Fallout New Vegas
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Sankis

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Sankis

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About this mod

Adds recipes for the three default throwing weapons in Fallout: New Vegas using items found throughout the game world. This mod includes a slightly upgraded version of each throwing weapon.

Permissions and credits
This is my initial release. I made this for my own use, but I figured I should share it regardless.

This mod is very simple: It adds about a dozen recipes to the game related to throwing weapons in some way. By breaking down otherwise useless items found in the game world, you can create raw materials used in the creation of throwing knives, throwing spears, and throwing hatchets.

This is a very early release and as a result things such as the value/reward ratio for breaking down items is still being evaluated. The recipes are not intended to be very realistic, as making them that way would not make the throwing weapons scarcity issue any better. Due to that, things are extracted somewhat.


Currently, the following recipes are included:

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Raw Materials
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1 Baseball bat -> 3 wooden stake(s)
1 Pool Cue-> 2 wooden stake(s)
1 Crutch -> 2 wooden stake(s)
1 Rake -> 3 wooden stake(s)
1 Fire Axe-> 3 wooden stake(s)
1 Plunger -> 1 wooden stake(s)

1 scrap metal-> 2 crude blade(s)
1 butter knife -> 1 crude blade(s)
1 knife utensil -> 1 crude blade(s)
1 knife-> 1 crude blade(s)
1 combat knife -> 2 crude blade(s)

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Weapons
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1 crude blade, 1 wooden stake-> 4 throwing knives
1 crude blade, 1 wooden stake-> 2 throwing spears
1 crude blade, 1 wooden stake-> 1 throwing hatchet

1 throwing knife, 1 whetstone-> 1 sharpened throwing knife, 1 whetstone
1 throwing spear, 1 whetstone-> 1 sharpened throwing spear, 1 whetstone
1 throwing hatchet, 1 whetstone -> 1 sharpened throwing hatchet, 1 whetstone


Sharpening a weapon requires a higher skill in melee, and a whetstone. The whetstone will be consumed but you will be given a replacement. Sharpening grants a +5 to damage.

Comments, ideas, criticism etc are all appreciated.