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  1. fumino
    • member
    • 373 posts
    • 4 kudos
    Looks great in game. Somehow it changes my loading screen too. LOL
  2. adasWrath
    • member
    • 181 posts
    • 2 kudos
    will this work with the current nevada skies esm?
  3. harimau93
    • member
    • 1,705 posts
    • 9 kudos
    it could be awesome if this mod leveled list with mot npc, to give npc a live feel to it.
  4. brazilianbolchevik
    • member
    • 266 posts
    • 0 kudos
    idk why but night vision sunglasses are actually making it darker at night Oo
    1. Jathe
      • member
      • 111 posts
      • 0 kudos
      I'm getting this too, lol!
  5. ibstrd
    • member
    • 40 posts
    • 0 kudos
    I'm having a funny issue with the sun glare, which is that if I turn off the main esp and only use the bright clear day and Nevada skies patch I will get it, but with it, I'll get the vanilla sun. Is it the load order?
  6. EnderDragonFire
    • supporter
    • 1,325 posts
    • 17 kudos
    Wait... are you implying that you deleted Goodsprings in the previous version? We should rename you to my BAD eye!
    1. MyGoodEye
      • supporter
      • 3,986 posts
      • 613 kudos
      Hahaha... om... what?
    2. EnderDragonFire
      • supporter
      • 1,325 posts
      • 17 kudos
      "Never update a mod before the morning coffee kicks in. Restores GOODSPRINGS." Makes it sound like you removed Goodsprings. Only somebody with bad eyes could do that. So I am petitioning for a name change for your account
    3. MyGoodEye
      • supporter
      • 3,986 posts
      • 613 kudos
      Oh... haha... yeah, I don't remember what that means. Been awhile. MyBadeye it is
  7. caoesraven
    • member
    • 258 posts
    • 2 kudos
    don't no what my issue is and im not going to trouble shoot what it is ether just thought I would make a comment see if anyone ells has this issue. when I go into a new interior cell like in a building then go back out side the lovely affect that you added to the sun magically disappears its sad because I thought you did a wonderful job and the sun glair looked awesome to me but oh well.
  8. GaneshaXF
    • member
    • 18 posts
    • 0 kudos
    Never play Fallout before the evening joint kicks in.
    1. Lupin93
      • member
      • 5 posts
      • 0 kudos
      Never has a truer thing been said.
  9. Malth
    • member
    • 354 posts
    • 2 kudos
    what should my load order look like if I am using Nevada skies, and fellout? In the ReadMe file, it says any weather mods should be loaded prior. However, the readme for nevada skies says u should use the replacer esp, which is loaded AFTER Lumenarium-working glasses.esp. Im confused..

    And BOSS gives me different results too. Please have a look at my load order.
    [X] Fellout.esp
    [X] Fellout-OWB.esp
    [X] friendofnightforfellout.esp

    [X] LUMENARIUM - Working Sunglasses ONLY.esp
    [X] LUMENARIUMandELECTROCITY - Nevada Skies Replacer.esp

    [X] LUMENARIUM - Bright Clear Days.esp
    [X] Interior Lighting Overhaul - Ultimate Edition.esp
    [X] DYNAVISION 2 - Dynamic Lens Effect.esp
    [X] ELECTRO-CITY - Imaginator.esp
    [X] Directors Chair.esp
    [X] CustomLighting.esp
    1. Dimitrisgrr
      • member
      • 1,648 posts
      • 37 kudos
      Use BOSS ( google it ) and it will sort your load order .
      It has the most well known and used mods and am pretty sure Lumenarium is one of em as well as the ones you use .
    2. huthuthut83
      • member
      • 2,824 posts
      • 12 kudos
      Dim did you even read his comment? He is using BOSS....... Malth Im having the same problem. The instructions are very confusing and I personally cant even get the vendor to show up in game...... MGM Do you think you could update this mod and give us a nice install wizard that tells us what we need?
  10. nitelite
    • premium
    • 99 posts
    • 3 kudos
    Fantastic mod. Really makes a difference to my game. Thanks so much!