the traveling merchants that spawn near Wolfhorn Ranch
    1. JustChill
      JustChill
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      This is their properly behavior.
      They're neutral to merchants.

      I mean, you even find merchants in the legion fort. Why should they kill merchants that might bring them some goods?
      Even though the legion is marked as the "bad guys" they still have a codex. They're not raiders / fiends.
    2. Srbindy
      Srbindy
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      I think he was talking about on the way to Novac the Caravan that the Legion ambushes in the base game.
    3. deleted7103646
      deleted7103646
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      that ambush is scripted, and they are hostile to the traders there, so if that's not working, you have a bug.
    4. gakusangi
      gakusangi
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      Worse, they count as allies or something, because if you engage the Legion, the merchants will outright start attacking you.
    5. EdmondNoir
      EdmondNoir
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      As far as i can tell this mod is solid - to address the faction bug - you just fire up xedit and look under factions... he put the legion as allies with merchants. so.. you attack legion the merchants attack you. You can flip this to neutral or to Enemy you take on how the wasteland should react but its a very very easy quick fix.
      He also has mercenaries as allies to them.. which that one is odd.. like they killed powdergangers for being like mercenaries so i imagine they dont like straight up mercenaries .. anyway i made them hate the two. Easy peasy.

      My biggest issue is getting the settings dialed in just right. I was occasional skirmishes but its hard to find the right settings
    6. Fqllen0ut
      Fqllen0ut
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      Thanks for the help Ed, I did the same and learned the xedit a bit more.
    7. iamthemithras2
      iamthemithras2
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      Yeah, Thanks for the help. I just made my own patch using xEdit, it really is just an easy fix. I think it's better than just editing the ESM file itself.
    8. HolotapeGamer
      HolotapeGamer
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      Hate to be a leech here but, would anyone mind uploading something that we simple minded/lazy people could download?
    9. WaysidePacer
      WaysidePacer
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      I second that, help us moochers.
    10. Misogyny
      Misogyny
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      Thanks for the help, and I gained some knowledge on FNVEdit as well.
  10. Fluttershy1997
    Fluttershy1997
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    Can anyone active tell me how this mod works ? my wastelands is still empty even after installing this mod , this mod is not even shown in configuration menu and it said it need this mod , does it mean they spawn only after i fast travel somewhere ? or is there another mod that lets me increase natural spawn rate several times higher than normal ? not right next to me tho.