Fallout New Vegas

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Vragos

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Vragos

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About this mod

Adds over 250 new recipes for ammo, breakdowns, weapon mods, custom weapons and armors and much more. Caliber and Reload compatible.

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A total overhaul of Ammunition as well as crafting in Fallout: New Vegas


Currently adding over 250 new recipes.

Ammo:
- Adds Hollow Points to most types of ammunition. (1.45xDAM, 3xDT)
- Adds Jacket Hollow Points (JHP) to most types. (1.65xDAM, 2xDT)
- Adds Master Crafted (MC) to most types. Requires Handloader and gun skill to craft. (+DAM, -spread, -DT)
- Adds Steel Capped ammunition (SC) to some types. (+DAM, -DT, +COND wear)
- Adds Armor Piercing (AP) to some types. (Unchanged at 0.95xDAM and -15DT)
- Adds Sniper Rounds for a select few rounds typically used for sniping. Req. perk. ((+DAM, -spread, -DT)
- Adds poison rounds, so far only for the .308s
- Adds Steel and Tungsten rounds for 12ga and 20ga shotguns, inflicting fatigue damage and with -DT properties.
- Adds Rhino rounds, inflicting Fatigue damage.

Tools:
- Adds Campfire toolset, to allow breakdown of junk at the campfire as well as by the workbench. Small penalty for doing it by campfire still.
- Adds Crucible, allows you to breakdown casings to brass. Essential, or you will be short on Brass a lot.

Crafting:
- Adds Brass, Steel, Tungsten, Armor Kits, Armor Plates and Optics as crafting materiels.
- Breakdown of many junk items and some weapons for materiels.
- Breakdown of all rounds, including all caliber rounds
- Breakdown of all HP rounds, including all caliber HP rounds.
- Breakdown of all AP rounds, including all caliber AP rounds. Req. Handloader perk.
- Adds some craftable weapon mods.
- Adds some craftable custom weapons.
- Craftable throwing knives.
- Adds upgradable armors
- Adds another stimpak recipe
- Adds three hydra recipes
- Easier tanning recipes.

NPCs (OPTIONAL!)
- Will add a variety of the new ammunition types to NPCs across the Mojave.
- Fiends will use less energy weapons, and a more of them will have some sort of ranged weapon
- Throwing knives are now pretty common among Fiends and Powder Gangers, to supplement previously melee-only weapons.
- General upped the weapons and ammunitions the NPCs will wield. More machine guns for Super Mutants, better weapons for Vipers and Jackal NPCs and slightly better NCR and Legion weapon outfits.

Installation:
- I recommend to nstall it via FOMM. You can intall it manually, but if you run a lot of mods, it might cause some conflicts since you can't arrange them properly.
- Set the loadorder like this:
Fallout.Esm
.
Caliber.Esm
.
Reload.Esp (If you are using it)
RiaAmmo.Esm
RiaAmmoNPC.Esp (Optional)
.
InventorySorter.Esp (If you are using it)
RiaAmmoInventorySorter.Esp (Optional)

Compatibility:
- Compatible with any weapon-mod that relies on Caliber as a resource.
- Compatible with Reload. (Tested without ReArm, I see many many conflicts using ReArm with RiaAmmoNPC - if there is a huge interest, I might be persuaded to make a compatibility patch.)
- Compatible with Inventory Sorter (req. optional file)
- It will overwrite ammolists.
- I did change quite a few things from Caliber, I use version 1.0, which is the latest at this time. I changed naming conventions back to Vanilla for most items and fixed some missing casings and other details. I will include Caliber v. 1.0 with my zip file, in case future versions aren't compatible.

Backward compatibility:
- For all of you who supported me and came with input, thank you so much. I'm afraid the conversion to Master has made this version non-compatible with my previous version where it was a .esp.
- You will loose all items added by this mod currently in your inventory when upgrading to 1.0, I tried to fix it - but couldn't find a fluent way to do so. I'm sorry. I will provide the IDs for adding crucibles and toolkits however. It's not cheating if you already made them once. :)
Console command for Crucible: Player.AddItem XX005014 1
Console command for Campfire Toolkit: Player.AddItem XX004A39 1
Replace XX with the number RiaAmmo has in your load list.

Feedback:
- I read the comments diligently, any requests for changes or additions are much appreciated, though I can't guarantee anything.


These are additional addons I made to balance things out, all my time currently goes into the crafting mod though, so they are outdated:
RiaCompanions - Companions always use ammo, don't reset health and more.
RiaConsumables - makes hardcore mode harder, and normal more hardcore
RiaStats - Tweaks and fixes.



Kudos to FluidFire for bringing us Caliber