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Neverclock

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Neverclock

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97 comments

  1. Saskidan
    Saskidan
    • member
    • 1 kudos
    Nice work! I have it on Cass and she looks great. Endorsed.
  2. xtif
    xtif
    • supporter
    • 16 kudos
    Changing the "FixTransparencyBugs" setting to false in enblocal.ini should fix the invisible left leg issue.

    IE:

    [FIX]
    FixTransparencyBugs=false
  3. roceil
    roceil
    • member
    • 3 kudos
    Thanks for the mod(^,^)V

    The clothes is near the chem station in Doc Mitchell's house, near the 9mm gun that needs repairs.
  4. magoosh
    magoosh
    • member
    • 0 kudos
    Love this armor! Fits perfectly into the game!
    Unfortunately, I got one issue:

    - Whenever I am indoors (inside a building that requires loading screen), the left leg becomes invisible.

    It works perfectly outside. I have tried to reactivate it in FOMM, placed the esp in different locations in the load order and even tried to reinstall the mod by downloading it again and replacing the texture, meshes and the esp.
    (I also tried to reactivate Archive Invalidation just to make sure)

    Nothing seems to work.

    Any ideas would be much appreciated
    1. Kojind
      Kojind
      • member
      • 1 kudos
      I'm having the same issue, but only if also using newer enb (~0.160+).

      I think it's something to do with the shaders/lighting used in enb because with a really old (0.0xx) enb it doesn't happen.
    2. EvilDeadAsh34
      EvilDeadAsh34
      • premium
      • 214 kudos
      Same here too. I thought it was an ENB issue myself because it never happened before i used ENB's. Hopefully i can find an older version that play's nice.

      Edit: Changed to ENB v0.150 and no more invisible leg.
    3. nanashi50
      nanashi50
      • member
      • 28 kudos
      This can be fixed by editing the texture.

      Modify the following file:
      textures / mellards / cowboyoutfitf_d.dds

      Change the alpha channel on it to all white and resave (DXT5).

      I figured this was the problem when I opened up the texture and saw the two legs had different colors in the alpha channel.

      However, the invisible leg might stem from how the clothing was made. Normally you'd think if the clothing was transparent, you'd see the body underneath. In this case, since the legs don't have any exposed skin, the fix I described should work, but I only tested it briefly.
    4. gjeldof
      gjeldof
      • member
      • 0 kudos
      nanashi50, Thank you!
      I've been OCD'ing over this bug (well, rather the bugs with the BB version and the Body-by-Race MemphisKid (which uses the same messed up recolour)) for days. Once I found your post, it was a matter of only a couple minutes to fire up GIMP, export a fixed .DDS, and even generate a new 2k normal map based on it.
      Confirmed working.
    5. Bereil
      Bereil
      • member
      • 4 kudos
      nanashi50,

      Your fix worked great. Thank you!

      Haven't tested it extensively, but you can see how it did from the screenshot.
    6. YvesRenard
      YvesRenard
      • member
      • 0 kudos
      Can somebody explain how to do that fix nanashi50 described in a little more detail? What program should be used? I tried changing the alpha channel and saving it as DXT5 in GIMP, and it only made the problem worse.
    7. Ez250
      Ez250
      • member
      • 0 kudos
      Tried the fix but I couldn't get it to work due to my inexperience with GIMP (and admittedly any other medium of texture editing). Could somebody please either send me the fixed file or give me some brief step-by-step instructions to edit the texture.
      Thank you!!!
    8. ReploidSolis
      ReploidSolis
      • member
      • 1 kudos
      Nanashi, could you upload the fixed file If you got permission? sorry.
    9. cow3000
      cow3000
      • member
      • 0 kudos
      If someone uploaded a fix it would be great. I don't really know what I'm doing in gimp :p
    10. minieyke
      minieyke
      • member
      • 0 kudos
      I can't even get it to open in GIMP and by looking up how to edit alpha channels in paint discussions suggest that it won't work
  5. KingMarauder
    KingMarauder
    • member
    • 0 kudos
    REDACTED
  6. concretemonk
    concretemonk
    • member
    • 3 kudos
    Such a great armor, and a great idea. looks great and is on the sexy side for female pc's as well
  7. amethyne1
    amethyne1
    • member
    • 0 kudos
    Love this and i have the matching hair as well lol
  8. ThatGuyOverThar
    ThatGuyOverThar
    • member
    • 0 kudos
    People really seem to be thinking with their penis rather than common sense with creating mods. The wasteland is supposed to be a lawless hell hole. Someone who looks that pretty would probably get raped.

    1. snowmannegro325
      snowmannegro325
      • member
      • 1 kudos
      But for a type 3 armor mod, this actually looks regular. xD
  9. gaffethesmiling
    gaffethesmiling
    • member
    • 0 kudos
    Please make a male version if you find the time. there aren't as many good male armors as sexy female armors.
    1. snowmannegro325
      snowmannegro325
      • member
      • 1 kudos
      Wouldn't really call this a sexy armor mod. xD More classy in my opinion.
  10. Steph1er
    Steph1er
    • supporter
    • 0 kudos
    Anyone can tell me how I can spawn it in?