Fallout New Vegas

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Vragos

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Vragos

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About this mod

Makes hardcore harder, makes normal closer to hardcore mode. Making food much less viable in combat, and chain-stimming less overpowered.

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Summary:
- Food less viable in combat, but quality food is good for topping off your health after a battle.
- Stimpaks and super stimpaks more expensive, less intense healing.
- Stimpaks act as if hardcore mode was on, even on normal mode.
- Healing powder now scales with survival skill, making it a good alternative to top off health between fights.

Details:
- Hardcore tags removed from stimpaks and super stimpaks. They will now both heal over time.
- Stimpak and super stimpak heals for slightly more, but slightly slower.
- Prices on stimpacks and superstimpaks increased to 125 caps for a stimpak, 275 for a super stimpak. It's expensive to chain cast them, judgement call in combat if you need to or not.
- Stimpaks return an empty syringe on use.

- Healing powder heals for more, but very slowly
- Healing powder perception penalty is removed at 45+ survival skill
- Healing powder now last longer for each 10 point of survival from 50 and up.

- All foods now only heal for 1 per second, duration extended so it will still heal for the same amount... eventually.

- Hydra has half the chance to get you addicted but now only restore your limbs by 60%

I reccommend my crafting addon RiaAmmo which among others, allow you to craft stimpaks and more options for making hydra.