About this mod
The Sack of Holding is the most important tool for any packrat that lacks the strength to move all that stuff around on their own.
- Permissions and credits
Version: 1.1
Date: 12/13/2010
Category: Miscellaneous
Author(s): Killa B, Quarn
Source: http://www.newvegasnexus.com/downloads/file.php?id=36804
Description
===========
The Sack of Holding is the most important tool for any packrat that lacks the strength to move all that stuff around on their own.
Location
========
The original Sack of Holding for Fallout 3 was located in a green environment.
I thought it might be nice to have something similar for the Fallout New Vegas installment of this mod.
I won't tell where it is exactly, but if you REALLY can't live without it, use the following command: set GiveSoH to 1
This will give you 1 (one) Sack of Holding right away, and even cleans up your inventory if you managed to get multiple Sacks at the same time.
Details
=======
This is the Sack of Holding for Fallout 3 ported to Fallout New Vegas. It can hold as much as you can find, and does only weigh 10 pound. You might call it a cheat-item, but i prefer to see it as a support item for people who can't decide what they want to keep and what the want to throw away.
The original Mod for Fallout 3 is by Quarn. I decided to port it over, since no equivalent mod was out at the time.
Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to install folder. usually: C:\Program Files (x86)\Steam\steamapps\common\fallout new vegas
4. Start Fallout New Vegas Launcher, click 'Data Files', place a checkmark beside the Sack of Holding-NV.esp file.
Uninstall
=========
1. Start Fallout New Vegas Launcher, click Data Files, uncheck the .esp file(s).
2. Delete the files/folders associated with the mod.
Fallout New Vegas\Data\Sack of Holding-NV.esp
Fallout New Vegas\Data\Meshes\SackofHolding.nif
Incompatibility
===============
This mod shouldn't conflict with any other mod. No existing objects where touched.
Known Issues or Bugs
====================
None that i know of. But please report back if you encounter any problems.
History
=======
1.0, 2010/11/07 - Initial release.
1.1, 2010/12/13 - NEW! Now with express permission to release the modified version.
(if all histories where that short, school would be a lot easier!) =)
Contact
=======
You can find me on the official Fallout 3/New Vegas forums as 'Killa B'
You can find me on NewVegasNexus and Fallout3Nexus as 'Killa B'
Credits
=======
Examples:
Thanks to Obsidian and Bethesda for creating Fallout New Vegas. (though it's still buggy as heck)
Thanks to NewVegasNexus.com for the a one-stop-shop resource for authors and players.
Thanks to myrmaad to give me some vital hints on the GECK.
BIG thanks to ZuluFoxtrot for having a lot of patience for me while i peppered him with questions about scripting and the GECK as a whole and giving me the most crucial help in getting this mod on the road! Thanks man! =)
Thanks to LHammonds for the Readme Generator this file was based on.
Thanks to Charles Darwin to figure out what created us all.
Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
New Vegas Mod Manager - http://www.newvegasnexus.com/downloads/file.php?id=35726
TESsnip - http://www.tesnexus.com/downloads/file.php?id=2114
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp
Licensing/Legal
===============
You can do whatever you want with this mod but all I ask in return is that
you give Quarn credit if you distribute any part of this mod.