Fallout New Vegas
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Jag200x

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jag200x

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About this mod

A Mine Launcher gun with 8 different ammo types

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Mine Launcher

This mod adds a "rockit Launcher" skin Mine Launcher gun to the game, it has 8 different ammo types

Frag Mine
Plasma Mine
Pulse Mine
Incendiary mine
Fusion Mine
CGE mine (Canned Ghoul Essence)
Bottlecap Mine
Nuka-Mine

The Frag, plasma and pulse mines are all based off of the original mines and have the same stats, the others I created but tried to balance them so as they are not too overpowered.
The Fusion mine is a nuclear bomb so dont be too close when using that one.
The CGE mine is a radiation bomb basicly.

All the mine launcher ammo can be picked back up and reused as ammo.

I have included recepies to make more ammo, they are:
1 Regular Frag Mine converts to 1 Mine Laucher frag ammo
1 Regular Plasma Mine converts to 1 Mine Laucher Plasma ammo
1 Regular Pulse Mine converts to 1 Mine Laucher Pulse ammo
1 Flamer fuel and 1 Scrap metal converts to 1 Mine Launcher Incendiary ammo
1 Rocket Souvenir (from dino shop) and 1 scrap metal converts to 1 Mine Launcher Fusion ammo
1 Ghoul Essence and 2 scrap metal converts to 5 Mine Launcher CGE ammo
1 lunch box, 2 cherry bombs and 10 caps convers to 1 Bottlecap Mine ammo
1 nuka-cola, 2 turpentine and 1 scrap metal converts to 1 nuka mine

Ghoul Essence can be found on any Ghoul in the waste, but it drops at random hence why it makes more
per 1 essence.

There are 2 versions of the Gun included with this mod, The Mine Launcher and the Mine Launcher MkII.
I also included 50 of each ammo type.
The Mine Launcher is the normal version but i wanted to have a little fun so i made a mini gun like mine launcher thats the MkII.
If you plan on using the MkII i made it as a "for fun gun" so it works best with tgm (god mode) enabled.

The gun(s) are located in the Goodspring Gas station on the floor to the left right as you enter.

Console Codes
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Mine Launcher - **000ADF
MineLauncher MkII - **000AE1

CGE Mine - **001664
Fusion Mine - **001666
Frag Mine - **00109E
Incendiary Mine - **00137F
Plasma Mine - **000ADE
Pulse Mine - **000ADD
Bottlecap Mine - **0021E5
Nuka-Mine - **0027A5

Weapon mod Range - **0027A3

** = mod load number in modmanager


Version 1.1
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Fixed ammo text, some ammo had same names in menu

Version 1.2
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Fixed reload animation.
Lowered Fusion Mines damage by 30% (roughly) and lowered its rad damage,but it still has the knock you on your ass explosive force.
Added new Bottlecap mine Ammo
Added Bottlecap mine ammo recepie
- 1 lunch box, 2 cherry bombs and 10 caps convers to 1 Bottlecap Mine ammo

Had to Rebuild the gun, fixing the reload animation no longer allowed to swap ammo via pipboy.
The new gun is in the same box as the rest of the items in this mod, sorry you'll have to go pick it up again if you update.

Version 1.3
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Added weapon mod that doubles the distance of the mines you launch.
Added new Nuka mine Ammo
Added Nuka mine ammo recepie
- 1 nuka-cola, 2 turpentine and 1 scrap metal converts to 1 nuka mine