Fallout New Vegas

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About this mod

A new high resolution texture to give your Pip-Boy a parkerized finish.

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  • Polish
Name: Parkerized Pip-Boy
Version: 1.3
Date: 11/11/2010
Category: Models and Textures
Author(s): DonKnotts
Source: http://www.newvegasnexus.com/downloads/file.php?id=37114

A port from Fallout3 of the Parkerized Pip-Boy by DonKnotts. Ported over here for him (WITH PERMISSION) until he gets Fallout: New Vegas

For this texture I used the UV maps as a guide to make a fresh texture. The idea behind it was; Why after 200 plus years is everything still filthy? Trash
everywhere, skeletons in the houses people are living in, and all of the people are filthy. You can drink irradiated water, but you can't wash your damn face with it?

The textures are available in 4096 and 2048. Both look good even up really close. The 4096 is just there for those that want the best possible textures.

Of course you only need to choose one texture set.

1. Extract the files somewhere and cut and paste the "Textures" folder into your games "Data" folder.

Keep in mind this was made for the English version of Fallout. After extracting you will have Textures/Pipboy3000/PC/English/ If you are playing another language you need to change the folder named "English" to match the language you are playing.

2. You will also need a WORKING copy of Archive Invalidation
A lot of people find that just using the Archive Invalidation Method from FOMM is not working. Go to the following link if your archive invalidation is not working correctly to get detailed instructions on how to make it work:

1. Delete the folder Textures/Pipboy3000/PC/English/

1.0 10/30/2009 - Initial release for Fallout 3
1.0 11/11/2010 - Release for Fallout: New Vegas

Author: DonKnotts

Uploader: Tallulahkat

Thanks to newvegasnexus.com for the a one-stop-shop resource for authors and players.
Thanks to DonKnotts for his AWESOME Pip-Boy Texture
Thanks to LHammonds for the Readme Generator this file was based on.

This Pip-Boy texture Mod is property of DonKnotts (http://www.fallout3nexus.com/downloads/file.php?id=9793) Any changes or ports to other mods you want to make are by his choice. You must contact him for permission for any changes and ports to your mod.